Player Matchup

Janus
Janus
KaputComa17515
Janus
Level 68
God Stats
1W - 3L
1,415 SR
Queue Stats
70W - 83L
1,529 Elo+
Solo
Charybdis
Charybdis
SlimSmoke21
Charybdis
Level 121
God Stats
2W - 5L
1,247 SR
Queue Stats
163W - 156L
1,586 Elo+
Solo
Hercules
Hercules
SummerglausBF
Hercules
Level 137
God Stats
7W - 9L
1,578 SR
Queue Stats
151W - 188L
1,584 Elo+
Solo
Team Averages
Level 109
1,413 SR
1,566 Elo+

VS

Team Averages
Level 98
1,623 SR
1,668 Elo+
Horus
Horus
Love466rBoy
Horus
Level 75
God Stats
4W - 8L
1,451 SR
Queue Stats
50W - 55L
1,587 Elo+
Solo
Anhur
Anhur
TmoneyAllDay00
Anhur
Level 160
God Stats
53W - 16L
1,884 SR
Queue Stats
850W - 193L
2,043 Elo+
Solo
Baron Samedi
Baron Samedi
he known
Baron Samedi
Level 58
God Stats
13W - 11L
1,532 SR
Queue Stats
90W - 103L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,406
641
8,528
6,797
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
SlimSmoke21
Charybdis
9
2 / 5 / 1
6,492
649
8,314
8,543
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hercules
SummerglausBF
Hercules
10
0 / 3 / 3
6,652
665
4,395
12,434
8,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
8,261
826
5,129
11,664
10,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
5 / 0 / 6
7,751
775
9,136
10,358
4,675
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
he known
Baron Samedi
11
4 / 3 / 8
7,408
741
7,378
8,363
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
12
12
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
3
0
8
7
L
Charybdis
SlimSmoke21
Charybdis
2
5
1
0.5
L
Hercules
SummerglausBF
Hercules
0
3
3
0.5
W
5
0
6
8
W
Baron Samedi
he known
Baron Samedi
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,237
Damage
21,643
27,774
Taken
30,385
12,936
Mitigated
19,643
6,020
Healing
15,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,528
399
0
0
6,797
1,816
17
1,278
5,519
24,934
0
W
5,129
2,326
1,707
5,124
11,664
10,339
402
3,362
7,946
0
12,114
L
Charybdis
SlimSmoke21
Charybdis
8,314
3,768
0
1,211
8,543
2,516
0
1,723
6,820
0
19,052
L
Hercules
SummerglausBF
Hercules
4,395
1,089
261
4,548
12,434
8,604
0
4,761
7,673
0
10,620
W
9,136
5,984
0
4,945
10,358
4,675
791
2,936
7,238
0
30,731
W
Baron Samedi
he known
Baron Samedi
7,378
839
2,172
2,035
8,363
4,629
220
1,870
6,351
19,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,550
Gold Earned
23,420
95
Minions Killed
105
3
Camps Cleared
5
501,516
Distance Traveled
545,376
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,406
641
43
4
2
174,212
4
W
Horus
8,261
826
13
1
1
211,913
0
L
Charybdis
6,492
649
32
3
1
140,152
2
L
Hercules
6,652
665
20
2
0
187,152
2
W
Anhur
7,751
775
70
7
4
173,641
4
W
Baron Samedi
7,408
741
22
2
0
159,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role