Player Matchup

Maui
Maui
 
Maui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
J34gle
Thor
Level 154
God Stats
9W - 7L
1,557 SR
Queue Stats
1,060W - 894L
1,642 Elo+
Party 1
Artemis
Artemis
StanAlmighty
Artemis
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 44L
1,654 Elo+
Solo
Chang'e
Chang'e
starbrain
Chang'e
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 185L
1,641 Elo+
Solo
Serqet
Serqet
trilogie96smite
Serqet
Level 122
God Stats
14W - 16L
1,667 SR
Queue Stats
349W - 368L
1,587 Elo+
Solo
Team Averages
Level 150
1,545 SR
1,605 Elo+

VS

Team Averages
Level 150
1,439 SR
1,620 Elo+
Amaterasu
Amaterasu
AlexHallon
Amaterasu
Level 158
God Stats
5W - 3L
1,328 SR
Queue Stats
369W - 283L
1,575 Elo+
Solo
Charybdis
Charybdis
Matyxa
Charybdis
Level 154
God Stats
2W - 0L
1,647 SR
Queue Stats
15W - 14L
1,692 Elo+
Solo
Maui
Maui
McBebSter
Maui
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
279W - 272L
1,507 Elo+
Solo
Thor
Thor
Noderaz
Thor
Level 160
God Stats
1W - 0L
1,134 SR
Queue Stats
15W - 12L
1,660 Elo+
Solo
Ra
Ra
gef9824
Ra
Level 156
God Stats
6W - 4L
1,586 SR
Queue Stats
129W - 94L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
2 / 2 / 1
8,591
477
9,083
15,403
16,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Thor
J34gle
Thor
11
1 / 4 / 3
7,291
405
6,766
15,508
12,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
StanAlmighty
Artemis
13
1 / 6 / 1
7,664
426
9,618
14,017
6,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chang'e
starbrain
Chang'e
13
1 / 5 / 0
8,177
454
6,491
11,449
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 4 / 1
8,224
457
8,123
15,824
6,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlexHallon
Amaterasu
16
2 / 0 / 8
9,740
541
11,896
19,663
21,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Matyxa
Charybdis
17
4 / 1 / 3
10,352
575
9,019
13,829
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
12
0 / 3 / 10
8,120
451
4,530
15,046
13,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Thor
Noderaz
Thor
16
9 / 4 / 2
9,894
550
16,161
17,451
7,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 0 / 7
10,712
595
9,366
8,317
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
20
21
Deaths
8
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
2
1
1.25
W
Amaterasu
AlexHallon
Amaterasu
2
0
8
6
L
Thor
J34gle
Thor
1
4
3
0.63
W
Charybdis
Matyxa
Charybdis
4
1
3
5.5
W
Maui
0
3
10
1.67
W
Thor
Noderaz
Thor
9
4
2
2.5
L
Artemis
StanAlmighty
Artemis
1
6
1
0.25
W
5
0
7
8.5
L
Chang'e
starbrain
Chang'e
1
5
0
0.2
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,081
Damage
50,972
72,201
Taken
74,306
45,576
Mitigated
52,322
16,068
Healing
35,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
9,083
4,173
0
5,394
15,403
16,300
0
2,151
13,252
53,070
10,013
W
Amaterasu
AlexHallon
Amaterasu
11,896
3,813
0
10,252
19,663
21,418
0
6,237
13,186
70
77,759
L
Thor
J34gle
Thor
6,766
1,993
0
2,691
15,508
12,486
0
3,485
12,023
114
22,698
W
Charybdis
Matyxa
Charybdis
9,019
5,916
0
9,377
13,829
5,354
0
176
13,014
0
100,324
W
Maui
4,530
1,605
428
3,108
15,046
13,657
0
1,298
13,748
17,867
2,196
W
Thor
Noderaz
Thor
16,161
6,007
0
2,992
17,451
7,761
69
2,216
14,431
0
82,330
L
Artemis
StanAlmighty
Artemis
9,618
4,636
0
3,246
14,017
6,023
0
1,914
12,103
0
57,391
W
9,366
534
5,235
3,934
8,317
4,132
270
3,891
4,426
121,936
0
L
Chang'e
starbrain
Chang'e
6,491
461
849
3,138
11,449
4,554
0
3,231
8,218
75,768
0
L
8,123
2,896
0
750
15,824
6,213
0
3,048
12,776
20
64,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,947
Gold Earned
48,818
477
Minions Killed
635
0
Camps Cleared
0
1,671,772
Distance Traveled
1,794,293
14
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,591
477
108
6
0
321,789
2
W
Amaterasu
9,740
541
127
7
0
321,684
7
L
Thor
7,291
405
29
2
0
337,474
3
W
Charybdis
10,352
575
151
8
0
338,503
8
W
Maui
8,120
451
34
2
0
369,175
9
W
Thor
9,894
550
101
6
0
358,059
3
L
Artemis
7,664
426
88
5
0
276,166
4
W
Ra
10,712
595
222
12
0
406,872
8
L
Chang'e
8,177
454
150
8
0
336,677
4
L
Serqet
8,224
457
102
6
0
399,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role