Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
SAULPFELIX
Achilles
Level 80
God Stats
3W - 4L
1,421 SR
Queue Stats
163W - 180L
1,445 Elo+
Party 1
Zeus
Zeus
dany12472
Zeus
Level 122
God Stats
11W - 7L
1,620 SR
Queue Stats
288W - 292L
1,457 Elo+
Party 1
Team Averages
Level 118
1,513 SR
1,467 Elo+

VS

Team Averages
Level 117
1,418 SR
1,390 Elo+
Maui
Maui
Archie_D_One
Maui
Level 146
God Stats
3W - 4L
1,469 SR
Queue Stats
15W - 18L
1,484 Elo+
Solo
Aphrodite
Aphrodite
LucidWRLD47
Aphrodite
Level 122
God Stats
1W - 5L
1,370 SR
Queue Stats
69W - 120L
1,395 Elo+
Party 2
Kukulkan
Kukulkan
Stefmeister101
Kukulkan
Level 84
God Stats
5W - 10L
1,415 SR
Queue Stats
20W - 56L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
3 / 1 / 4
12,299
683
11,238
14,605
6,595
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
SAULPFELIX
Achilles
18
5 / 0 / 3
12,638
702
13,600
18,735
21,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
17
1 / 1 / 7
11,614
645
25,271
6,992
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
10,370
576
9,657
26,475
24,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
LucidWRLD47
Aphrodite
15
0 / 2 / 0
10,855
603
6,222
17,451
10,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
17
2 / 3 / 0
11,904
661
9,637
12,608
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
2
2
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
1
4
5
L
0
4
2
0.25
L
Aphrodite
LucidWRLD47
Aphrodite
0
2
0
0
W
Achilles
SAULPFELIX
Achilles
5
0
3
6.5
L
Kukulkan
2
3
0
0.67
W
Zeus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,109
Damage
25,516
40,332
Taken
56,534
31,596
Mitigated
38,199
9,048
Healing
17,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
11,238
7,613
0
547
14,605
6,595
2,291
9,767
4,490
0
50,408
L
9,657
1,372
0
2,861
26,475
24,049
0
9,306
17,169
27,116
0
L
Aphrodite
LucidWRLD47
Aphrodite
6,222
515
5,273
7,829
17,451
10,043
0
9,810
7,641
41,350
0
W
Achilles
SAULPFELIX
Achilles
13,600
3,464
250
6,540
18,735
21,798
404
10,260
7,551
0
35,793
L
Kukulkan
9,637
1,017
190
1,699
12,608
4,107
0
6,609
5,999
47,696
0
W
Zeus
25,271
1,920
0
1,711
6,992
3,203
567
4,457
2,213
78,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,551
Gold Earned
33,129
230
Minions Killed
185
11
Camps Cleared
6
1,042,497
Distance Traveled
914,914
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,299
683
90
5
4
332,453
1
L
Maui
10,370
576
26
1
0
323,563
1
L
Aphrodite
10,855
603
75
4
2
293,519
0
W
Achilles
12,638
702
45
3
2
363,860
2
L
Kukulkan
11,904
661
84
5
4
297,832
1
W
Zeus
11,614
645
95
5
5
346,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role