Player Matchup

Rama
Rama
Hoekie
Rama
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,491 Elo+
Party 1
Ymir
Ymir
Kipcorntje
Ymir
Level 47
God Stats
1W - 2L
1,901 SR
Queue Stats
31W - 33L
1,540 Elo+
Party 1
Horus
Horus
Nomad8511
Horus
Level 158
God Stats
5W - 9L
1,513 SR
Queue Stats
522W - 546L
1,506 Elo+
Solo
Zeus
Zeus
karimMrblue
Zeus
Level 128
God Stats
25W - 23L
1,479 SR
Queue Stats
95W - 73L
1,577 Elo+
Solo
Nox
Nox
tyfizzle09
Nox
Level 64
God Stats
0W - 2L
1,447 SR
Queue Stats
66W - 117L
1,461 Elo+
Solo
Team Averages
Level 105
1,568 SR
1,515 Elo+

VS

Team Averages
Level 106
1,390 SR
1,518 Elo+
Thor
Thor
HEMYL
Thor
Level 123
God Stats
1W - 0L
1,447 SR
Queue Stats
1W - 2L
1,215 Elo+
Solo
Hachiman
Hachiman
KillerBrandon 8
Hachiman
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 41L
1,533 Elo+
Solo
Scylla
Scylla
Massivock
Scylla
Level 121
God Stats
1W - 3L
1,229 SR
Queue Stats
17W - 14L
1,445 Elo+
Solo
Ra
Ra
Mölösuu
Ra
Level 106
God Stats
1W - 0L
1,275 SR
Queue Stats
21W - 11L
1,638 Elo+
Solo
Ratatoskr
Ratatoskr
Stabmehariryu
Ratatoskr
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Hoekie
Rama
18
2 / 6 / 2
11,064
692
12,666
19,264
8,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 7 / 5
11,141
696
11,373
23,577
32,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Nomad8511
Horus
18
1 / 5 / 5
10,568
661
7,120
26,182
26,747
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 5 / 6
12,065
754
15,427
16,790
7,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 7 / 4
11,284
705
9,883
15,745
7,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
HEMYL
Thor
19
4 / 0 / 18
11,926
745
19,435
11,966
6,208
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
20
6 / 3 / 8
12,469
779
13,058
13,392
6,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Massivock
Scylla
19
8 / 2 / 10
12,219
764
16,229
11,531
5,594
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
7 / 3 / 14
12,268
767
20,848
17,439
9,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ratatoskr
Stabmehariryu
Ratatoskr
19
5 / 3 / 17
12,046
753
16,671
28,090
26,194
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
97
11
Kills
30
30
Deaths
11
22
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Thor
HEMYL
Thor
4
0
18
13
L
Rama
Hoekie
Rama
2
6
2
0.5
W
Hachiman
6
3
8
3.33
L
2
7
5
0.64
W
Scylla
Massivock
Scylla
8
2
10
6.5
W
7
3
14
4.67
L
Horus
Nomad8511
Horus
1
5
5
0.7
W
Ratatoskr
Stabmehariryu
Ratatoskr
5
3
17
4.5
L
2
5
6
1
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,469
Damage
86,241
101,558
Taken
82,418
83,002
Mitigated
53,989
20,391
Healing
23,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
HEMYL
Thor
19,435
4,252
0
302
11,966
6,208
2,498
5,287
6,679
0
50,916
L
Rama
Hoekie
Rama
12,666
8,696
0
5,699
19,264
8,422
1,951
6,182
13,082
0
49,667
W
Hachiman
13,058
8,437
0
1,519
13,392
6,860
1,894
7,481
5,911
0
50,923
L
11,373
1,119
0
2,647
23,577
32,702
0
10,516
13,061
21,216
0
W
Scylla
Massivock
Scylla
16,229
1,628
0
1,001
11,531
5,594
1,535
4,299
7,232
50,315
0
W
20,848
3,045
5,600
4,101
17,439
9,133
338
9,598
7,841
52,480
0
L
Horus
Nomad8511
Horus
7,120
2,734
2,623
7,702
26,182
26,747
440
9,707
16,475
0
20,238
W
Ratatoskr
Stabmehariryu
Ratatoskr
16,671
2,773
1,191
10,282
28,090
26,194
473
10,018
18,072
0
42,129
L
15,427
1,282
0
1,230
16,790
7,368
0
5,091
11,699
70,282
0
L
9,883
1,030
0
490
15,745
7,763
0
5,581
10,164
34,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,122
Gold Earned
60,928
290
Minions Killed
328
0
Camps Cleared
0
1,388,500
Distance Traveled
1,687,487
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,926
745
52
3
0
339,971
1
L
Rama
11,064
692
74
5
0
281,164
0
W
Hachiman
12,469
779
100
6
0
306,004
1
L
Ymir
11,141
696
22
1
0
241,585
5
W
Scylla
12,219
764
61
4
0
332,151
1
W
Ra
12,268
767
70
4
0
331,869
3
L
Horus
10,568
661
22
1
0
296,059
3
W
Ratatoskr
12,046
753
45
3
0
377,492
2
L
Zeus
12,065
754
124
8
0
287,699
5
L
Nox
11,284
705
48
3
0
281,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role