Player Matchup

Terra
Terra
Bronze V
Grandmaste47
Terra
Bronze V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,186 MMR
Solo
King Arthur
King Arthur
Silver IV
Killercobra0107
King Arthur
Silver IV
Level 87
God Stats
0W - 1L
1,419 SR
Queue Stats
7W - 14L
1,232 MMR
Solo
Heimdallr
Heimdallr
Silver I
Sack2587
Heimdallr
Silver I
Level 125
God Stats
16W - 14L
1,600 SR
Queue Stats
200W - 209L
1,346 MMR
Solo
Ah Puch
Ah Puch
Gold V
natha272
Ah Puch
Gold V
Level 123
God Stats
10W - 5L
1,664 SR
Queue Stats
512W - 532L
1,360 MMR
Solo
Pele
Pele
Silver I
xDarthKermitx
Pele
Silver I
Level 159
God Stats
8W - 7L
1,714 SR
Queue Stats
72W - 77L
1,210 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,579 SR
1,267 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,606 SR
1,270 MMR
Medusa
Medusa
Silver I
Badolphin2760
Medusa
Silver I
Level 65
God Stats
18W - 14L
1,533 SR
Queue Stats
109W - 133L
1,101 MMR
Solo
Shiva
Shiva
Gold V
Lil Muzi
Shiva
Gold V
Level 154
God Stats
9W - 1L
1,831 SR
Queue Stats
112W - 116L
1,155 MMR
Party 1
Athena
Athena
Silver II
System 427
Athena
Silver II
Level 154
God Stats
6W - 6L
1,536 SR
Queue Stats
42W - 52L
1,131 MMR
Solo
Da Ji
Da Ji
Gold I
XNHINGED
Da Ji
Gold I
Level 143
God Stats
7W - 4L
1,628 SR
Queue Stats
116W - 115L
1,585 MMR
Party 1
Ra
Ra
Silver II
Xis_the_cook
Ra
Silver II
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 4
7,425
437
4,875
13,692
13,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
Killercobra0107
King Arthur
13
3 / 4 / 1
8,141
479
8,549
17,388
14,005
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Sack2587
Heimdallr
14
1 / 1 / 0
8,149
479
9,731
12,368
5,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
natha272
Ah Puch
14
3 / 3 / 0
8,562
504
7,246
9,516
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 2
7,617
448
5,775
13,743
6,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
XbalanqueHadesJanusAtlas

VS

Bans
SylvanusIshtarHorusPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
8,678
510
6,861
12,752
5,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
Lil Muzi
Shiva
15
6 / 1 / 3
9,954
586
11,562
12,976
11,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
System 427
Athena
14
4 / 1 / 6
9,030
531
8,355
14,345
14,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
XNHINGED
Da Ji
17
4 / 2 / 4
10,008
589
9,379
15,901
8,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 6
8,272
487
8,467
9,920
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
15
15
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
0
2
4
1
L
King Arthur
Killercobra0107
King Arthur
3
4
1
0.88
W
Shiva
Lil Muzi
Shiva
6
1
3
7.5
L
Heimdallr
Sack2587
Heimdallr
1
1
0
1
W
Athena
System 427
Athena
4
1
6
7
W
Da Ji
XNHINGED
Da Ji
4
2
4
3
W
1
3
6
1.33
L
Ah Puch
natha272
Ah Puch
3
3
0
1
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,176
Damage
44,624
66,707
Taken
65,894
43,574
Mitigated
43,801
13,036
Healing
22,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,861
2,430
0
6,802
12,752
5,383
0
1,395
11,357
0
83,530
L
4,875
932
653
3,436
13,692
13,326
0
5,764
7,928
25,877
3,618
L
King Arthur
Killercobra0107
King Arthur
8,549
1,895
0
510
17,388
14,005
0
763
16,625
0
48,142
W
Shiva
Lil Muzi
Shiva
11,562
3,018
41
2,698
12,976
11,498
48
1,263
11,713
0
72,630
L
Heimdallr
Sack2587
Heimdallr
9,731
5,509
0
4,333
12,368
5,594
701
2,729
9,639
0
76,442
W
Athena
System 427
Athena
8,355
3,163
0
2,946
14,345
14,324
0
3,499
10,846
27,240
0
W
Da Ji
XNHINGED
Da Ji
9,379
2,819
0
6,046
15,901
8,017
0
774
15,127
0
92,030
W
8,467
974
1,038
2,883
9,920
4,579
859
4,786
5,134
67,875
0
L
Ah Puch
natha272
Ah Puch
7,246
736
0
2,738
9,516
4,533
0
5,519
3,997
67,729
0
L
5,775
1,033
0
1,366
13,743
6,116
0
2,047
11,696
0
69,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,894
Gold Earned
45,942
472
Minions Killed
569
0
Camps Cleared
0
1,503,783
Distance Traveled
1,662,017
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,678
510
148
9
0
294,638
5
L
Terra
7,425
437
47
3
0
341,806
0
L
King Arthur
8,141
479
82
5
0
281,021
4
W
Shiva
9,954
586
121
7
0
328,284
1
L
Heimdallr
8,149
479
125
7
0
262,418
0
W
Athena
9,030
531
35
2
0
376,999
3
W
Da Ji
10,008
589
145
9
0
352,292
6
W
Ra
8,272
487
120
7
0
309,804
6
L
Ah Puch
8,562
504
114
7
0
289,245
0
L
Pele
7,617
448
104
6
0
329,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role