Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ASIATOXIK
Bacchus
Level 65
God Stats
5W - 3L
1,500 SR
Queue Stats
166W - 175L
1,422 Elo+
Party 1
Maui
Maui
Galaad98
Maui
Level 38
God Stats
5W - 3L
1,500 SR
Queue Stats
57W - 73L
1,424 Elo+
Party 1
Anubis
Anubis
MorxMorxt
Anubis
Level 65
God Stats
130W - 120L
1,557 SR
Queue Stats
190W - 187L
1,463 Elo+
Solo
Neith
Neith
SmiteSchrute
Neith
Level 66
God Stats
3W - 4L
1,522 SR
Queue Stats
65W - 71L
1,436 Elo+
Solo
Team Averages
Level 73
1,516 SR
1,449 Elo+

VS

Team Averages
Level 56
1,412 SR
1,340 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
M3rCyyy
Xing Tian
Level 32
God Stats
2W - 8L
1,106 SR
Queue Stats
13W - 31L
1,169 Elo+
Party 2
Heimdallr
Heimdallr
SerIouSddd
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
crazyrider2001
Cliodhna
Level 88
God Stats
4W - 6L
1,456 SR
Queue Stats
187W - 243L
1,310 Elo+
Solo
Serqet
Serqet
mefmax
Serqet
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
2 / 1 / 5
9,755
542
9,616
17,260
10,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
ASIATOXIK
Bacchus
15
2 / 2 / 2
9,790
544
6,815
11,072
11,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Maui
13
1 / 1 / 5
9,033
502
4,073
12,037
11,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
MorxMorxt
Anubis
17
9 / 1 / 0
10,608
589
9,571
8,513
4,602
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 2 / 1
8,999
500
16,268
15,153
6,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 5 / 1
8,671
482
4,834
14,451
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
M3rCyyy
Xing Tian
12
0 / 1 / 3
7,528
418
9,609
18,785
9,891
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SerIouSddd
Heimdallr
11
1 / 6 / 2
7,109
395
8,558
14,491
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
17
6 / 5 / 0
10,771
598
13,122
17,869
7,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
mefmax
Serqet
7
0 / 2 / 0
5,999
333
2,796
5,224
1,979
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
18
Kills
7
7
Deaths
19
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
5
4.5
L
Aphrodite
 
Aphrodite
0
5
1
0.1
W
Bacchus
ASIATOXIK
Bacchus
2
2
2
1.5
W
Maui
1
1
5
3.5
L
Xing Tian
M3rCyyy
Xing Tian
0
1
3
1.5
W
Anubis
MorxMorxt
Anubis
9
1
0
9
L
Heimdallr
SerIouSddd
Heimdallr
1
6
2
0.33
W
4
2
1
2.25
L
Cliodhna
6
5
0
1.2
L
Serqet
mefmax
Serqet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,343
Damage
38,919
64,035
Taken
70,820
43,877
Mitigated
30,566
30,812
Healing
21,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,616
4,152
0
8,813
17,260
10,205
0
3,928
13,332
0
84,105
L
Aphrodite
 
Aphrodite
4,834
1,209
166
6,345
14,451
5,591
0
4,288
10,163
69,992
0
W
Bacchus
ASIATOXIK
Bacchus
6,815
1,480
0
4,321
11,072
11,304
0
16
10,821
55,028
0
W
Maui
4,073
923
0
2,063
12,037
11,066
0
4,171
7,866
22,059
5,149
L
Xing Tian
M3rCyyy
Xing Tian
9,609
954
376
6,733
18,785
9,891
342
3,570
15,185
34,211
0
W
Anubis
MorxMorxt
Anubis
9,571
734
0
6,042
8,513
4,602
1,585
2,159
6,354
81,104
0
L
Heimdallr
SerIouSddd
Heimdallr
8,558
2,870
428
2,362
14,491
5,164
1,174
2,633
11,858
0
46,358
W
16,268
6,990
0
9,573
15,153
6,700
408
4,481
10,669
0
82,547
L
Cliodhna
13,122
3,297
0
3,930
17,869
7,941
0
5,822
11,767
0
86,672
L
Serqet
mefmax
Serqet
2,796
1,269
96
703
5,224
1,979
0
2,852
2,054
0
15,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,185
Gold Earned
40,078
525
Minions Killed
380
0
Camps Cleared
0
1,762,957
Distance Traveled
1,481,955
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,755
542
128
7
0
410,243
3
L
Aphrodite
8,671
482
100
6
0
285,778
4
W
Bacchus
9,790
544
123
7
0
332,470
4
W
Maui
9,033
502
40
2
0
403,802
1
L
Xing Tian
7,528
418
41
2
0
341,351
2
W
Anubis
10,608
589
128
7
0
286,488
1
L
Heimdallr
7,109
395
71
4
0
294,024
4
W
Neith
8,999
500
106
6
0
329,954
1
L
Cliodhna
10,771
598
146
8
0
372,959
1
L
Serqet
5,999
333
22
1
0
187,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role