Player Matchup

Ne Zha
Ne Zha
Haydzc
Ne Zha
Level 89
God Stats
2W - 0L
1,693 SR
Queue Stats
313W - 307L
1,449 Elo+
Solo
Kukulkan
Kukulkan
LaBIL
Kukulkan
Level 67
God Stats
4W - 2L
1,747 SR
Queue Stats
228W - 180L
1,541 Elo+
Solo
Fenrir
Fenrir
TAHAAА
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,727 Elo+
Solo
Hou Yi
Hou Yi
ZzYUGOzZ
Hou Yi
Level 145
God Stats
5W - 5L
1,465 SR
Queue Stats
571W - 597L
1,469 Elo+
Solo
Ymir
Ymir
mauriiciio__8
Ymir
Level 128
God Stats
4W - 0L
1,909 SR
Queue Stats
110W - 92L
1,442 Elo+
Solo
Team Averages
Level 89
1,663 SR
1,526 Elo+

VS

Team Averages
Level 108
1,541 SR
1,384 Elo+
Tiamat
Tiamat
Gladax6208
Tiamat
Level 154
God Stats
8W - 6L
1,530 SR
Queue Stats
366W - 376L
1,483 Elo+
Solo
Nu Wa
Nu Wa
OjxCoast
Nu Wa
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 25L
1,328 Elo+
Party 1
Ah Puch
Ah Puch
Orchestralus
Ah Puch
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 127L
1,402 Elo+
Party 1
Zhong Kui
Zhong Kui
QWSEDFGHNJMJ
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,205 Elo+
Solo
Izanami
Izanami
matupeti
Izanami
Level 123
God Stats
2W - 2L
1,675 SR
Queue Stats
209W - 213L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Haydzc
Ne Zha
18
7 / 2 / 9
11,012
787
15,004
15,443
8,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kukulkan
LaBIL
Kukulkan
19
4 / 2 / 14
11,107
793
15,086
10,526
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
TAHAAА
Fenrir
17
8 / 7 / 7
11,056
790
15,287
21,471
25,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
ZzYUGOzZ
Hou Yi
17
3 / 2 / 14
10,150
725
10,328
11,932
6,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 3 / 19
11,175
798
7,841
19,969
25,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gladax6208
Tiamat
16
1 / 3 / 11
9,575
684
11,724
10,853
7,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
OjxCoast
Nu Wa
17
2 / 4 / 8
9,627
688
17,098
13,096
3,935
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Orchestralus
Ah Puch
19
6 / 4 / 7
11,411
815
14,097
12,964
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
QWSEDFGHNJMJ
Zhong Kui
16
1 / 8 / 7
9,325
666
5,990
19,089
11,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
matupeti
Izanami
17
5 / 4 / 7
10,198
728
14,247
13,144
4,837
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
55
23
Kills
15
16
Deaths
23
63
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Gladax6208
Tiamat
1
3
11
2.17
W
Ne Zha
Haydzc
Ne Zha
7
2
9
5.75
W
Kukulkan
LaBIL
Kukulkan
4
2
14
5.5
L
Nu Wa
OjxCoast
Nu Wa
2
4
8
1.5
L
Ah Puch
Orchestralus
Ah Puch
6
4
7
2.38
L
Zhong Kui
QWSEDFGHNJMJ
Zhong Kui
1
8
7
0.56
W
Fenrir
TAHAAА
Fenrir
8
7
7
1.64
W
Hou Yi
ZzYUGOzZ
Hou Yi
3
2
14
5
L
Izanami
matupeti
Izanami
5
4
7
2.13
W
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,546
Damage
63,156
79,341
Taken
69,146
72,172
Mitigated
32,111
35,459
Healing
23,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Gladax6208
Tiamat
11,724
86
2,476
3,960
10,853
7,342
701
2,594
8,151
24,230
0
W
Ne Zha
Haydzc
Ne Zha
15,004
3,579
2,326
6,042
15,443
8,743
2,284
11,089
4,354
0
36,730
W
Kukulkan
LaBIL
Kukulkan
15,086
1,640
1,817
3,298
10,526
5,270
1,182
8,241
2,285
52,984
0
L
Nu Wa
OjxCoast
Nu Wa
17,098
5,015
791
2,345
13,096
3,935
0
5,068
7,905
27,798
0
L
Ah Puch
Orchestralus
Ah Puch
14,097
460
932
5,347
12,964
4,681
80
5,070
7,607
37,644
0
L
Zhong Kui
QWSEDFGHNJMJ
Zhong Kui
5,990
139
422
3,361
19,089
11,316
480
5,346
13,416
9,436
0
W
Fenrir
TAHAAА
Fenrir
15,287
1,904
4,573
5,291
21,471
25,536
302
10,304
11,167
0
21,408
W
Hou Yi
ZzYUGOzZ
Hou Yi
10,328
3,301
3,181
1,945
11,932
6,689
858
7,862
4,070
0
28,759
L
Izanami
matupeti
Izanami
14,247
9,177
397
3,175
13,144
4,837
378
4,849
7,985
0
27,159
W
7,841
740
1,824
5,162
19,969
25,934
83
11,413
8,556
15,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,500
Gold Earned
50,136
194
Minions Killed
151
0
Camps Cleared
0
1,415,182
Distance Traveled
1,254,333
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,575
684
28
2
0
231,920
1
W
Ne Zha
11,012
787
41
3
0
313,900
1
W
Kukulkan
11,107
793
86
6
0
299,002
1
L
Nu Wa
9,627
688
30
2
0
257,114
0
L
Ah Puch
11,411
815
42
3
0
285,793
1
L
Zhong Kui
9,325
666
13
1
0
239,663
0
W
Fenrir
11,056
790
16
1
0
268,922
0
W
Hou Yi
10,150
725
32
2
0
272,151
4
L
Izanami
10,198
728
38
3
0
239,843
0
W
Ymir
11,175
798
19
1
0
261,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role