Player Matchup

Cernunnos
Cernunnos
BigBabyJackson
Cernunnos
Level 127
God Stats
44W - 41L
1,485 SR
Queue Stats
169W - 175L
1,438 Elo+
Solo
Osiris
Osiris
LazritDc
Osiris
Level 48
God Stats
7W - 13L
1,469 SR
Queue Stats
85W - 100L
1,439 Elo+
Solo
Bastet
Bastet
Procillane
Bastet
Level 32
God Stats
1W - 4L
1,733 SR
Queue Stats
24W - 41L
1,451 Elo+
Solo
Fenrir
Fenrir
disturbett
Fenrir
Level 45
God Stats
19W - 27L
1,457 SR
Queue Stats
109W - 130L
1,345 Elo+
Solo
Nu Wa
Nu Wa
sonnicruwan
Nu Wa
Level 129
God Stats
1W - 6L
1,217 SR
Queue Stats
250W - 291L
1,344 Elo+
Solo
Team Averages
Level 76
1,472 SR
1,403 Elo+

VS

Team Averages
Level 82
1,557 SR
1,520 Elo+
Shiva
Shiva
Greenwoodchair
Shiva
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 11L
1,662 Elo+
Party 1
Bacchus
Bacchus
Palmango
Bacchus
Level 34
God Stats
9W - 5L
1,671 SR
Queue Stats
106W - 102L
1,441 Elo+
Solo
Hachiman
Hachiman
VCWLuna
Hachiman
Level 133
God Stats
4W - 4L
1,699 SR
Queue Stats
316W - 252L
1,721 Elo+
Party 1
Kali
Kali
andrew77777777
Kali
Level 85
God Stats
8W - 3L
1,530 SR
Queue Stats
121W - 151L
1,435 Elo+
Solo
Chang'e
Chang'e
longhornjo
Chang'e
Level 140
God Stats
3W - 3L
1,387 SR
Queue Stats
96W - 115L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigBabyJackson
Cernunnos
18
1 / 9 / 5
11,642
448
12,952
19,966
7,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
LazritDc
Osiris
16
2 / 3 / 0
11,183
430
11,111
21,820
19,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Procillane
Bastet
17
6 / 4 / 6
11,497
442
24,092
24,136
18,964
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Fenrir
disturbett
Fenrir
18
6 / 8 / 4
12,502
481
12,728
27,762
13,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 4 / 5
12,827
493
24,208
15,087
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 1
15,170
583
23,860
28,609
30,327
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
Palmango
Bacchus
18
4 / 2 / 13
12,810
493
16,848
27,290
43,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
VCWLuna
Hachiman
20
13 / 5 / 2
14,642
563
23,837
26,827
13,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 5 / 1
10,609
408
3,316
24,677
14,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
longhornjo
Chang'e
17
1 / 7 / 7
10,963
422
11,112
26,297
10,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
52
20
Kills
28
28
Deaths
20
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BigBabyJackson
Cernunnos
1
9
5
0.39
W
10
1
1
10.5
L
Osiris
LazritDc
Osiris
2
3
0
0.67
W
Bacchus
Palmango
Bacchus
4
2
13
5.25
L
Bastet
Procillane
Bastet
6
4
6
2.25
W
Hachiman
VCWLuna
Hachiman
13
5
2
2.8
W
0
5
1
0.1
L
Fenrir
disturbett
Fenrir
6
8
4
1
W
Chang'e
longhornjo
Chang'e
1
7
7
0.64
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,091
Damage
78,973
108,771
Taken
133,700
65,945
Mitigated
112,813
25,003
Healing
39,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BigBabyJackson
Cernunnos
12,952
5,641
822
2,405
19,966
7,964
528
3,341
16,625
0
105,135
W
23,860
7,344
100
7,734
28,609
30,327
1,927
3,836
24,773
0
138,747
L
Osiris
LazritDc
Osiris
11,111
3,846
0
7,602
21,820
19,846
0
2,777
19,043
0
74,155
W
Bacchus
Palmango
Bacchus
16,848
2,537
0
3,829
27,290
43,449
0
4,558
22,732
42,871
3,809
L
Bastet
Procillane
Bastet
24,092
4,355
0
4,988
24,136
18,964
0
7,983
16,153
0
69,437
W
Hachiman
VCWLuna
Hachiman
23,837
14,426
0
9,180
26,827
13,378
0
3,763
23,064
0
148,581
W
3,316
682
0
8,726
24,677
14,783
0
3,649
21,028
0
107,234
L
Fenrir
disturbett
Fenrir
12,728
4,864
309
8,155
27,762
13,341
0
7,133
20,629
0
90,323
W
Chang'e
longhornjo
Chang'e
11,112
1,564
2,605
7,165
26,297
10,876
102
8,402
17,895
78,063
0
L
24,208
4,379
0
722
15,087
5,830
208
6,239
8,848
115,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,651
Gold Earned
64,194
651
Minions Killed
734
0
Camps Cleared
0
2,205,404
Distance Traveled
2,386,399
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,642
448
148
6
0
409,550
0
W
Shiva
15,170
583
211
8
0
556,830
4
L
Osiris
11,183
430
153
6
0
361,052
1
W
Bacchus
12,810
493
50
2
0
535,137
1
L
Bastet
11,497
442
78
3
0
566,932
6
W
Hachiman
14,642
563
211
8
0
466,656
8
W
Kali
10,609
408
125
5
0
422,871
0
L
Fenrir
12,502
481
107
4
0
429,959
1
W
Chang'e
10,963
422
137
5
0
404,905
1
L
Nu Wa
12,827
493
165
6
0
437,911
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role