Player Matchup

Cthulhu
Cthulhu
Silver III
AngusGrayus
Cthulhu
Silver III
Level 87
God Stats
6W - 10L
1,521 SR
Queue Stats
27W - 43L
1,022 MMR
Solo
Achilles
Achilles
Gold V
Canttouch4
Achilles
Gold V
Level 151
God Stats
0W - 1L
1,483 SR
Queue Stats
353W - 348L
1,414 MMR
Solo
Izanami
Izanami
Silver II
LuxCold
Izanami
Silver II
Level 66
God Stats
21W - 22L
1,516 SR
Queue Stats
259W - 251L
1,104 MMR
Solo
Vulcan
Vulcan
Bronze II
Weirdyo
Vulcan
Bronze II
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 74L
983 MMR
Solo
Pele
Pele
Bronze IV
rajonline38
Pele
Bronze IV
Level 110
God Stats
2W - 7L
1,367 SR
Queue Stats
12W - 40L
1,399 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,477 SR
1,184 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,568 SR
1,199 MMR
Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver II
NightlAngel
Chiron
Silver II
Level 128
God Stats
20W - 10L
1,631 SR
Queue Stats
208W - 220L
1,027 MMR
Solo
Bellona
Bellona
Silver I
PlayRankedToLose
Bellona
Silver I
Level 78
God Stats
30W - 23L
1,599 SR
Queue Stats
310W - 319L
1,116 MMR
Solo
Hercules
Hercules
Silver II
TigerClaw54
Hercules
Silver II
Level 88
God Stats
3W - 4L
1,572 SR
Queue Stats
97W - 100L
924 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
vepor
Ao Kuang
Platinum IV
Level 87
God Stats
79W - 66L
1,538 SR
Queue Stats
193W - 189L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AngusGrayus
Cthulhu
15
1 / 5 / 1
9,177
459
14,238
23,739
26,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Canttouch4
Achilles
13
2 / 4 / 1
8,758
438
7,347
17,318
13,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
LuxCold
Izanami
16
4 / 8 / 2
10,292
515
8,850
17,924
5,526
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Weirdyo
Vulcan
14
0 / 6 / 0
8,233
412
3,000
11,350
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
0 / 9 / 3
7,782
389
5,663
18,475
6,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
MulanAh Muzen CabNemesisNike

VS

Bans
AtlasLokiCabrakanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
7 / 0 / 4
13,163
658
13,436
9,220
4,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
18
9 / 1 / 3
12,034
602
15,466
16,442
6,355
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 4 / 12
11,630
582
15,423
20,071
16,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
TigerClaw54
Hercules
17
3 / 0 / 4
11,532
577
15,451
19,758
20,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
vepor
Ao Kuang
18
8 / 3 / 4
12,123
606
12,376
23,214
12,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
7
Kills
32
32
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
4
9
L
Cthulhu
AngusGrayus
Cthulhu
1
5
1
0.3
L
Achilles
Canttouch4
Achilles
2
4
1
0.63
L
Izanami
LuxCold
Izanami
4
8
2
0.63
W
Chiron
9
1
3
10.5
W
5
4
12
2.75
W
Hercules
TigerClaw54
Hercules
3
0
4
5
L
Vulcan
Weirdyo
Vulcan
0
6
0
0
L
0
9
3
0.17
W
Ao Kuang
vepor
Ao Kuang
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,098
Damage
72,152
88,806
Taken
88,705
55,244
Mitigated
60,882
18,008
Healing
47,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,436
528
0
6,796
9,220
4,829
485
1,818
7,402
110,121
0
L
Cthulhu
AngusGrayus
Cthulhu
14,238
1,855
0
9,165
23,739
26,517
0
3,709
18,434
69,849
0
L
Achilles
Canttouch4
Achilles
7,347
1,624
0
3,260
17,318
13,692
0
5,108
12,114
0
32,927
L
Izanami
LuxCold
Izanami
8,850
5,764
0
3,740
17,924
5,526
0
3,989
13,935
0
73,245
W
Chiron
15,466
8,058
976
10,276
16,442
6,355
4,346
2,484
13,958
0
113,845
W
15,423
6,883
0
4,012
20,071
16,531
20
1,271
18,800
0
96,628
W
Hercules
TigerClaw54
Hercules
15,451
6,436
0
10,560
19,758
20,438
840
10,029
9,729
0
71,910
L
Vulcan
Weirdyo
Vulcan
3,000
556
0
270
11,350
3,040
0
6,153
5,197
64,287
0
L
5,663
1,480
0
1,573
18,475
6,469
0
5,711
12,713
0
59,977
W
Ao Kuang
vepor
Ao Kuang
12,376
3,961
0
14,802
23,214
12,729
0
2,414
20,800
95,736
17,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,242
Gold Earned
60,482
472
Minions Killed
736
0
Camps Cleared
0
1,916,332
Distance Traveled
2,024,232
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,163
658
220
11
0
377,088
1
L
Cthulhu
9,177
459
118
6
0
391,530
6
L
Achilles
8,758
438
39
2
0
400,277
5
L
Izanami
10,292
515
118
6
0
337,912
4
W
Chiron
12,034
602
159
8
0
399,477
3
W
Bellona
11,630
582
106
5
0
426,675
1
W
Hercules
11,532
577
114
6
0
424,820
0
L
Vulcan
8,233
412
124
6
0
395,927
1
L
Pele
7,782
389
73
4
0
390,686
2
W
Ao Kuang
12,123
606
137
7
0
396,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role