Player Matchup

Maui
Maui
Metafiz
Maui
Level 160
God Stats
18W - 12L
1,535 SR
Queue Stats
423W - 258L
1,680 Elo+
Party 1
Ne Zha
Ne Zha
PartTime
Ne Zha
Level 155
God Stats
9W - 4L
1,657 SR
Queue Stats
625W - 364L
1,626 Elo+
Party 1
Poseidon
Poseidon
StaynGang
Poseidon
Level 133
God Stats
9W - 2L
1,722 SR
Queue Stats
288W - 168L
1,674 Elo+
Party 1
Cupid
Cupid
WTFJungleRotate
Cupid
Level 160
God Stats
2W - 4L
1,554 SR
Queue Stats
273W - 186L
1,691 Elo+
Party 1
Bakasura
Bakasura
XPulsatingTacoX
Bakasura
Level 122
God Stats
5W - 3L
2,039 SR
Queue Stats
200W - 104L
1,728 Elo+
Party 1
Team Averages
Level 146
1,701 SR
1,680 Elo+

VS

Team Averages
Level 126
1,662 SR
1,633 Elo+
Jing Wei
Jing Wei
AjaddedRose
Jing Wei
Level 136
God Stats
4W - 5L
1,633 SR
Queue Stats
448W - 446L
1,566 Elo+
Solo
Set
Set
BIGDOGSTATUS
Set
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,625 Elo+
Solo
Ra
Ra
GaiusB
Ra
Level 108
God Stats
9W - 6L
1,543 SR
Queue Stats
325W - 335L
1,618 Elo+
Solo
Thor
Thor
Guilloseph
Thor
Level 160
God Stats
3W - 1L
1,798 SR
Queue Stats
153W - 139L
1,684 Elo+
Solo
Maui
Maui
LegendaryVin
Maui
Level 160
God Stats
3W - 1L
1,838 SR
Queue Stats
148W - 91L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Metafiz
Maui
15
0 / 8 / 9
9,360
360
7,056
30,271
27,675
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
PartTime
Ne Zha
16
2 / 8 / 7
10,694
411
18,570
30,651
15,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Poseidon
StaynGang
Poseidon
19
5 / 7 / 2
12,570
483
16,677
17,382
7,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
2 / 4 / 4
12,855
494
15,458
30,330
13,997
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
16
4 / 12 / 2
11,523
443
16,455
31,961
15,814
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AjaddedRose
Jing Wei
20
7 / 1 / 13
15,260
587
25,556
26,409
12,496
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
18 / 2 / 9
16,846
648
35,128
36,064
42,391
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ra
20
6 / 3 / 12
14,320
551
20,293
15,772
8,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
5 / 5 / 11
13,883
534
17,503
24,633
11,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
3 / 2 / 18
12,128
466
13,194
25,288
28,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
102
13
Kills
39
39
Deaths
13
24
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AjaddedRose
Jing Wei
7
1
13
13.5
W
18
2
9
11.25
W
Ra
6
3
12
4
W
5
5
11
2.1
W
3
2
18
6
L
Maui
Metafiz
Maui
0
8
9
0.56
L
Ne Zha
PartTime
Ne Zha
2
8
7
0.69
L
Poseidon
StaynGang
Poseidon
5
7
2
0.86
L
2
4
4
1
L
Bakasura
4
12
2
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,216
Damage
111,674
140,595
Taken
128,166
80,530
Mitigated
102,695
35,398
Healing
56,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AjaddedRose
Jing Wei
25,556
20,262
0
12,466
26,409
12,496
3,706
3,579
22,526
0
170,606
W
35,128
14,756
0
19,249
36,064
42,391
1,345
6,062
25,919
0
147,560
W
Ra
20,293
1,195
8,052
5,808
15,772
8,177
1,256
4,990
10,450
134,211
0
W
17,503
4,258
0
8,042
24,633
11,197
2,185
5,032
18,455
0
128,588
W
13,194
2,911
0
2,678
25,288
28,434
324
6,575
17,716
41,133
10,810
L
Maui
Metafiz
Maui
7,056
2,323
778
2,072
30,271
27,675
0
11,227
18,201
48,695
0
L
Ne Zha
PartTime
Ne Zha
18,570
6,401
0
7,989
30,651
15,564
0
5,671
24,646
0
84,843
L
Poseidon
StaynGang
Poseidon
16,677
1,952
0
2,063
17,382
7,480
0
4,713
12,200
99,028
0
L
15,458
7,780
991
14,614
30,330
13,997
0
6,954
23,129
0
123,013
L
Bakasura
16,455
10,983
0
6,891
31,961
15,814
0
5,234
25,770
0
65,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,002
Gold Earned
72,437
665
Minions Killed
795
0
Camps Cleared
0
2,391,918
Distance Traveled
2,626,876
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,260
587
199
8
0
572,867
7
W
Set
16,846
648
209
8
0
491,395
1
W
Ra
14,320
551
204
8
0
533,886
6
W
Thor
13,883
534
129
5
0
497,581
3
W
Maui
12,128
466
54
2
0
531,147
1
L
Maui
9,360
360
52
2
0
432,832
1
L
Ne Zha
10,694
411
102
4
0
485,636
1
L
Poseidon
12,570
483
180
7
0
532,238
0
L
Cupid
12,855
494
204
8
0
497,166
6
L
Bakasura
11,523
443
127
5
0
444,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role