Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ze--peck--78
Sun Wukong
Level 109
God Stats
21W - 16L
1,465 SR
Queue Stats
53W - 52L
1,515 Elo+
Solo
Team Averages
Level 120
1,488 SR
1,505 Elo+

VS

Team Averages
Level 99
1,520 SR
1,456 Elo+
Hel
Hel
The_Lost_Bot_
Hel
Level 105
God Stats
17W - 21L
1,556 SR
Queue Stats
714W - 785L
1,450 Elo+
Solo
Izanami
Izanami
doukas52
Izanami
Level 33
God Stats
0W - 1L
1,502 SR
Queue Stats
3W - 6L
1,329 Elo+
Solo
Maui
Maui
jowel26
Maui
Level 160
God Stats
2W - 9L
1,500 SR
Queue Stats
262W - 188L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 1 / 8
7,629
763
7,157
7,226
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
 
Bastet
12
3 / 1 / 6
7,550
755
12,843
11,101
4,755
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
ze--peck--78
Sun Wukong
12
6 / 0 / 3
8,016
802
7,536
7,916
6,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,461
646
6,894
9,227
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
doukas52
Izanami
10
0 / 4 / 2
6,149
615
5,834
9,137
3,142
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
jowel26
Maui
10
0 / 4 / 1
6,388
639
6,024
13,272
11,076
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
1
2
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
8
6
W
Bastet
 
Bastet
3
1
6
6
L
1
3
1
0.5
L
Izanami
doukas52
Izanami
0
4
2
0.25
L
Maui
jowel26
Maui
0
4
1
0.13
W
Sun Wukong
ze--peck--78
Sun Wukong
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,536
Damage
18,752
26,243
Taken
31,636
14,734
Mitigated
17,404
6,688
Healing
7,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,157
1,272
0
1,280
7,226
3,342
0
4,484
2,582
26,426
0
W
Bastet
 
Bastet
12,843
2,562
0
2,617
11,101
4,755
331
4,976
5,915
0
26,896
L
6,894
240
1,644
3,370
9,227
3,186
0
2,261
6,752
24,225
0
L
Izanami
doukas52
Izanami
5,834
3,973
0
813
9,137
3,142
0
2,103
6,755
0
16,020
L
Maui
jowel26
Maui
6,024
1,797
446
812
13,272
11,076
0
3,650
9,340
13,893
0
W
Sun Wukong
ze--peck--78
Sun Wukong
7,536
1,812
0
2,791
7,916
6,637
632
3,185
4,565
0
18,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,195
Gold Earned
18,998
111
Minions Killed
104
5
Camps Cleared
4
599,636
Distance Traveled
496,303
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,629
763
46
5
1
190,433
0
W
Bastet
7,550
755
41
4
3
216,327
2
L
Hel
6,461
646
55
6
2
168,100
2
L
Izanami
6,149
615
33
3
2
165,897
1
L
Maui
6,388
639
16
2
0
162,306
3
W
Sun Wukong
8,016
802
24
2
1
192,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role