Player Matchup

Cupid
Cupid
 
Cupid
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
DIN0321
Nu Wa
Level 149
God Stats
21W - 6L
1,842 SR
Queue Stats
605W - 629L
1,476 Elo+
Solo
Hou Yi
Hou Yi
DaddyMilkies
Hou Yi
Level 55
God Stats
0W - 2L
1,284 SR
Queue Stats
108W - 132L
1,493 Elo+
Solo
Fafnir
Fafnir
TheBig_Jefecito
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,437 Elo+
Solo
Merlin
Merlin
claubulosao
Merlin
Level 137
God Stats
3W - 3L
1,652 SR
Queue Stats
238W - 243L
1,515 Elo+
Solo
Team Averages
Level 98
1,556 SR
1,484 Elo+

VS

Team Averages
Level 100
1,439 SR
1,516 Elo+
Baron Samedi
Baron Samedi
Eploiter
Baron Samedi
Level 129
God Stats
1W - 2L
1,749 SR
Queue Stats
321W - 317L
1,451 Elo+
Solo
Tiamat
Tiamat
RumpledMunky
Tiamat
Level 107
God Stats
4W - 3L
1,540 SR
Queue Stats
427W - 436L
1,428 Elo+
Solo
Cernunnos
Cernunnos
ShyFoxxie
Cernunnos
Level 119
God Stats
1W - 2L
1,276 SR
Queue Stats
239W - 247L
1,482 Elo+
Solo
Anubis
Anubis
SolidTyphoon
Anubis
Level 116
God Stats
4W - 3L
1,373 SR
Queue Stats
300W - 247L
1,566 Elo+
Solo
Scylla
Scylla
birddown
Scylla
Level 27
God Stats
1W - 1L
1,260 SR
Queue Stats
34W - 16L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
1 / 1 / 6
7,949
723
4,248
9,404
3,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
DIN0321
Nu Wa
15
4 / 3 / 3
8,410
765
12,221
7,019
2,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
12
0 / 8 / 5
6,968
633
4,999
12,079
4,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 4 / 6
7,895
718
3,091
13,579
17,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
13
1 / 3 / 3
7,449
677
8,344
6,916
2,637
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eploiter
Baron Samedi
15
5 / 1 / 9
8,900
809
7,662
8,795
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
13
4 / 5 / 7
7,894
718
6,838
11,934
6,765
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
ShyFoxxie
Cernunnos
16
4 / 1 / 11
8,900
809
10,467
11,293
5,019
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
2 / 1 / 10
8,359
760
7,344
8,928
4,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
birddown
Scylla
15
4 / 1 / 12
8,470
770
13,592
6,670
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
6
Kills
19
19
Deaths
9
23
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
1
6
4
L
Nu Wa
DIN0321
Nu Wa
4
3
3
1.83
L
Hou Yi
0
8
5
0.31
W
Baron Samedi
Eploiter
Baron Samedi
5
1
9
9.5
W
Tiamat
4
5
7
1.5
W
Cernunnos
ShyFoxxie
Cernunnos
4
1
11
9.5
W
Anubis
2
1
10
7
L
0
4
6
0.75
W
Scylla
birddown
Scylla
4
1
12
10
L
Merlin
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,903
Damage
45,903
48,997
Taken
47,620
30,275
Mitigated
22,852
14,707
Healing
25,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,248
510
1,898
4,532
9,404
3,819
0
6,278
3,042
0
19,775
L
Nu Wa
DIN0321
Nu Wa
12,221
4,057
684
684
7,019
2,457
450
5,221
1,674
25,268
0
L
Hou Yi
4,999
1,288
762
793
12,079
4,087
53
9,925
1,941
0
10,633
W
Baron Samedi
Eploiter
Baron Samedi
7,662
566
5,904
4,362
8,795
3,827
580
4,283
4,512
18,392
0
W
Tiamat
6,838
416
462
1,709
11,934
6,765
334
4,689
7,245
13,484
0
W
Cernunnos
ShyFoxxie
Cernunnos
10,467
2,952
806
2,662
11,293
5,019
1,278
5,276
6,017
0
31,943
W
Anubis
7,344
514
1,834
4,189
8,928
4,513
682
5,024
3,904
25,196
0
L
3,091
548
160
3,362
13,579
17,275
0
8,802
4,465
5,037
0
W
Scylla
birddown
Scylla
13,592
1,323
1,225
2,302
6,670
2,728
679
4,384
2,286
27,359
0
L
Merlin
8,344
53
1,062
770
6,916
2,637
0
4,437
2,439
17,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,671
Gold Earned
42,523
109
Minions Killed
170
0
Camps Cleared
0
935,882
Distance Traveled
1,035,422
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,949
723
47
4
0
198,654
0
L
Nu Wa
8,410
765
22
2
0
195,440
0
L
Hou Yi
6,968
633
6
1
0
174,685
0
W
Baron Samedi
8,900
809
29
3
0
220,274
0
W
Tiamat
7,894
718
10
1
0
193,702
0
W
Cernunnos
8,900
809
50
5
0
204,604
1
W
Anubis
8,359
760
42
4
0
198,007
5
L
Fafnir
7,895
718
7
1
0
199,777
0
W
Scylla
8,470
770
39
4
0
218,835
1
L
Merlin
7,449
677
27
2
0
167,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role