Player Matchup

Nox
Nox
Kayℓeg
Nox
Level 157
God Stats
3W - 8L
1,443 SR
Queue Stats
415W - 352L
1,481 Elo+
Party 2
Thor
Thor
Quick4Hands
Thor
Level 89
God Stats
13W - 11L
1,611 SR
Queue Stats
375W - 300L
1,535 Elo+
Party 2
Chaac
Chaac
The Serenading
Chaac
Level 120
God Stats
13W - 12L
1,490 SR
Queue Stats
103W - 122L
1,501 Elo+
Solo
Ishtar
Ishtar
gumbaeng
Ishtar
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,055 Elo+
Solo
Maui
Maui
killakel23
Maui
Level 128
God Stats
3W - 1L
1,213 SR
Queue Stats
78W - 82L
1,481 Elo+
Solo
Team Averages
Level 107
1,451 SR
1,410 Elo+

VS

Team Averages
Level 87
1,488 SR
1,413 Elo+
Tiamat
Tiamat
KalenisX
Tiamat
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,056 Elo+
Party 1
Maui
Maui
MonkeyNutsHeHe
Maui
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,301 Elo+
Solo
Xbalanque
Xbalanque
NeonHammer
Xbalanque
Level 69
God Stats
2W - 6L
1,409 SR
Queue Stats
273W - 236L
1,625 Elo+
Solo
Nemesis
Nemesis
Overheateconomy
Nemesis
Level 68
God Stats
7W - 4L
1,592 SR
Queue Stats
38W - 43L
1,480 Elo+
Party 1
Hercules
Hercules
TriggerSavvy8o8
Hercules
Level 160
God Stats
0W - 2L
1,441 SR
Queue Stats
216W - 208L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
7,767
706
10,382
7,309
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 4
7,632
694
11,662
8,622
3,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 3 / 3
8,516
774
12,849
17,104
12,081
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
gumbaeng
Ishtar
14
2 / 4 / 3
7,694
699
7,574
8,887
4,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 2 / 8
7,723
702
6,574
9,313
6,514
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KalenisX
Tiamat
13
0 / 3 / 5
7,068
643
6,032
9,412
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 1 / 2
7,466
679
4,291
12,176
12,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
NeonHammer
Xbalanque
16
7 / 1 / 2
9,043
822
11,962
12,764
5,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 2
7,530
685
8,977
13,535
5,741
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
14
2 / 0 / 4
8,062
733
10,283
15,537
14,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
10
Kills
10
10
Deaths
10
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
KalenisX
Tiamat
0
3
5
0.83
W
3
1
4
5
L
0
1
2
1
L
Xbalanque
NeonHammer
Xbalanque
7
1
2
8
L
1
5
2
0.4
W
1
0
4
3
W
4
3
3
1.83
L
Hercules
2
0
4
4
W
Ishtar
gumbaeng
Ishtar
2
4
3
0.88
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,041
Damage
41,545
51,235
Taken
63,424
30,172
Mitigated
43,924
12,536
Healing
15,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
KalenisX
Tiamat
6,032
1,410
0
935
9,412
5,823
467
2,808
6,604
10,561
0
W
10,382
1,091
0
1,250
7,309
3,539
0
1,445
5,864
25,975
0
L
4,291
1,137
875
3,255
12,176
12,027
0
2,598
9,578
14,958
0
L
Xbalanque
NeonHammer
Xbalanque
11,962
5,448
0
3,989
12,764
5,952
750
3,711
9,053
0
46,668
L
8,977
6,033
0
2,813
13,535
5,741
0
3,525
10,010
0
26,686
W
11,662
3,888
0
2,326
8,622
3,989
0
1,705
6,917
0
26,441
W
12,849
3,852
180
6,185
17,104
12,081
0
3,064
14,040
0
35,515
L
Hercules
10,283
4,154
0
3,754
15,537
14,381
0
4,314
11,223
0
24,059
W
Ishtar
gumbaeng
Ishtar
7,574
4,516
0
1,076
8,887
4,049
896
1,447
7,440
0
21,800
W
6,574
1,307
544
975
9,313
6,514
0
2,662
6,651
14,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,332
Gold Earned
39,169
194
Minions Killed
181
0
Camps Cleared
0
1,066,629
Distance Traveled
1,086,304
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,068
643
4
0
0
208,767
0
W
Nox
7,767
706
52
5
0
220,938
4
L
Maui
7,466
679
22
2
0
210,616
0
L
Xbalanque
9,043
822
85
8
0
215,776
1
L
Nemesis
7,530
685
28
3
0
215,093
2
W
Thor
7,632
694
37
3
0
204,916
0
W
Chaac
8,516
774
52
5
0
223,696
2
L
Hercules
8,062
733
42
4
0
236,052
3
W
Ishtar
7,694
699
40
4
0
197,316
0
W
Maui
7,723
702
13
1
0
219,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role