Player Matchup

Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DahrkZen
Tiamat
Level 125
God Stats
10W - 20L
1,368 SR
Queue Stats
391W - 565L
1,385 Elo+
Solo
Maui
Maui
andy5264
Maui
Level 138
God Stats
1W - 1L
1,315 SR
Queue Stats
212W - 136L
1,757 Elo+
Solo
Team Averages
Level 137
1,394 SR
1,547 Elo+

VS

Team Averages
Level 84
1,658 SR
1,529 Elo+
Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DARK CHUNGUS923
Amaterasu
Level 39
God Stats
8W - 2L
1,758 SR
Queue Stats
83W - 110L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
TheKarrowak
Sun Wukong
Level 55
God Stats
2W - 0L
1,716 SR
Queue Stats
11W - 9L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 4 / 2
8,001
572
7,049
11,898
5,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
DahrkZen
Tiamat
13
2 / 1 / 3
9,004
643
5,520
7,977
6,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Maui
14
3 / 0 / 2
9,655
690
6,772
14,653
18,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 1 / 1
10,247
732
14,620
4,959
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
DARK CHUNGUS923
Amaterasu
12
0 / 4 / 1
8,385
599
3,445
12,511
5,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
TheKarrowak
Sun Wukong
14
1 / 1 / 4
9,160
654
11,186
12,236
11,101
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
5
Kills
5
5
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
4
2
0.25
W
Hera
 
Hera
4
1
1
4.5
W
Amaterasu
DARK CHUNGUS923
Amaterasu
0
4
1
0.13
L
Tiamat
DahrkZen
Tiamat
2
1
3
3.5
W
Sun Wukong
TheKarrowak
Sun Wukong
1
1
4
3
L
Maui
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,341
Damage
29,251
34,528
Taken
29,706
30,587
Mitigated
19,437
9,982
Healing
6,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,049
3,364
639
2,716
11,898
5,486
0
5,325
6,551
0
26,856
W
Hera
 
Hera
14,620
3,319
0
922
4,959
2,557
1,129
2,695
2,264
60,264
0
W
Amaterasu
DARK CHUNGUS923
Amaterasu
3,445
1,823
208
3,453
12,511
5,779
893
5,795
6,716
0
23,762
L
Tiamat
DahrkZen
Tiamat
5,520
499
0
2,762
7,977
6,556
0
2,580
5,397
23,312
0
W
Sun Wukong
TheKarrowak
Sun Wukong
11,186
1,502
0
1,990
12,236
11,101
298
5,085
7,151
160
34,403
L
Maui
6,772
1,464
0
3,865
14,653
18,545
0
7,416
7,237
28,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,660
Gold Earned
27,792
132
Minions Killed
193
6
Camps Cleared
6
736,558
Distance Traveled
866,862
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,001
572
39
3
2
233,660
4
W
Hera
10,247
732
130
9
1
296,410
2
W
Amaterasu
8,385
599
35
3
3
279,038
2
L
Tiamat
9,004
643
59
4
3
231,027
0
W
Sun Wukong
9,160
654
28
2
2
291,414
4
L
Maui
9,655
690
34
2
1
271,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role