Player Matchup

Rama
Rama
Gaulivant
Rama
Level 116
God Stats
25W - 17L
1,681 SR
Queue Stats
306W - 270L
1,592 Elo+
Party 3
Heimdallr
Heimdallr
TATs4SKIN
Heimdallr
Level 24
God Stats
4W - 1L
1,686 SR
Queue Stats
48W - 23L
1,649 Elo+
Party 1
Ra
Ra
TATsD1C
Ra
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
395W - 294L
1,631 Elo+
Party 1
Maui
Maui
asphaltLicker
Maui
Level 51
God Stats
5W - 4L
1,731 SR
Queue Stats
160W - 106L
1,643 Elo+
Party 3
Janus
Janus
avro1
Janus
Level 154
God Stats
10W - 16L
1,571 SR
Queue Stats
136W - 115L
1,616 Elo+
Party 1
Team Averages
Level 97
1,634 SR
1,626 Elo+

VS

Team Averages
Level 124
1,489 SR
1,544 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Athieol
Set
Level 134
God Stats
5W - 14L
1,379 SR
Queue Stats
549W - 505L
1,585 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KevLanzy
Morgan Le Fay
Level 87
God Stats
4W - 8L
1,483 SR
Queue Stats
239W - 229L
1,473 Elo+
Solo
Maui
Maui
Natedawg173
Maui
Level 148
God Stats
1W - 5L
1,500 SR
Queue Stats
579W - 523L
1,617 Elo+
Party 2
Fenrir
Fenrir
Nicooas093
Fenrir
Level 92
God Stats
51W - 47L
1,585 SR
Queue Stats
401W - 389L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
1 / 0 / 0
6,372
637
4,103
8,605
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
TATs4SKIN
Heimdallr
10
3 / 0 / 2
6,059
606
2,945
6,275
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 3
6,848
685
3,730
6,113
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
0 / 0 / 1
5,475
548
2,559
5,295
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
avro1
Janus
10
1 / 1 / 0
5,959
596
2,006
5,195
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
0 / 1 / 0
4,752
475
4,366
6,191
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Set
9
0 / 4 / 0
4,844
484
2,998
7,867
4,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
KevLanzy
Morgan Le Fay
11
2 / 0 / 0
5,856
586
4,368
4,859
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 2
5,112
511
3,423
7,408
4,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
Nicooas093
Fenrir
1
0 / 1 / 0
3,474
347
0
788
212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
2
2
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
1
0
0
L
Set
0
4
0
0
W
Rama
1
0
0
1
L
Morgan Le Fay
KevLanzy
Morgan Le Fay
2
0
0
2
L
0
1
2
1
L
Fenrir
Nicooas093
Fenrir
0
1
0
0
W
Heimdallr
TATs4SKIN
Heimdallr
3
0
2
4
W
2
1
3
3.5
W
0
0
1
0.5
W
Janus
avro1
Janus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,343
Damage
15,155
31,483
Taken
27,113
14,899
Mitigated
12,686
16,349
Healing
6,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,366
1,774
0
1,064
6,191
1,662
0
613
5,578
0
31,003
L
Set
2,998
1,032
0
1,620
7,867
4,061
0
3,014
4,853
0
31,433
W
Rama
4,103
3,132
0
6,293
8,605
3,152
0
695
7,910
0
58,662
L
Morgan Le Fay
KevLanzy
Morgan Le Fay
4,368
245
0
776
4,859
2,025
0
1,268
3,567
46,447
0
L
3,423
1,410
1,077
1,998
7,408
4,726
0
2,722
4,560
24,134
0
L
Fenrir
Nicooas093
Fenrir
0
0
0
0
788
212
0
37
751
0
1,465
W
Heimdallr
TATs4SKIN
Heimdallr
2,945
1,363
0
3,457
6,275
2,824
0
854
5,349
0
41,298
W
3,730
1,138
383
2,398
6,113
3,761
34
1,421
4,372
45,710
0
W
2,559
341
197
1,621
5,295
3,192
175
1,660
3,635
13,802
5,042
W
Janus
avro1
Janus
2,006
126
0
2,000
5,195
1,970
1,001
3,161
2,034
36,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,713
Gold Earned
24,038
385
Minions Killed
187
0
Camps Cleared
0
972,178
Distance Traveled
779,352
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,752
475
48
5
0
179,141
2
L
Set
4,844
484
42
4
0
193,620
0
W
Rama
6,372
637
103
10
0
179,746
2
L
Morgan Le Fay
5,856
586
74
7
0
201,541
5
L
Maui
5,112
511
23
2
0
194,542
1
L
Fenrir
3,474
347
0
0
0
10,508
0
W
Heimdallr
6,059
606
78
8
0
225,507
1
W
Ra
6,848
685
91
9
0
187,368
2
W
Maui
5,475
548
32
3
0
192,908
0
W
Janus
5,959
596
81
8
0
186,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role