Player Matchup

Ymir
Ymir
 
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
MASKX
Fenrir
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,408 Elo+
Party 3
Anhur
Anhur
MasterGS32
Anhur
Level 69
God Stats
0W - 5L
1,500 SR
Queue Stats
382W - 417L
1,400 Elo+
Party 1
Anubis
Anubis
Raptorekbezek
Anubis
Level 107
God Stats
31W - 28L
1,545 SR
Queue Stats
439W - 482L
1,440 Elo+
Solo
Nike
Nike
TheMinion1212
Nike
Level 67
God Stats
1W - 3L
1,253 SR
Queue Stats
303W - 330L
1,414 Elo+
Party 1
Team Averages
Level 81
1,460 SR
1,432 Elo+

VS

Team Averages
Level 93
1,396 SR
1,540 Elo+
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Anzugod
Chaac
Level 33
God Stats
1W - 2L
1,309 SR
Queue Stats
16W - 24L
1,393 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NekrøShadøw
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,808 Elo+
Party 2
Cupid
Cupid
RubeNumbers
Cupid
Level 156
God Stats
1W - 0L
1,173 SR
Queue Stats
27W - 23L
1,526 Elo+
Party 2
Maui
Maui
uli461
Maui
Level 90
God Stats
5W - 2L
1,500 SR
Queue Stats
24W - 16L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 3 / 0
4,159
416
1,320
8,641
6,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
MASKX
Fenrir
7
1 / 5 / 0
4,843
484
2,667
9,364
3,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
7
0 / 2 / 0
4,398
440
854
3,417
613
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 4 / 0
4,593
459
3,178
5,317
2,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 3 / 0
5,564
556
3,467
7,811
3,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
11 / 0 / 4
7,531
753
7,995
6,099
2,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Anzugod
Chaac
9
1 / 1 / 3
5,779
578
4,643
9,920
8,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
NekrøShadøw
Morgan Le Fay
10
3 / 1 / 3
6,212
621
3,270
5,002
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 0 / 2
5,958
596
4,800
3,815
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
uli461
Maui
9
0 / 0 / 7
5,904
590
2,294
5,092
2,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
2
Kills
17
17
Deaths
2
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
0
0
W
Thor
 
Thor
11
0
4
13
W
Chaac
Anzugod
Chaac
1
1
3
2.5
L
Fenrir
MASKX
Fenrir
1
5
0
0.2
L
Anhur
0
2
0
0
W
Morgan Le Fay
NekrøShadøw
Morgan Le Fay
3
1
3
4.5
L
1
4
0
0.25
W
2
0
2
3
L
0
3
0
0
W
Maui
uli461
Maui
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,486
Damage
23,002
34,550
Taken
29,928
16,316
Mitigated
16,375
5,570
Healing
8,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,320
330
0
1,050
8,641
6,757
0
1,420
7,221
7,335
0
W
Thor
 
Thor
7,995
2,870
0
0
6,099
2,187
183
1,219
4,880
0
51,165
W
Chaac
Anzugod
Chaac
4,643
811
0
2,748
9,920
8,713
0
0
9,920
0
28,983
L
Fenrir
MASKX
Fenrir
2,667
611
0
480
9,364
3,336
0
395
8,969
0
28,611
L
Anhur
854
771
0
999
3,417
613
0
175
3,242
0
17,175
W
Morgan Le Fay
NekrøShadøw
Morgan Le Fay
3,270
503
0
692
5,002
1,491
1,223
2,260
2,742
34,900
0
L
3,178
516
0
1,344
5,317
2,276
0
2,447
2,870
21,256
0
W
4,800
2,773
202
2,361
3,815
1,217
636
323
3,492
0
39,786
L
3,467
1,046
0
1,697
7,811
3,334
0
831
6,980
0
32,015
W
Maui
uli461
Maui
2,294
967
0
2,633
5,092
2,767
186
1,565
3,527
12,147
2,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,557
Gold Earned
31,384
201
Minions Killed
287
0
Camps Cleared
0
767,650
Distance Traveled
1,012,222
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,159
416
9
1
0
147,240
0
W
Thor
7,531
753
89
9
0
233,556
4
W
Chaac
5,779
578
47
5
0
199,719
2
L
Fenrir
4,843
484
54
5
0
212,420
4
L
Anhur
4,398
440
36
4
0
130,235
1
W
Morgan Le Fay
6,212
621
67
7
0
194,926
2
L
Anubis
4,593
459
37
4
0
94,846
1
W
Cupid
5,958
596
62
6
0
187,790
1
L
Nike
5,564
556
65
7
0
182,909
1
W
Maui
5,904
590
22
2
0
196,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role