Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Dimasik2222
Ishtar
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 18L
1,292 Elo+
Solo
Maui
Maui
DyablosPT
Maui
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 67L
1,465 Elo+
Solo
He Bo
He Bo
vizarin
He Bo
Level 155
God Stats
2W - 2L
1,726 SR
Queue Stats
175W - 163L
1,419 Elo+
Solo
Team Averages
Level 128
1,545 SR
1,435 Elo+

VS

Team Averages
Level 61
1,488 SR
1,462 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ChokeMeMulan
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Maui
Maui
Kirito4play
Maui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 69L
1,472 Elo+
Party 2
Janus
Janus
ninja_way228
Janus
Level 48
God Stats
2W - 7L
1,220 SR
Queue Stats
50W - 63L
1,407 Elo+
Party 1
Amaterasu
Amaterasu
unstoppedcore
Amaterasu
Level 28
God Stats
3W - 3L
1,721 SR
Queue Stats
48W - 52L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 0 / 0
6,087
676
7,228
5,430
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
 
Hera
9
0 / 0 / 2
5,216
580
3,298
3,231
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
8
1 / 2 / 2
4,870
541
3,273
5,917
1,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Maui
8
1 / 0 / 2
4,996
555
1,794
7,837
4,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

He Bo
vizarin
He Bo
8
2 / 2 / 0
5,169
574
3,169
5,687
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
1
0 / 0 / 0
3,306
367
0
45
9
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
7
1 / 1 / 2
4,688
521
6,174
7,424
2,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 2 / 3
5,298
589
2,963
8,529
5,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 1 / 0
5,524
614
3,990
4,828
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
unstoppedcore
Amaterasu
8
0 / 3 / 0
4,967
552
3,423
9,656
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
7
Kills
4
4
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
0
3
W
Hera
 
Hera
0
0
2
1
L
Cliodhna
 
Cliodhna
0
0
0
0
L
Medusa
1
1
2
2
W
Ishtar
1
2
2
1
W
Maui
1
0
2
2
L
1
2
3
1.25
L
2
1
0
2
L
Amaterasu
unstoppedcore
Amaterasu
0
3
0
0
W
He Bo
vizarin
He Bo
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,762
Damage
16,550
28,102
Taken
30,482
11,622
Mitigated
14,107
9,029
Healing
7,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,228
1,415
0
3,571
5,430
2,538
722
0
5,430
41,915
0
W
Hera
 
Hera
3,298
799
0
950
3,231
1,218
966
1,820
1,177
31,466
0
L
Cliodhna
 
Cliodhna
0
0
0
40
45
9
0
0
45
0
500
L
Medusa
6,174
3,036
0
1,250
7,424
2,405
108
2,038
5,346
0
24,465
W
Ishtar
3,273
1,878
0
574
5,917
1,985
0
1,517
4,378
0
27,324
W
Maui
1,794
468
0
1,630
7,837
4,037
0
1,363
6,416
10,304
0
L
2,963
649
258
1,868
8,529
5,912
44
2,638
5,825
16,480
1,577
L
3,990
41
0
1,240
4,828
1,803
0
3,243
1,349
33,693
0
L
Amaterasu
unstoppedcore
Amaterasu
3,423
2,427
0
3,062
9,656
3,978
107
7,228
2,428
0
31,164
W
He Bo
vizarin
He Bo
3,169
305
0
2,304
5,687
1,844
0
1,589
4,018
27,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,338
Gold Earned
23,783
252
Minions Killed
195
0
Camps Cleared
0
869,488
Distance Traveled
689,159
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,087
676
65
7
0
144,459
0
W
Hera
5,216
580
76
8
0
182,138
0
L
Cliodhna
3,306
367
2
0
0
22,054
0
L
Medusa
4,688
521
29
3
0
171,576
0
W
Ishtar
4,870
541
41
5
0
179,057
2
W
Maui
4,996
555
22
2
0
196,041
1
L
Maui
5,298
589
32
4
0
138,797
0
L
Janus
5,524
614
76
8
0
181,462
3
L
Amaterasu
4,967
552
56
6
0
175,270
1
W
He Bo
5,169
574
48
5
0
167,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role