Player Matchup

Hou Yi
Hou Yi
Tora36
Hou Yi
Level 158
God Stats
7W - 1L
1,705 SR
Queue Stats
157W - 45L
1,803 Elo+
Party 1
Thoth
Thoth
TurugaRen
Thoth
Level 160
God Stats
8W - 3L
1,632 SR
Queue Stats
288W - 85L
1,683 Elo+
Party 1
Bacchus
Bacchus
niskasan
Bacchus
Level 154
God Stats
5W - 1L
1,995 SR
Queue Stats
128W - 27L
1,779 Elo+
Party 1
Maui
Maui
warotas
Maui
Level 158
God Stats
6W - 1L
1,347 SR
Queue Stats
113W - 35L
1,786 Elo+
Party 1
Ne Zha
Ne Zha
竿曲がり右太郎
Ne Zha
Level 160
God Stats
8W - 1L
1,694 SR
Queue Stats
192W - 54L
1,677 Elo+
Party 1
Team Averages
Level 158
1,674 SR
1,745 Elo+

VS

Team Averages
Level 135
1,579 SR
1,502 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Lombardinho
Maui
Level 159
God Stats
0W - 3L
1,740 SR
Queue Stats
151W - 187L
1,487 Elo+
Party 2
Nike
Nike
MrButtLumps
Nike
Level 108
God Stats
3W - 3L
1,596 SR
Queue Stats
27W - 23L
1,540 Elo+
Solo
Anubis
Anubis
xSWeeTNaVix
Anubis
Level 125
God Stats
16W - 12L
1,556 SR
Queue Stats
150W - 181L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Tora36
Hou Yi
14
3 / 1 / 5
7,749
775
10,140
8,426
3,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
TurugaRen
Thoth
15
6 / 3 / 4
8,230
823
11,269
7,498
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
niskasan
Bacchus
13
0 / 0 / 13
7,014
701
7,004
7,956
10,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Maui
warotas
Maui
14
5 / 0 / 11
7,971
797
7,490
10,808
9,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 2 / 7
7,714
771
8,799
10,287
4,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
6 / 2 / 0
8,275
828
8,490
10,510
4,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
 
Jing Wei
13
0 / 2 / 1
6,814
681
3,677
8,010
3,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 4 / 2
7,067
707
5,253
11,614
9,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 4 / 2
6,382
638
6,638
13,316
9,358
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
12
0 / 5 / 2
6,658
666
6,049
9,001
5,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
17
Kills
6
6
Deaths
17
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
6
2
0
3
L
Jing Wei
 
Jing Wei
0
2
1
0.25
L
0
4
2
0.25
L
0
4
2
0.25
W
Hou Yi
Tora36
Hou Yi
3
1
5
5.5
W
Thoth
TurugaRen
Thoth
6
3
4
2.67
W
Bacchus
niskasan
Bacchus
0
0
13
6.5
W
Maui
warotas
Maui
5
0
11
10.5
L
Anubis
0
5
2
0.2
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,702
Damage
30,107
44,975
Taken
52,451
31,592
Mitigated
31,558
5,580
Healing
4,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,490
1,642
0
612
10,510
4,433
359
5,283
5,227
0
20,829
L
Jing Wei
 
Jing Wei
3,677
3,028
0
1,222
8,010
3,308
0
3,097
4,913
0
20,657
L
5,253
695
0
1,118
11,614
9,159
0
4,680
6,934
9,991
0
L
6,638
499
0
35
13,316
9,358
0
6,357
6,959
0
12,426
W
Hou Yi
Tora36
Hou Yi
10,140
5,054
0
1,759
8,426
3,837
0
3,035
5,391
0
36,974
W
Thoth
TurugaRen
Thoth
11,269
579
0
830
7,498
2,610
98
1,391
6,107
32,074
0
W
Bacchus
niskasan
Bacchus
7,004
587
0
755
7,956
10,461
0
1,684
6,272
14,899
0
W
Maui
warotas
Maui
7,490
2,145
0
732
10,808
9,853
0
3,863
6,945
11,909
2,003
L
Anubis
6,049
904
0
1,808
9,001
5,300
0
5,658
3,343
21,150
0
W
8,799
2,514
0
1,504
10,287
4,831
516
1,329
8,958
0
34,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,678
Gold Earned
35,196
189
Minions Killed
128
0
Camps Cleared
0
1,107,255
Distance Traveled
957,572
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,275
828
29
3
0
204,257
4
L
Jing Wei
6,814
681
40
4
0
204,669
1
L
Maui
7,067
707
13
1
0
188,616
2
L
Nike
6,382
638
14
1
0
203,303
2
W
Hou Yi
7,749
775
54
5
0
190,831
4
W
Thoth
8,230
823
54
5
0
217,890
2
W
Bacchus
7,014
701
10
1
0
250,662
0
W
Maui
7,971
797
16
2
0
216,837
1
L
Anubis
6,658
666
32
3
0
156,727
0
W
Ne Zha
7,714
771
55
6
0
231,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role