Player Matchup

Ares
Ares
Chemicalalia
Ares
Level 107
God Stats
4W - 2L
1,683 SR
Queue Stats
445W - 428L
1,595 Elo+
Solo
Maui
Maui
Dejanater
Maui
Level 122
God Stats
0W - 3L
1,504 SR
Queue Stats
781W - 827L
1,591 Elo+
Solo
Fenrir
Fenrir
HuggableJesus
Fenrir
Level 155
God Stats
0W - 2L
1,553 SR
Queue Stats
49W - 52L
1,639 Elo+
Solo
King Arthur
King Arthur
JunThePanda
King Arthur
Level 107
God Stats
1W - 2L
1,449 SR
Queue Stats
243W - 232L
1,543 Elo+
Solo
Athena
Athena
extravirgin
Athena
Level 145
God Stats
1W - 1L
1,751 SR
Queue Stats
56W - 51L
1,605 Elo+
Solo
Team Averages
Level 127
1,588 SR
1,595 Elo+

VS

Team Averages
Level 136
1,481 SR
1,584 Elo+
Chronos
Chronos
Angello287
Chronos
Level 118
God Stats
1W - 0L
1,312 SR
Queue Stats
133W - 104L
1,688 Elo+
Solo
Maui
Maui
HungryCracka
Maui
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
301W - 307L
1,536 Elo+
Solo
Apollo
Apollo
Hurmahgawd
Apollo
Level 160
God Stats
33W - 26L
1,603 SR
Queue Stats
2,087W - 1,848L
1,635 Elo+
Solo
Nox
Nox
Noahbear55
Nox
Level 98
God Stats
1W - 3L
1,737 SR
Queue Stats
99W - 91L
1,499 Elo+
Solo
Raijin
Raijin
TheLetterWee
Raijin
Level 144
God Stats
2W - 1L
1,251 SR
Queue Stats
113W - 106L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 8
9,570
798
12,113
19,062
25,961
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Maui
14
2 / 4 / 7
7,868
656
7,688
14,904
21,054
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 6 / 8
7,719
643
10,299
15,658
13,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
JunThePanda
King Arthur
12
1 / 8 / 4
7,285
607
7,149
16,651
19,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
17
4 / 2 / 8
8,506
709
11,816
14,168
8,640
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Angello287
Chronos
16
4 / 2 / 13
10,092
841
9,345
13,377
9,427
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 3 / 15
9,548
796
5,537
12,663
13,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
Hurmahgawd
Apollo
18
9 / 1 / 14
10,640
887
24,318
11,401
7,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 6 / 15
9,607
801
9,514
11,860
6,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Raijin
19
5 / 2 / 17
10,947
912
21,489
11,325
6,013
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
98
13
Kills
24
24
Deaths
14
35
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Chronos
Angello287
Chronos
4
2
13
5.25
L
3
4
8
1.75
L
Maui
2
4
7
1.38
L
3
6
8
1.17
W
3
3
15
3.5
W
Apollo
Hurmahgawd
Apollo
9
1
14
16
L
King Arthur
JunThePanda
King Arthur
1
8
4
0.38
W
3
6
15
1.75
W
Raijin
5
2
17
6.75
L
Athena
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,065
Damage
70,203
80,443
Taken
60,626
88,438
Mitigated
42,533
21,056
Healing
25,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Angello287
Chronos
9,345
4,448
3,170
5,076
13,377
9,427
1,179
7,185
6,144
18,156
0
L
12,113
195
1,484
3,471
19,062
25,961
0
10,041
9,021
15,532
0
L
Maui
7,688
1,535
1,100
1,845
14,904
21,054
0
8,782
6,122
19,207
0
L
10,299
1,609
1,165
3,638
15,658
13,351
0
9,189
6,469
0
13,557
W
5,537
951
1,070
1,827
12,663
13,758
87
4,998
7,405
6,586
0
W
Apollo
Hurmahgawd
Apollo
24,318
15,234
1,204
5,321
11,401
7,134
3,811
7,267
4,056
0
37,254
L
King Arthur
JunThePanda
King Arthur
7,149
816
427
689
16,651
19,432
0
9,932
6,719
25
19,724
W
9,514
752
998
2,570
11,860
6,201
1,302
7,455
4,227
18,762
0
W
Raijin
21,489
2,479
727
3,909
11,325
6,013
1,556
4,737
6,322
46,141
0
L
Athena
11,816
3,229
2,168
5,069
14,168
8,640
52
7,941
6,227
23,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,948
Gold Earned
50,834
79
Minions Killed
134
0
Camps Cleared
0
1,039,648
Distance Traveled
1,062,952
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,092
841
10
1
0
204,278
3
L
Ares
9,570
798
4
0
0
197,378
0
L
Maui
7,868
656
18
2
0
201,466
0
L
Fenrir
7,719
643
14
1
0
209,339
0
W
Maui
9,548
796
1
0
0
199,558
0
W
Apollo
10,640
887
36
3
0
221,353
1
L
King Arthur
7,285
607
23
2
0
187,775
0
W
Nox
9,607
801
25
2
0
207,361
0
W
Raijin
10,947
912
62
5
0
230,402
0
L
Athena
8,506
709
20
2
0
243,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role