Player Matchup

Anubis
Anubis
GodsBussyDrip
Anubis
Level 123
God Stats
8W - 2L
1,811 SR
Queue Stats
215W - 103L
1,754 Elo+
Party 1
Cthulhu
Cthulhu
GodsChancla
Cthulhu
Level 23
God Stats
10W - 3L
1,795 SR
Queue Stats
213W - 65L
1,766 Elo+
Party 1
Sol
Sol
GodsPipe
Sol
Level 123
God Stats
3W - 1L
1,450 SR
Queue Stats
261W - 102L
1,753 Elo+
Party 1
Vulcan
Vulcan
GodsShakyHands
Vulcan
Level 160
God Stats
2W - 0L
1,815 SR
Queue Stats
328W - 142L
1,725 Elo+
Party 1
Odin
Odin
birddown
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 16L
1,578 Elo+
Party 1
Team Averages
Level 91
1,674 SR
1,715 Elo+

VS

Team Averages
Level 64
1,534 SR
1,426 Elo+
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BunchOfStks
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,577 Elo+
Solo
Jormungandr
Jormungandr
Rogue2k
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,325 Elo+
Solo
Scylla
Scylla
SillierGalaxy25
Scylla
Level 27
God Stats
0W - 2L
1,711 SR
Queue Stats
8W - 14L
1,309 Elo+
Solo
Gilgamesh
Gilgamesh
Tyas777
Gilgamesh
Level 125
God Stats
4W - 4L
1,460 SR
Queue Stats
607W - 625L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
6,570
1,314
3,552
4,182
2,689
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
GodsChancla
Cthulhu
9
0 / 2 / 6
5,633
1,127
925
5,364
5,054
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
2 / 0 / 6
6,923
1,385
4,387
5,462
2,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
4 / 1 / 3
6,601
1,320
5,700
4,126
2,215
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
10
1 / 2 / 4
5,797
1,159
3,299
6,802
5,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 2 / 2
5,125
1,025
1,814
3,694
3,259
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jing Wei
BunchOfStks
Jing Wei
6
0 / 2 / 0
4,375
875
1,602
2,343
1,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Rogue2k
Jormungandr
11
1 / 3 / 3
5,510
1,102
4,366
6,602
6,862
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 1 / 2
5,022
1,004
3,779
2,683
1,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Tyas777
Gilgamesh
9
2 / 2 / 0
5,210
1,042
2,267
4,680
3,950
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
10
Kills
5
6
Deaths
10
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
2
1
L
Jing Wei
BunchOfStks
Jing Wei
0
2
0
0
W
3
1
4
5
W
Cthulhu
GodsChancla
Cthulhu
0
2
6
1.5
W
2
0
6
5
W
4
1
3
5.5
L
Jormungandr
Rogue2k
Jormungandr
1
3
3
0.83
L
1
1
2
2
L
Gilgamesh
Tyas777
Gilgamesh
2
2
0
1
W
Odin
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,863
Damage
13,828
25,936
Taken
20,002
18,343
Mitigated
16,241
8,981
Healing
2,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,814
111
0
185
3,694
3,259
0
3,190
465
2,404
0
L
Jing Wei
BunchOfStks
Jing Wei
1,602
1,310
0
107
2,343
1,021
0
1,725
502
0
2,292
W
3,552
117
228
1,239
4,182
2,689
547
2,066
2,116
9,673
0
W
Cthulhu
GodsChancla
Cthulhu
925
93
379
96
5,364
5,054
165
1,504
3,860
1,277
0
W
4,387
2,444
926
2,884
5,462
2,707
2,928
2,383
3,079
12,712
0
W
5,700
1,546
831
508
4,126
2,215
438
1,626
2,500
13,541
0
L
Jormungandr
Rogue2k
Jormungandr
4,366
709
0
670
6,602
6,862
0
4,246
2,191
11,776
0
L
3,779
74
91
948
2,683
1,149
0
1,941
700
10,961
0
L
Gilgamesh
Tyas777
Gilgamesh
2,267
458
0
294
4,680
3,950
0
3,462
1,097
0
2,983
W
Odin
3,299
880
223
1,667
6,802
5,678
0
2,380
4,422
0
5,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,524
Gold Earned
25,242
64
Minions Killed
34
0
Camps Cleared
0
577,746
Distance Traveled
426,676
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,125
1,025
3
1
0
66,980
0
L
Jing Wei
4,375
875
1
0
0
53,052
0
W
Anubis
6,570
1,314
15
3
0
106,203
0
W
Cthulhu
5,633
1,127
0
0
0
113,107
0
W
Sol
6,923
1,385
31
6
0
103,563
0
W
Vulcan
6,601
1,320
13
3
0
133,548
0
L
Jormungandr
5,510
1,102
13
3
0
88,850
0
L
Scylla
5,022
1,004
16
3
0
106,330
0
L
Gilgamesh
5,210
1,042
1
0
0
111,464
1
W
Odin
5,797
1,159
5
1
0
121,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role