Player Matchup

Maui
Maui
BigSteezin
Maui
Level 118
God Stats
1W - 1L
1,761 SR
Queue Stats
51W - 35L
1,677 Elo+
Party 1
Anhur
Anhur
SkipsMaGips
Anhur
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 117L
1,708 Elo+
Party 1
Tiamat
Tiamat
SneakObsidian
Tiamat
Level 29
God Stats
1W - 1L
1,761 SR
Queue Stats
50W - 23L
1,710 Elo+
Party 1
Team Averages
Level 98
1,674 SR
1,698 Elo+

VS

Team Averages
Level 129
1,562 SR
1,503 Elo+
Baron Samedi
Baron Samedi
AwilixTho
Baron Samedi
Level 118
God Stats
23W - 24L
1,553 SR
Queue Stats
206W - 250L
1,468 Elo+
Solo
Chiron
Chiron
GoldenGunZ30
Chiron
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
103W - 90L
1,536 Elo+
Party 2
Sol
Sol
SeanathanB22
Sol
Level 142
God Stats
15W - 11L
1,633 SR
Queue Stats
198W - 205L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
8,820
678
5,758
16,809
21,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 4 / 2
9,245
711
10,380
14,263
6,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 4 / 5
7,729
595
6,798
10,347
7,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AwilixTho
Baron Samedi
12
2 / 6 / 6
8,653
666
6,008
14,180
12,492
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
16
7 / 0 / 3
10,245
788
14,239
8,201
3,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 1 / 9
9,482
729
17,314
10,551
4,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
7
Kills
11
11
Deaths
7
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AwilixTho
Baron Samedi
2
6
6
0.83
L
1
3
6
1.33
W
Chiron
7
0
3
8.5
W
2
1
9
6.5
L
5
4
2
1.5
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,936
Damage
37,561
41,419
Taken
32,932
34,720
Mitigated
20,583
5,510
Healing
15,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AwilixTho
Baron Samedi
6,008
792
1,424
3,718
14,180
12,492
0
4,912
9,268
15,750
0
L
5,758
1,118
0
2,518
16,809
21,002
0
8,229
8,580
12,454
0
W
Chiron
14,239
5,899
968
3,169
8,201
3,705
959
4,109
4,092
0
41,190
W
17,314
6,477
0
6,407
10,551
4,386
1,463
3,921
6,630
49,472
0
L
10,380
5,102
0
1,974
14,263
6,409
0
7,711
6,552
0
41,168
L
6,798
296
0
1,018
10,347
7,309
0
7,722
2,625
19,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,794
Gold Earned
28,380
128
Minions Killed
173
6
Camps Cleared
5
705,806
Distance Traveled
678,724
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,653
666
17
1
0
214,002
3
L
Maui
8,820
678
8
1
0
250,510
0
W
Chiron
10,245
788
77
6
5
247,033
0
W
Sol
9,482
729
79
6
0
217,689
4
L
Anhur
9,245
711
89
7
3
218,735
5
L
Tiamat
7,729
595
31
2
3
236,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role