Player Matchup

Hades
Hades
 
Hades
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Deccco-
Rama
Level 146
God Stats
6W - 5L
1,504 SR
Queue Stats
312W - 334L
1,489 Elo+
Party 1
Horus
Horus
Longnosee-
Horus
Level 119
God Stats
6W - 5L
1,490 SR
Queue Stats
131W - 129L
1,480 Elo+
Party 1
Thor
Thor
Smiffy-XP
Thor
Level 28
God Stats
1W - 0L
1,808 SR
Queue Stats
45W - 36L
1,506 Elo+
Party 1
Anubis
Anubis
XMaqhoorX
Anubis
Level 69
God Stats
2W - 3L
1,193 SR
Queue Stats
257W - 249L
1,527 Elo+
Party 1
Team Averages
Level 102
1,499 SR
1,501 Elo+

VS

Team Averages
Level 81
1,392 SR
1,383 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BlitzCrab
Thoth
Level 97
God Stats
2W - 3L
1,484 SR
Queue Stats
190W - 179L
1,425 Elo+
Solo
Tyr
Tyr
MaKeMyDaiii
Tyr
Level 18
God Stats
0W - 1L
1,281 SR
Queue Stats
62W - 55L
1,132 Elo+
Solo
Sun Wukong
Sun Wukong
afaf4
Sun Wukong
Level 123
God Stats
1W - 3L
1,197 SR
Queue Stats
118W - 112L
1,438 Elo+
Solo
Terra
Terra
Альхирон
Terra
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 177L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
4 / 2 / 13
8,260
826
9,294
8,763
4,548
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
Deccco-
Rama
16
3 / 3 / 12
8,832
883
11,330
12,150
5,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
13
1 / 1 / 16
8,163
816
3,556
10,591
9,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thor
12
3 / 1 / 11
7,523
752
7,494
7,891
4,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
XMaqhoorX
Anubis
16
8 / 1 / 9
9,191
919
9,745
6,657
3,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
2 / 4 / 3
7,386
739
10,686
8,790
3,342
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
BlitzCrab
Thoth
15
4 / 3 / 3
8,139
814
14,894
7,413
2,826
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 2
5,941
594
1,679
6,079
4,418
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
afaf4
Sun Wukong
12
0 / 4 / 5
6,606
661
7,203
12,956
12,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 5 / 4
6,980
698
5,062
11,875
7,405
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
19
Kills
7
8
Deaths
19
61
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
2
13
5.25
L
Xbalanque
 
Xbalanque
2
4
3
0.88
L
Thoth
BlitzCrab
Thoth
4
3
3
1.83
W
Rama
Deccco-
Rama
3
3
12
3
W
Horus
1
1
16
9
L
0
3
2
0.33
W
Thor
3
1
11
8.5
W
Anubis
XMaqhoorX
Anubis
8
1
9
12.5
L
Sun Wukong
afaf4
Sun Wukong
0
4
5
0.63
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,419
Damage
39,524
46,052
Taken
47,113
26,860
Mitigated
30,277
25,454
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,294
1,127
805
2,834
8,763
4,548
615
4,692
4,024
14,006
0
L
Xbalanque
 
Xbalanque
10,686
3,265
149
628
8,790
3,342
0
3,910
4,755
0
24,264
L
Thoth
BlitzCrab
Thoth
14,894
629
703
1,078
7,413
2,826
0
3,756
3,609
29,065
0
W
Rama
Deccco-
Rama
11,330
9,896
397
3,118
12,150
5,613
910
4,308
7,587
0
35,383
W
Horus
3,556
1,603
7,164
6,411
10,591
9,310
140
5,257
5,071
0
4,049
L
1,679
291
126
340
6,079
4,418
0
2,789
3,212
0
3,051
W
Thor
7,494
956
742
1,542
7,891
4,034
0
3,087
4,638
0
9,293
W
Anubis
XMaqhoorX
Anubis
9,745
2,272
0
2,441
6,657
3,355
284
2,612
3,912
24,162
0
L
Sun Wukong
afaf4
Sun Wukong
7,203
1,283
1,040
3,547
12,956
12,286
0
4,309
8,304
0
11,762
L
5,062
937
1,566
1,260
11,875
7,405
0
4,275
7,375
8,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,969
Gold Earned
35,052
106
Minions Killed
86
0
Camps Cleared
0
821,840
Distance Traveled
776,799
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,260
826
15
2
0
166,831
0
L
Xbalanque
7,386
739
40
4
0
150,833
0
L
Thoth
8,139
814
27
3
0
166,080
1
W
Rama
8,832
883
57
6
0
133,654
2
W
Horus
8,163
816
1
0
0
191,439
0
L
Tyr
5,941
594
5
1
0
107,378
2
W
Thor
7,523
752
7
1
0
177,110
2
W
Anubis
9,191
919
26
3
0
152,806
0
L
Sun Wukong
6,606
661
11
1
0
189,102
0
L
Terra
6,980
698
3
0
0
163,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role