Player Matchup

Sol
Sol
AFroMAn966
Sol
Level 129
God Stats
2W - 5L
1,262 SR
Queue Stats
56W - 61L
1,475 Elo+
Solo
Cupid
Cupid
AjLaKaos
Cupid
Level 125
God Stats
24W - 13L
1,727 SR
Queue Stats
945W - 1,061L
1,413 Elo+
Solo
Thor
Thor
Schumi217
Thor
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 56L
1,456 Elo+
Party 1
Hades
Hades
SgtR3dRump3l
Hades
Level 160
God Stats
6W - 5L
1,506 SR
Queue Stats
330W - 355L
1,470 Elo+
Party 1
Ganesha
Ganesha
Spyro21932
Ganesha
Level 36
God Stats
16W - 20L
1,401 SR
Queue Stats
137W - 138L
1,449 Elo+
Party 1
Team Averages
Level 117
1,479 SR
1,453 Elo+

VS

Team Averages
Level 89
1,437 SR
1,416 Elo+
Maui
Maui
Fernando LF7687
Maui
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
374W - 366L
1,485 Elo+
Solo
Nox
Nox
MrWombloid
Nox
Level 123
God Stats
4W - 6L
1,506 SR
Queue Stats
598W - 621L
1,437 Elo+
Party 2
Bacchus
Bacchus
MrWombloid
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,332 Elo+
Party 2
Cernunnos
Cernunnos
eaco_gonvibla
Cernunnos
Level 101
God Stats
0W - 2L
1,348 SR
Queue Stats
84W - 84L
1,406 Elo+
Party 3
Arachne
Arachne
eaco_rocas
Arachne
Level 127
God Stats
5W - 6L
1,329 SR
Queue Stats
79W - 70L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 3
11,904
627
12,695
18,381
9,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
AjLaKaos
Cupid
16
5 / 3 / 4
10,519
554
12,777
14,961
6,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
16
7 / 0 / 4
10,623
559
10,997
14,840
7,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 2 / 1
11,459
603
9,440
13,750
7,505
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
Spyro21932
Ganesha
14
0 / 1 / 9
10,054
529
7,155
13,568
12,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,675
404
6,524
15,061
11,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 2 / 1
8,275
436
12,494
11,954
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
MrWombloid
Bacchus
10
0 / 3 / 1
7,168
377
5,655
17,227
16,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
eaco_gonvibla
Cernunnos
13
2 / 7 / 1
8,164
430
13,735
17,153
6,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
eaco_rocas
Arachne
11
1 / 5 / 2
7,370
388
3,595
15,636
5,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
22
Kills
5
6
Deaths
22
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Cupid
AjLaKaos
Cupid
5
3
4
2.33
L
0
5
1
0.1
L
2
2
1
1.25
L
Bacchus
MrWombloid
Bacchus
0
3
1
0.17
W
Thor
7
0
4
9
W
6
2
1
3.25
W
Ganesha
Spyro21932
Ganesha
0
1
9
4.5
L
Cernunnos
eaco_gonvibla
Cernunnos
2
7
1
0.36
L
Arachne
eaco_rocas
Arachne
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,064
Damage
42,003
75,500
Taken
77,031
42,177
Mitigated
45,619
40,601
Healing
9,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,695
4,526
0
13,571
18,381
9,100
3,414
8,437
9,316
93,258
13,380
W
Cupid
AjLaKaos
Cupid
12,777
7,808
436
5,592
14,961
6,536
6,238
3,874
11,087
0
71,294
L
6,524
777
0
1,220
15,061
11,448
0
7,853
7,208
47,411
0
L
12,494
1,195
0
785
11,954
5,201
74
6,428
5,526
76,149
0
L
Bacchus
MrWombloid
Bacchus
5,655
854
596
2,269
17,227
16,051
0
6,564
10,663
26,079
0
W
Thor
10,997
3,160
0
6,023
14,840
7,002
0
5,205
9,635
0
70,805
W
9,440
963
1,074
6,752
13,750
7,505
1,074
5,266
8,484
94,436
0
W
Ganesha
Spyro21932
Ganesha
7,155
1,213
1,057
6,096
13,568
12,034
0
5,826
7,598
26,559
4,250
L
Cernunnos
eaco_gonvibla
Cernunnos
13,735
6,199
0
2,810
17,153
6,976
1,467
3,774
13,379
0
59,840
L
Arachne
eaco_rocas
Arachne
3,595
2,859
0
1,677
15,636
5,943
0
3,176
12,460
0
43,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,559
Gold Earned
38,652
543
Minions Killed
392
0
Camps Cleared
0
1,775,528
Distance Traveled
1,583,858
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,904
627
152
8
0
350,066
0
W
Cupid
10,519
554
127
7
0
304,824
7
L
Maui
7,675
404
86
5
0
323,224
0
L
Nox
8,275
436
128
7
0
353,647
4
L
Bacchus
7,168
377
28
1
0
326,287
3
W
Thor
10,623
559
104
5
0
380,034
2
W
Hades
11,459
603
158
8
0
356,115
5
W
Ganesha
10,054
529
2
0
0
384,489
6
L
Cernunnos
8,164
430
89
5
0
292,331
0
L
Arachne
7,370
388
61
3
0
288,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role