Player Matchup

Maui
Maui
Acid Phreek
Maui
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
CYBERS0LDIER
Danzaburou
Level 69
God Stats
3W - 0L
1,578 SR
Queue Stats
17W - 16L
1,484 Elo+
Party 2
Anubis
Anubis
JotaMishima1
Anubis
Level 113
God Stats
26W - 18L
1,495 SR
Queue Stats
279W - 296L
1,482 Elo+
Solo
Hercules
Hercules
jeuk
Hercules
Level 87
God Stats
6W - 3L
1,541 SR
Queue Stats
386W - 498L
1,543 Elo+
Party 1
Baron Samedi
Baron Samedi
thouxanbansean
Baron Samedi
Level 49
God Stats
24W - 12L
1,689 SR
Queue Stats
160W - 148L
1,550 Elo+
Party 1
Team Averages
Level 77
1,561 SR
1,511 Elo+

VS

Team Averages
Level 122
1,522 SR
1,481 Elo+
Maui
Maui
 
Maui
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
KevinBelmont
Awilix
Level 146
God Stats
1W - 2L
1,620 SR
Queue Stats
29W - 35L
1,434 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Maxwelle
Morgan Le Fay
Level 112
God Stats
1W - 1L
1,530 SR
Queue Stats
14W - 13L
1,541 Elo+
Solo
Cernunnos
Cernunnos
ZataRainsMan
Cernunnos
Level 75
God Stats
23W - 29L
1,458 SR
Queue Stats
166W - 209L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 8
11,651
728
3,604
11,842
7,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
CYBERS0LDIER
Danzaburou
18
1 / 3 / 5
11,416
714
9,561
15,668
8,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
18
1 / 1 / 6
11,602
725
6,267
8,336
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
jeuk
Hercules
18
2 / 0 / 7
11,355
710
8,835
15,163
18,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
thouxanbansean
Baron Samedi
20
11 / 0 / 4
13,767
860
20,532
11,683
7,555
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
18
1 / 4 / 2
10,359
647
7,853
19,563
24,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
 
Aphrodite
16
0 / 1 / 1
9,857
616
5,858
8,437
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
15
1 / 4 / 0
9,454
591
4,682
9,880
3,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Maxwelle
Morgan Le Fay
19
2 / 3 / 2
11,068
692
15,124
14,854
8,304
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
ZataRainsMan
Cernunnos
17
0 / 3 / 1
10,109
632
6,236
12,032
5,037
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
15
Kills
4
4
Deaths
15
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
4
2
0.5
L
Aphrodite
 
Aphrodite
0
1
1
0.5
W
0
0
8
4
W
Danzaburou
CYBERS0LDIER
Danzaburou
1
3
5
1.17
W
Anubis
1
1
6
4
L
Awilix
1
4
0
0.25
L
Morgan Le Fay
Maxwelle
Morgan Le Fay
2
3
2
1
L
Cernunnos
ZataRainsMan
Cernunnos
0
3
1
0.17
W
Hercules
jeuk
Hercules
2
0
7
5.5
W
Baron Samedi
thouxanbansean
Baron Samedi
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,799
Damage
39,753
62,692
Taken
64,766
46,714
Mitigated
46,806
28,026
Healing
11,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
7,853
1,434
0
415
19,563
24,697
0
7,798
11,765
37,264
0
L
Aphrodite
 
Aphrodite
5,858
83
2,784
4,567
8,437
4,804
0
2,394
6,043
33,829
0
W
3,604
1,626
0
1,535
11,842
7,759
2,975
5,485
6,357
28,236
0
W
Danzaburou
CYBERS0LDIER
Danzaburou
9,561
4,417
87
2,849
15,668
8,111
4,425
8,509
7,159
0
40,846
W
Anubis
6,267
282
0
3,195
8,336
5,029
1,645
4,496
3,840
52,896
0
L
Awilix
4,682
1,348
0
1,460
9,880
3,964
0
5,594
4,286
0
16,020
L
Morgan Le Fay
Maxwelle
Morgan Le Fay
15,124
810
189
1,763
14,854
8,304
0
6,820
8,034
54,508
0
L
Cernunnos
ZataRainsMan
Cernunnos
6,236
876
0
341
12,032
5,037
0
7,797
4,235
0
38,884
W
Hercules
jeuk
Hercules
8,835
2,003
0
7,517
15,163
18,260
969
4,305
10,858
0
16,415
W
Baron Samedi
thouxanbansean
Baron Samedi
20,532
2,037
5,335
7,508
11,683
7,555
2,406
6,040
5,643
70,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,791
Gold Earned
50,847
328
Minions Killed
291
0
Camps Cleared
0
1,660,422
Distance Traveled
1,392,995
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,359
647
54
3
0
283,511
2
L
Aphrodite
9,857
616
62
4
0
291,947
0
W
Maui
11,651
728
30
2
0
310,314
0
W
Danzaburou
11,416
714
59
4
0
329,527
0
W
Anubis
11,602
725
92
6
0
328,524
2
L
Awilix
9,454
591
31
2
0
245,521
1
L
Morgan Le Fay
11,068
692
84
5
0
295,915
1
L
Cernunnos
10,109
632
60
4
0
276,101
5
W
Hercules
11,355
710
23
1
0
367,981
4
W
Baron Samedi
13,767
860
124
8
0
324,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role