Player Matchup

Guan Yu
Guan Yu
Masters
 
Guan Yu
Masters
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Masters
 
Cernunnos
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Diamond III
Blaster876
Yu Huang
Diamond III
Level 158
God Stats
2W - 4L
1,487 SR
Queue Stats
189W - 178L
2,429 MMR
Solo
Da Ji
Da Ji
Masters
K4iHav3rtz
Da Ji
Masters
Level 99
God Stats
127W - 87L
1,710 SR
Queue Stats
575W - 572L
2,488 MMR
Solo
Khepri
Khepri
Masters
TopMinionDamage
Khepri
Masters
Level 160
God Stats
30W - 23L
1,684 SR
Queue Stats
133W - 133L
2,432 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,576 SR
2,070 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,665 SR
2,382 MMR
Tyr
Tyr
Diamond I
 
Tyr
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Masters
CtrlAltIEat
Olorun
Masters
Level 160
God Stats
7W - 6L
1,668 SR
Queue Stats
312W - 276L
2,843 MMR
Solo
Cupid
Cupid
Masters
DírtyMíke
Cupid
Masters
Level 160
God Stats
7W - 6L
1,726 SR
Queue Stats
135W - 109L
2,891 MMR
Solo
Ganesha
Ganesha
Diamond II
Windfa1l
Ganesha
Diamond II
Level 129
God Stats
27W - 12L
1,773 SR
Queue Stats
126W - 104L
2,348 MMR
Solo
Mercury
Mercury
Diamond II
epîk
Mercury
Diamond II
Level 160
God Stats
35W - 28L
1,656 SR
Queue Stats
362W - 354L
2,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 2 / 2
6,495
541
8,188
10,032
11,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
 
Cernunnos
10
0 / 2 / 0
5,999
500
5,898
7,250
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Yu Huang
Blaster876
Yu Huang
11
0 / 2 / 0
6,431
536
3,548
6,341
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
12
4 / 2 / 0
7,077
590
3,094
7,756
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 1 / 2
5,771
481
885
5,619
3,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
CabrakanThe MorriganSusanoLancelot

VS

Bans
King ArthurThorHadesYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 2 / 1
7,123
594
5,484
12,771
9,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
13
4 / 0 / 1
7,795
650
4,440
6,272
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 0 / 1
7,141
595
8,134
6,593
2,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
Windfa1l
Ganesha
10
0 / 1 / 2
6,238
520
1,420
6,524
4,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
epîk
Mercury
12
2 / 1 / 3
7,330
611
3,906
7,151
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
9
9
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
2
0.5
L
Cernunnos
 
Cernunnos
0
2
0
0
W
Tyr
 
Tyr
1
2
1
0.75
L
Yu Huang
Blaster876
Yu Huang
0
2
0
0
W
Olorun
4
0
1
4.5
W
2
0
1
2.5
L
Da Ji
4
2
0
2
L
0
1
2
1
W
Ganesha
Windfa1l
Ganesha
0
1
2
1
W
Mercury
epîk
Mercury
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,613
Damage
23,384
36,998
Taken
39,311
23,552
Mitigated
21,852
12,950
Healing
16,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
8,188
1,153
54
4,928
10,032
11,891
0
288
9,744
0
54,357
L
Cernunnos
 
Cernunnos
5,898
2,316
0
1,417
7,250
2,514
0
205
7,045
0
50,795
W
Tyr
 
Tyr
5,484
1,280
0
5,699
12,771
9,735
0
154
11,741
0
49,072
L
Yu Huang
Blaster876
Yu Huang
3,548
766
0
770
6,341
2,541
0
2,946
3,395
56,519
0
W
Olorun
4,440
2,170
300
4,700
6,272
2,873
0
2,503
3,769
64,730
7,025
W
8,134
4,567
171
3,359
6,593
2,513
0
234
6,359
0
55,344
L
Da Ji
3,094
1,287
0
3,268
7,756
3,156
0
703
7,053
0
43,866
L
885
66
1,325
1,188
5,619
3,450
0
927
4,692
12,738
0
W
Ganesha
Windfa1l
Ganesha
1,420
101
0
2,057
6,524
4,236
0
827
5,613
19,066
0
W
Mercury
epîk
Mercury
3,906
2,103
0
250
7,151
2,495
0
1,132
5,978
0
65,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,773
Gold Earned
35,627
404
Minions Killed
435
0
Camps Cleared
0
1,228,130
Distance Traveled
1,264,559
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,495
541
90
8
0
233,302
5
L
Cernunnos
5,999
500
96
8
0
215,318
6
W
Tyr
7,123
594
79
7
0
263,415
3
L
Yu Huang
6,431
536
115
10
0
247,763
8
W
Olorun
7,795
650
127
11
0
232,225
6
W
Cupid
7,141
595
116
10
0
216,753
4
L
Da Ji
7,077
590
86
7
0
264,296
2
L
Khepri
5,771
481
17
1
0
267,451
6
W
Ganesha
6,238
520
2
0
0
237,791
3
W
Mercury
7,330
611
111
9
0
314,375
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role