Player Matchup

Erlang Shen
Erlang Shen
Alirus23
Erlang Shen
Level 158
God Stats
1W - 2L
1,174 SR
Queue Stats
665W - 682L
1,544 Elo+
Solo
Scylla
Scylla
MarcoPolio420
Scylla
Level 37
God Stats
5W - 1L
1,650 SR
Queue Stats
143W - 125L
1,525 Elo+
Solo
Jormungandr
Jormungandr
OnyxTheTurtle
Jormungandr
Level 157
God Stats
15W - 12L
1,542 SR
Queue Stats
515W - 531L
1,579 Elo+
Solo
Charybdis
Charybdis
SpecialDragoonJ
Charybdis
Level 159
God Stats
6W - 8L
1,397 SR
Queue Stats
465W - 473L
1,635 Elo+
Solo
Apollo
Apollo
WholeWheast
Apollo
Level 123
God Stats
5W - 3L
1,542 SR
Queue Stats
230W - 235L
1,513 Elo+
Solo
Team Averages
Level 127
1,461 SR
1,559 Elo+

VS

Team Averages
Level 124
1,547 SR
1,564 Elo+
Agni
Agni
BaddyNeedsADaddy
Agni
Level 49
God Stats
9W - 5L
1,801 SR
Queue Stats
570W - 360L
1,728 Elo+
Solo
Geb
Geb
FrostyJ813
Geb
Level 112
God Stats
6W - 4L
1,740 SR
Queue Stats
152W - 164L
1,447 Elo+
Solo
Chiron
Chiron
M-EZ_
Chiron
Level 158
God Stats
8W - 9L
1,501 SR
Queue Stats
704W - 735L
1,597 Elo+
Solo
Chronos
Chronos
Stuaart96
Chronos
Level 160
God Stats
1W - 4L
1,438 SR
Queue Stats
216W - 230L
1,560 Elo+
Solo
King Arthur
King Arthur
jeebs10
King Arthur
Level 141
God Stats
2W - 6L
1,254 SR
Queue Stats
697W - 708L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alirus23
Erlang Shen
17
0 / 6 / 21
11,026
689
12,925
22,773
23,291
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 4 / 13
12,960
810
23,210
13,965
7,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
OnyxTheTurtle
Jormungandr
20
5 / 3 / 25
12,136
759
20,195
22,547
26,487
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
SpecialDragoonJ
Charybdis
18
6 / 3 / 18
12,512
782
18,055
14,392
9,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
20
14 / 4 / 15
13,264
829
26,147
16,185
10,399
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 7
11,851
741
21,557
16,442
14,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
1 / 8 / 12
11,137
696
5,987
28,250
40,369
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
M-EZ_
Chiron
20
6 / 4 / 9
12,247
765
19,512
15,471
9,644
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Stuaart96
Chronos
19
5 / 6 / 5
11,291
706
14,440
22,450
11,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
jeebs10
King Arthur
16
1 / 10 / 6
9,910
619
7,681
36,394
26,558
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
58
32
Kills
19
20
Deaths
33
92
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Alirus23
Erlang Shen
0
6
21
1.75
L
6
5
7
1.9
L
1
8
12
0.88
L
Chiron
M-EZ_
Chiron
6
4
9
2.63
W
7
4
13
3.38
W
Jormungandr
OnyxTheTurtle
Jormungandr
5
3
25
5.83
W
Charybdis
SpecialDragoonJ
Charybdis
6
3
18
5
L
Chronos
Stuaart96
Chronos
5
6
5
1.25
W
Apollo
14
4
15
5.38
L
King Arthur
jeebs10
King Arthur
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,532
Damage
69,177
89,862
Taken
119,007
77,137
Mitigated
102,889
34,204
Healing
36,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Alirus23
Erlang Shen
12,925
6,053
4,429
5,526
22,773
23,291
355
9,316
13,457
606
20,024
L
21,557
1,924
2,807
5,406
16,442
14,470
122
9,101
7,173
37,017
0
L
5,987
230
1,347
2,983
28,250
40,369
250
8,833
19,089
11,954
0
L
Chiron
M-EZ_
Chiron
19,512
5,865
4,299
4,209
15,471
9,644
1,937
7,792
7,541
0
45,107
W
23,210
523
1,016
4,220
13,965
7,578
868
8,507
5,458
40,508
0
W
Jormungandr
OnyxTheTurtle
Jormungandr
20,195
3,345
1,747
4,706
22,547
26,487
942
10,354
12,193
43,612
0
W
Charybdis
SpecialDragoonJ
Charybdis
18,055
8,800
5,904
3,551
14,392
9,382
4,209
5,908
8,484
0
29,309
L
Chronos
Stuaart96
Chronos
14,440
4,186
885
5,767
22,450
11,848
2,418
10,144
12,060
29,329
0
W
Apollo
26,147
12,381
1,341
1,764
16,185
10,399
2,149
7,899
8,286
0
51,380
L
King Arthur
jeebs10
King Arthur
7,681
168
849
7,593
36,394
26,558
66
6,944
29,239
0
16,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,898
Gold Earned
56,436
172
Minions Killed
157
0
Camps Cleared
0
1,339,798
Distance Traveled
1,290,387
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,026
689
9
1
0
251,700
1
L
Agni
11,851
741
38
2
0
259,197
1
L
Geb
11,137
696
4
0
0
258,414
0
L
Chiron
12,247
765
68
4
0
249,499
0
W
Scylla
12,960
810
46
3
0
285,487
3
W
Jormungandr
12,136
759
37
2
0
273,093
1
W
Charybdis
12,512
782
22
1
0
264,098
0
L
Chronos
11,291
706
35
2
0
272,503
1
W
Apollo
13,264
829
58
4
0
265,420
1
L
King Arthur
9,910
619
12
1
0
250,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role