Player Matchup

Medusa
Medusa
Bronze I
 
Medusa
Bronze I
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver III
AngusGrayus
Lancelot
Silver III
Level 87
God Stats
1W - 2L
1,379 SR
Queue Stats
27W - 43L
930 MMR
Solo
Olorun
Olorun
Silver III
Dryzzol
Olorun
Silver III
Level 79
God Stats
5W - 6L
1,328 SR
Queue Stats
72W - 92L
846 MMR
Solo
Arachne
Arachne
Silver I
icantwin281
Arachne
Silver I
Level 106
God Stats
17W - 20L
1,452 SR
Queue Stats
184W - 194L
1,147 MMR
Solo
Sylvanus
Sylvanus
Silver II
syappom
Sylvanus
Silver II
Level 160
God Stats
9W - 12L
1,469 SR
Queue Stats
642W - 640L
983 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,425 SR
1,081 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,505 SR
1,135 MMR
Thanatos
Thanatos
Silver III
 
Thanatos
Silver III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Bronze II
Luc1f3r44
Artio
Bronze II
Level 89
God Stats
6W - 10L
1,561 SR
Queue Stats
91W - 114L
830 MMR
Solo
Chiron
Chiron
Silver II
NightlAngel
Chiron
Silver II
Level 128
God Stats
20W - 10L
1,652 SR
Queue Stats
208W - 220L
1,120 MMR
Party 1
Poseidon
Poseidon
Silver I
PlayRankedToLose
Poseidon
Silver I
Level 78
God Stats
4W - 7L
1,464 SR
Queue Stats
310W - 319L
1,209 MMR
Party 1
Yemoja
Yemoja
Silver III
kopalex
Yemoja
Silver III
Level 158
God Stats
3W - 7L
1,351 SR
Queue Stats
555W - 572L
1,017 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
10 / 6 / 5
15,076
558
25,116
25,800
13,601
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
AngusGrayus
Lancelot
20
2 / 3 / 17
14,220
527
16,485
30,650
32,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
Dryzzol
Olorun
20
1 / 5 / 5
13,626
505
12,844
22,624
11,442
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
icantwin281
Arachne
20
17 / 4 / 7
17,038
631
33,430
33,620
20,124
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
syappom
Sylvanus
19
1 / 3 / 18
13,612
504
10,212
34,426
44,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
NemesisCupidUllrBacchus

VS

Bans
IzanamiHadesAnubisGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
7 / 7 / 5
13,112
486
14,765
24,295
13,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Luc1f3r44
Artio
17
1 / 6 / 1
11,578
429
11,093
27,464
40,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chiron
20
10 / 7 / 1
13,428
497
30,414
30,993
15,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 7 / 5
12,681
470
19,202
23,739
10,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
kopalex
Yemoja
16
0 / 4 / 8
10,370
384
14,238
22,321
27,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
41
31
Kills
21
21
Deaths
31
52
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
6
5
2.08
L
Thanatos
 
Thanatos
7
7
5
1.36
W
Lancelot
AngusGrayus
Lancelot
2
3
17
3.5
W
Olorun
Dryzzol
Olorun
1
5
5
0.7
L
Artio
Luc1f3r44
Artio
1
6
1
0.25
L
Chiron
10
7
1
1.5
L
3
7
5
0.79
W
Arachne
icantwin281
Arachne
17
4
7
5.13
L
Yemoja
kopalex
Yemoja
0
4
8
1
W
Sylvanus
syappom
Sylvanus
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,087
Damage
89,712
147,120
Taken
128,812
121,471
Mitigated
106,388
62,297
Healing
44,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
25,116
13,987
0
7,166
25,800
13,601
7,214
8,467
17,225
25
134,296
L
Thanatos
 
Thanatos
14,765
4,481
0
11,261
24,295
13,158
1,026
3,349
20,946
0
86,085
W
Lancelot
AngusGrayus
Lancelot
16,485
3,506
0
10,401
30,650
32,024
1,232
9,228
20,702
97
101,642
W
Olorun
Dryzzol
Olorun
12,844
5,490
2,117
8,182
22,624
11,442
1,061
4,182
18,402
121,132
233
L
Artio
Luc1f3r44
Artio
11,093
366
513
8,609
27,464
40,138
0
1,810
25,654
72,109
0
L
Chiron
30,414
17,189
468
10,017
30,993
15,371
1,236
8,993
22,000
0
127,901
L
19,202
3,782
0
9,140
23,739
10,451
0
2,363
21,376
142,891
0
W
Arachne
icantwin281
Arachne
33,430
17,190
0
9,390
33,620
20,124
1,267
11,294
22,152
0
209,447
L
Yemoja
kopalex
Yemoja
14,238
2,945
1,572
2,811
22,321
27,270
102
6,749
15,572
44,965
0
W
Sylvanus
syappom
Sylvanus
10,212
2,476
12,775
12,266
34,426
44,280
404
10,993
23,245
39,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,572
Gold Earned
61,169
797
Minions Killed
721
0
Camps Cleared
0
2,586,163
Distance Traveled
2,491,107
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,076
558
164
6
0
488,396
0
L
Thanatos
13,112
486
113
4
0
503,811
2
W
Lancelot
14,220
527
184
7
0
552,386
11
W
Olorun
13,626
505
185
7
0
463,670
2
L
Artio
11,578
429
158
6
0
507,802
1
L
Chiron
13,428
497
189
7
0
470,838
9
L
Poseidon
12,681
470
193
7
0
515,308
3
W
Arachne
17,038
631
211
8
0
594,160
2
L
Yemoja
10,370
384
68
3
0
493,348
9
W
Sylvanus
13,612
504
53
2
0
487,551
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role