Player Matchup

Maui
Maui
 
Maui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
SallyKitty81
Artemis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ra
Ra
pedron30410
Ra
Level 68
God Stats
3W - 2L
1,723 SR
Queue Stats
55W - 77L
1,327 Elo+
Solo
Team Averages
Level 103
1,574 SR
1,442 Elo+

VS

Team Averages
Level 78
1,500 SR
1,523 Elo+
Fenrir
Fenrir
 
Fenrir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ivar_The_Slav
Medusa
Level 76
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 7L
1,534 Elo+
Party 1
Maui
Maui
Onic 911
Maui
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
3 / 0 / 8
9,135
703
5,870
9,245
8,630
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
SallyKitty81
Artemis
13
1 / 2 / 9
8,715
670
8,595
9,009
4,586
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 0 / 4
10,557
812
11,446
6,403
3,349
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 1 / 1
7,498
577
5,588
7,610
4,189
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 4 / 0
7,699
592
7,651
11,922
5,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
12
0 / 6 / 1
8,200
631
6,886
17,274
19,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
11
Kills
2
2
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
0
8
7
L
Fenrir
 
Fenrir
1
1
1
1.5
L
1
4
0
0.25
L
Maui
0
6
1
0.08
W
Artemis
SallyKitty81
Artemis
1
2
9
2.75
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,911
Damage
20,125
24,657
Taken
36,806
16,565
Mitigated
28,812
7,334
Healing
2,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
5,870
1,875
344
907
9,245
8,630
274
2,528
6,717
13,400
0
L
Fenrir
 
Fenrir
5,588
1,550
0
680
7,610
4,189
0
1,943
5,667
0
16,343
L
7,651
2,889
0
344
11,922
5,414
0
7,964
3,958
0
33,301
L
Maui
6,886
2,178
0
1,252
17,274
19,209
0
8,309
8,965
18,203
0
W
Artemis
SallyKitty81
Artemis
8,595
3,393
156
2,874
9,009
4,586
551
2,415
6,594
0
20,483
W
11,446
2,025
1,510
1,543
6,403
3,349
877
2,242
4,161
58,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,407
Gold Earned
23,397
145
Minions Killed
87
6
Camps Cleared
4
681,920
Distance Traveled
584,410
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,135
703
15
1
1
221,528
9
L
Fenrir
7,498
577
22
2
4
173,415
2
L
Medusa
7,699
592
43
3
0
182,195
0
L
Maui
8,200
631
22
2
0
228,800
2
W
Artemis
8,715
670
19
1
2
214,149
1
W
Ra
10,557
812
111
9
3
246,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role