Player Matchup

Neith
Neith
 
Neith
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
F1xgg
Guan Yu
Level 43
God Stats
1W - 5L
1,530 SR
Queue Stats
196W - 205L
1,416 Elo+
Party 1
Maui
Maui
Frosaquinho
Maui
Level 31
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 28L
1,237 Elo+
Party 2
Bacchus
Bacchus
KKSamguichKK
Bacchus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 17L
1,263 Elo+
Party 2
Discordia
Discordia
Kunx
Discordia
Level 124
God Stats
1W - 1L
1,702 SR
Queue Stats
144W - 119L
1,579 Elo+
Party 1
Team Averages
Level 53
1,546 SR
1,399 Elo+

VS

Team Averages
Level 76
1,511 SR
1,458 Elo+
Chaac
Chaac
SnowieSckye
Chaac
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 194L
1,493 Elo+
Solo
Anhur
Anhur
Stoopid4eva
Anhur
Level 142
God Stats
1W - 0L
1,557 SR
Queue Stats
19W - 12L
1,624 Elo+
Party 3
Da Ji
Da Ji
Thiji
Da Ji
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,181 Elo+
Party 4
Ymir
Ymir
TopoTripz
Ymir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,808 Elo+
Party 3
Kukulkan
Kukulkan
Whoyouheretomeet
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,181 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 3 / 1
5,966
426
5,569
8,381
2,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
F1xgg
Guan Yu
12
0 / 1 / 2
6,937
496
6,065
14,935
16,393
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
5 / 2 / 1
7,079
506
6,697
11,465
6,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
KKSamguichKK
Bacchus
8
0 / 2 / 1
5,821
416
3,281
11,951
7,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Kunx
Discordia
13
1 / 0 / 0
7,533
538
3,900
6,979
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,452
532
11,906
10,986
7,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 0 / 2
7,818
558
9,024
7,790
2,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Thiji
Da Ji
9
3 / 4 / 1
6,336
453
4,058
9,490
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
9
0 / 1 / 6
6,408
458
4,980
11,113
8,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 2 / 1
7,102
507
8,101
7,527
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
7
Kills
7
8
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
1
0.5
L
Guan Yu
F1xgg
Guan Yu
0
1
2
1
L
5
2
1
2.75
L
Bacchus
KKSamguichKK
Bacchus
0
2
1
0.25
L
Discordia
Kunx
Discordia
1
0
0
1
W
0
1
0
0
W
3
0
2
4
W
Da Ji
Thiji
Da Ji
3
4
1
0.88
W
Ymir
0
1
6
3
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,512
Damage
38,069
53,711
Taken
46,906
36,007
Mitigated
26,244
16,115
Healing
15,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,569
2,182
0
2,356
8,381
2,804
0
1,827
6,554
0
38,494
L
Guan Yu
F1xgg
Guan Yu
6,065
1,782
183
7,100
14,935
16,393
0
0
13,342
0
50,152
L
6,697
2,505
0
2,393
11,465
6,684
0
4,857
6,569
36,757
10,271
L
Bacchus
KKSamguichKK
Bacchus
3,281
769
1,378
2,205
11,951
7,062
0
1,956
9,995
17,557
0
L
Discordia
Kunx
Discordia
3,900
141
0
500
6,979
3,064
0
4,339
2,640
66,120
0
W
11,906
3,403
0
7,283
10,986
7,836
0
879
10,107
0
62,984
W
9,024
5,948
0
2,066
7,790
2,698
870
1,294
6,496
0
73,006
W
Da Ji
Thiji
Da Ji
4,058
947
0
2,920
9,490
3,614
0
2,643
6,847
85
22,313
W
Ymir
4,980
1,224
0
2,302
11,113
8,614
0
3,362
7,751
28,766
337
W
8,101
102
0
1,420
7,527
3,482
0
4,668
2,859
57,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,336
Gold Earned
35,116
401
Minions Killed
407
0
Camps Cleared
0
1,270,207
Distance Traveled
1,250,313
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,966
426
60
4
0
213,611
0
L
Guan Yu
6,937
496
109
8
0
278,885
0
L
Maui
7,079
506
68
5
0
267,254
3
L
Bacchus
5,821
416
22
2
0
252,647
1
L
Discordia
7,533
538
142
10
0
257,810
3
W
Chaac
7,452
532
112
8
0
251,974
1
W
Anhur
7,818
558
120
9
0
248,634
2
W
Da Ji
6,336
453
40
3
0
243,087
3
W
Ymir
6,408
458
42
3
0
251,953
2
W
Kukulkan
7,102
507
93
7
0
254,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role