Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
FVGSY
Maui
Level 160
God Stats
2W - 3L
1,428 SR
Queue Stats
64W - 53L
1,566 Elo+
Solo
Vamana
Vamana
Gufik181
Vamana
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 172L
1,561 Elo+
Solo
Freya
Freya
HatedMoney
Freya
Level 118
God Stats
3W - 3L
1,562 SR
Queue Stats
47W - 35L
1,633 Elo+
Solo
Thor
Thor
bananaoil
Thor
Level 160
God Stats
8W - 14L
1,597 SR
Queue Stats
470W - 500L
1,534 Elo+
Solo
Team Averages
Level 130
1,517 SR
1,559 Elo+

VS

Team Averages
Level 148
1,479 SR
1,565 Elo+
Geb
Geb
Blackglove
Geb
Level 157
God Stats
6W - 5L
1,522 SR
Queue Stats
96W - 99L
1,569 Elo+
Solo
Hera
Hera
Jreff
Hera
Level 140
God Stats
2W - 2L
1,363 SR
Queue Stats
202W - 188L
1,488 Elo+
Solo
Susano
Susano
MonsieurBÉ
Susano
Level 131
God Stats
20W - 8L
1,501 SR
Queue Stats
304W - 295L
1,515 Elo+
Solo
Guan Yu
Guan Yu
PonyMagico
Guan Yu
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,718 Elo+
Solo
Chernobog
Chernobog
Treja3
Chernobog
Level 160
God Stats
12W - 10L
1,509 SR
Queue Stats
590W - 610L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 3 / 1
8,954
471
17,683
13,982
10,417
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
FVGSY
Maui
11
0 / 7 / 3
7,621
401
5,182
22,769
20,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
Gufik181
Vamana
14
0 / 4 / 0
8,632
454
7,491
17,639
9,731
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
16
3 / 3 / 1
9,805
516
10,070
16,413
6,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
17
4 / 6 / 1
10,354
545
6,765
18,905
8,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 13
10,654
561
7,432
19,717
20,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hera
Jreff
Hera
17
3 / 3 / 10
10,967
577
17,896
12,188
5,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
19
11 / 1 / 5
12,140
639
14,876
17,124
7,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
PonyMagico
Guan Yu
18
2 / 0 / 7
11,650
613
11,206
18,260
17,050
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
Treja3
Chernobog
17
5 / 3 / 8
11,300
595
11,131
15,881
6,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
8
Kills
22
23
Deaths
8
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
1
0.5
W
1
1
13
7.5
L
Maui
FVGSY
Maui
0
7
3
0.21
L
Vamana
Gufik181
Vamana
0
4
0
0
L
Freya
3
3
1
1.17
W
Hera
Jreff
Hera
3
3
10
2.67
W
Susano
11
1
5
13.5
W
Guan Yu
PonyMagico
Guan Yu
2
0
7
5.5
W
Chernobog
Treja3
Chernobog
5
3
8
3
L
Thor
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,191
Damage
62,541
89,708
Taken
83,170
56,204
Mitigated
58,437
17,410
Healing
25,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
17,683
768
0
4,255
13,982
10,417
300
5,442
8,540
82,470
0
W
7,432
1,386
0
5,779
19,717
20,994
584
7,839
11,670
29,385
0
L
Maui
FVGSY
Maui
5,182
1,217
0
2,660
22,769
20,894
23
7,838
14,931
17,181
0
L
Vamana
Gufik181
Vamana
7,491
2,513
0
3,269
17,639
9,731
1,060
3,841
13,798
8
79,503
L
Freya
10,070
3,297
0
6,726
16,413
6,924
38
3,618
12,795
88,968
0
W
Hera
Jreff
Hera
17,896
5,025
0
3,011
12,188
5,638
2,322
6,303
5,587
115,486
0
W
Susano
14,876
3,163
0
1,961
17,124
7,926
294
3,315
13,713
0
109,435
W
Guan Yu
PonyMagico
Guan Yu
11,206
2,944
2,814
7,023
18,260
17,050
2,458
6,135
11,972
0
89,491
W
Chernobog
Treja3
Chernobog
11,131
6,451
0
5,317
15,881
6,829
285
10,629
5,125
0
86,521
L
Thor
6,765
1,411
0
500
18,905
8,238
24
5,260
13,645
0
92,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,366
Gold Earned
56,711
568
Minions Killed
591
0
Camps Cleared
0
1,845,361
Distance Traveled
1,989,229
19
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,954
471
131
7
0
388,357
5
W
Geb
10,654
561
17
1
0
372,078
8
L
Maui
7,621
401
23
1
0
360,802
6
L
Vamana
8,632
454
122
6
0
394,316
0
L
Freya
9,805
516
149
8
0
368,703
2
W
Hera
10,967
577
168
9
0
363,412
6
W
Susano
12,140
639
129
7
0
454,841
4
W
Guan Yu
11,650
613
157
8
0
406,664
8
W
Chernobog
11,300
595
120
6
0
392,234
7
L
Thor
10,354
545
143
8
0
333,183
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role