Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DRRB
Mercury
Level 69
God Stats
11W - 5L
1,589 SR
Queue Stats
79W - 91L
1,435 Elo+
Party 1
Sobek
Sobek
Dlew
Sobek
Level 123
God Stats
3W - 1L
1,873 SR
Queue Stats
30W - 36L
1,403 Elo+
Party 1
Discordia
Discordia
PC4SHY
Discordia
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,458 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SGNKhaos
Cu Chulainn
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,109 Elo+
Solo
Team Averages
Level 72
1,592 SR
1,381 Elo+

VS

Team Averages
Level 44
1,388 SR
1,408 Elo+
Yemoja
Yemoja
 
Yemoja
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Anfyre
Morgan Le Fay
Level 47
God Stats
3W - 5L
1,515 SR
Queue Stats
115W - 109L
1,482 Elo+
Solo
Mercury
Mercury
Kaybit
Mercury
Level 43
God Stats
0W - 2L
1,284 SR
Queue Stats
17W - 33L
1,275 Elo+
Solo
Thoth
Thoth
ubertrollz
Thoth
Level 49
God Stats
2W - 3L
1,367 SR
Queue Stats
41W - 47L
1,349 Elo+
Solo
Xbalanque
Xbalanque
veibu
Xbalanque
Level 48
God Stats
0W - 2L
1,271 SR
Queue Stats
25W - 29L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
7 / 0 / 4
7,586
759
9,096
4,487
1,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
DRRB
Mercury
11
4 / 1 / 2
6,505
651
3,537
5,200
1,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
Dlew
Sobek
9
3 / 0 / 6
6,148
615
4,477
11,308
9,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
PC4SHY
Discordia
11
0 / 0 / 4
6,290
629
3,421
4,025
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
SGNKhaos
Cu Chulainn
10
0 / 2 / 0
5,915
592
3,156
9,049
4,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
0 / 3 / 0
4,763
476
2,133
9,083
3,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Anfyre
Morgan Le Fay
11
1 / 0 / 1
6,361
636
4,700
5,151
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Kaybit
Mercury
8
2 / 3 / 0
5,130
513
2,443
6,855
2,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
9
0 / 3 / 1
5,195
520
3,044
4,999
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
veibu
Xbalanque
7
0 / 5 / 0
4,616
462
5,350
8,917
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
14
Kills
3
3
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
0
4
9
L
Yemoja
 
Yemoja
0
3
0
0
L
Morgan Le Fay
Anfyre
Morgan Le Fay
1
0
1
1.5
W
Mercury
DRRB
Mercury
4
1
2
5
W
Sobek
Dlew
Sobek
3
0
6
6
L
Mercury
Kaybit
Mercury
2
3
0
0.67
W
Discordia
PC4SHY
Discordia
0
0
4
2
W
Cu Chulainn
SGNKhaos
Cu Chulainn
0
2
0
0
L
Thoth
0
3
1
0.17
L
Xbalanque
veibu
Xbalanque
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,687
Damage
17,670
34,069
Taken
35,005
19,080
Mitigated
12,642
8,533
Healing
8,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
9,096
4,315
0
2,328
4,487
1,567
734
549
3,938
0
59,709
L
Yemoja
 
Yemoja
2,133
1,141
2,312
2,196
9,083
3,839
0
2,432
6,651
11,552
0
L
Morgan Le Fay
Anfyre
Morgan Le Fay
4,700
154
0
1,747
5,151
2,038
230
0
5,151
39,365
0
W
Mercury
DRRB
Mercury
3,537
1,610
0
0
5,200
1,890
0
526
4,674
0
43,950
W
Sobek
Dlew
Sobek
4,477
845
0
3,279
11,308
9,252
0
2,853
8,455
14,521
0
L
Mercury
Kaybit
Mercury
2,443
693
0
0
6,855
2,383
0
1,226
5,629
0
25,962
W
Discordia
PC4SHY
Discordia
3,421
310
0
625
4,025
1,536
0
1,823
2,202
47,945
0
W
Cu Chulainn
SGNKhaos
Cu Chulainn
3,156
370
48
2,253
9,049
4,835
0
4,700
4,349
0
32,627
L
Thoth
3,044
71
0
290
4,999
1,786
375
1,936
3,063
31,697
0
L
Xbalanque
veibu
Xbalanque
5,350
2,583
0
1,478
8,917
2,596
0
2,304
6,613
0
24,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,444
Gold Earned
26,065
351
Minions Killed
244
0
Camps Cleared
0
1,082,589
Distance Traveled
979,729
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,586
759
115
12
0
191,915
0
L
Yemoja
4,763
476
14
1
0
150,734
1
L
Morgan Le Fay
6,361
636
85
9
0
208,968
4
W
Mercury
6,505
651
73
7
0
291,347
0
W
Sobek
6,148
615
11
1
0
217,832
1
L
Mercury
5,130
513
48
5
0
246,014
3
W
Discordia
6,290
629
84
8
0
191,028
3
W
Cu Chulainn
5,915
592
68
7
0
190,467
0
L
Thoth
5,195
520
58
6
0
193,607
3
L
Xbalanque
4,616
462
39
4
0
180,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role