Player Matchup

Pele
Pele
Gogeta0000000001
Pele
Level 46
God Stats
0W - 2L
1,324 SR
Queue Stats
32W - 47L
1,486 Elo+
Solo
Scylla
Scylla
UNIVIZIBLE
Scylla
Level 40
God Stats
1W - 2L
1,290 SR
Queue Stats
1W - 3L
1,317 Elo+
Party 2
Achilles
Achilles
WARD3N8952
Achilles
Level 22
God Stats
0W - 1L
1,682 SR
Queue Stats
1W - 3L
1,317 Elo+
Party 2
Team Averages
Level 36
1,432 SR
1,373 Elo+

VS

Team Averages
Level 51
1,541 SR
1,616 Elo+
Anubis
Anubis
Ranqore
Anubis
Level 99
God Stats
1W - 0L
1,624 SR
Queue Stats
11W - 1L
1,685 Elo+
Party 1
Chaac
Chaac
RaveHundred
Chaac
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 2L
1,685 Elo+
Party 1
Pele
Pele
女帝丶苏安暖
Pele
Level 30
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 17L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
8,373
558
6,064
17,483
5,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
UNIVIZIBLE
Scylla
14
3 / 6 / 1
9,963
664
13,063
12,131
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
WARD3N8952
Achilles
14
1 / 0 / 2
10,189
679
8,052
15,429
17,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ranqore
Anubis
16
6 / 0 / 8
11,451
763
16,252
10,826
5,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 1 / 10
11,408
761
16,809
17,268
20,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

14
4 / 3 / 7
10,408
694
5,821
12,258
5,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
15
15
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
Anubis
Ranqore
Anubis
6
0
8
10
W
5
1
10
10
L
Scylla
UNIVIZIBLE
Scylla
3
6
1
0.58
L
Achilles
WARD3N8952
Achilles
1
0
2
2
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,179
Damage
38,882
45,043
Taken
40,352
27,569
Mitigated
31,385
2,331
Healing
21,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,064
1,082
0
956
17,483
5,457
0
7,042
10,441
0
23,600
W
Anubis
Ranqore
Anubis
16,252
978
0
7,871
10,826
5,400
695
4,039
6,787
57,721
0
W
16,809
3,210
527
11,134
17,268
20,782
637
5,228
12,040
486
47,355
L
Scylla
UNIVIZIBLE
Scylla
13,063
700
0
0
12,131
4,132
0
3,891
8,240
50,376
0
L
Achilles
WARD3N8952
Achilles
8,052
1,658
0
1,375
15,429
17,980
0
5,966
9,463
0
22,142
W
5,821
360
0
2,038
12,258
5,203
1,420
4,238
8,020
0
24,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,525
Gold Earned
33,267
138
Minions Killed
149
4
Camps Cleared
10
845,100
Distance Traveled
859,630
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,373
558
34
2
3
278,156
3
W
Anubis
11,451
763
80
5
7
270,903
2
W
Chaac
11,408
761
44
3
3
316,634
3
L
Scylla
9,963
664
67
4
1
256,823
4
L
Achilles
10,189
679
37
2
0
310,121
0
W
Pele
10,408
694
25
2
0
272,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role