Player Matchup

Bastet
Bastet
 
Bastet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
APPL3SM45H3R666
Achilles
Level 157
God Stats
1W - 0L
1,478 SR
Queue Stats
9W - 3L
1,653 Elo+
Party 1
Nox
Nox
CringeGamerGirl
Nox
Level 145
God Stats
3W - 2L
1,496 SR
Queue Stats
75W - 71L
1,546 Elo+
Party 1
Chernobog
Chernobog
Kirisy
Chernobog
Level 160
God Stats
4W - 1L
1,764 SR
Queue Stats
575W - 230L
1,759 Elo+
Party 1
Team Averages
Level 143
1,548 SR
1,592 Elo+

VS

Team Averages
Level 118
1,519 SR
1,549 Elo+
Anhur
Anhur
 
Anhur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
NoGodbutYou
Vamana
Level 57
God Stats
0W - 1L
1,504 SR
Queue Stats
13W - 11L
1,550 Elo+
Solo
Nemesis
Nemesis
RJyJackbolt
Nemesis
Level 82
God Stats
3W - 3L
1,579 SR
Queue Stats
108W - 95L
1,579 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wywarg
Ah Muzen Cab
Level 156
God Stats
2W - 1L
1,841 SR
Queue Stats
113W - 98L
1,572 Elo+
Solo
Scylla
Scylla
ZonaBorsuka
Scylla
Level 151
God Stats
0W - 1L
1,170 SR
Queue Stats
350W - 367L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
6 / 3 / 13
10,281
791
20,229
19,503
9,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
 
Merlin
15
3 / 3 / 9
9,259
712
13,091
9,986
4,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
16
3 / 4 / 12
10,532
810
8,601
23,752
32,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
4 / 2 / 16
10,046
773
9,977
11,878
6,398
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Kirisy
Chernobog
19
7 / 2 / 12
11,533
887
19,652
15,304
8,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 6 / 6
8,768
674
8,458
13,586
6,507
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
17
4 / 4 / 8
10,562
812
11,753
21,095
24,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
RJyJackbolt
Nemesis
15
0 / 6 / 7
9,341
719
9,208
20,895
18,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
Wywarg
Ah Muzen Cab
17
4 / 3 / 7
9,714
747
20,790
12,813
7,087
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
17
3 / 4 / 5
10,174
783
14,734
11,056
5,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
23
Kills
13
14
Deaths
23
62
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
3
13
4.17
W
Merlin
 
Merlin
3
3
9
2.5
L
Anhur
 
Anhur
2
6
6
0.83
W
Achilles
3
4
12
2.25
W
4
2
16
6
W
Chernobog
Kirisy
Chernobog
7
2
12
6.5
L
Vamana
4
4
8
2
L
Nemesis
RJyJackbolt
Nemesis
0
6
7
0.58
L
Ah Muzen Cab
Wywarg
Ah Muzen Cab
4
3
7
2.5
L
Scylla
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,550
Damage
64,943
80,423
Taken
79,445
61,615
Mitigated
61,937
35,814
Healing
26,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
20,229
5,503
1,932
6,864
19,503
9,921
990
2,164
17,339
0
29,375
W
Merlin
 
Merlin
13,091
518
1,273
1,533
9,986
4,903
432
1,165
8,821
32,747
0
L
Anhur
 
Anhur
8,458
3,553
538
1,803
13,586
6,507
76
4,806
8,780
0
12,711
W
Achilles
8,601
1,705
4,634
7,269
23,752
32,135
677
4,748
19,004
0
15,656
W
9,977
1,140
2,307
2,483
11,878
6,398
1,558
2,710
9,168
16,247
0
W
Chernobog
Kirisy
Chernobog
19,652
11,357
2,150
5,369
15,304
8,258
2,956
3,947
11,357
0
38,178
L
Vamana
11,753
3,458
1,400
8,708
21,095
24,485
0
7,182
13,913
0
19,076
L
Nemesis
RJyJackbolt
Nemesis
9,208
3,417
1,873
5,996
20,895
18,425
35
6,369
14,526
0
17,369
L
Ah Muzen Cab
Wywarg
Ah Muzen Cab
20,790
7,555
1,525
3,271
12,813
7,087
1,129
2,823
9,990
0
34,360
L
Scylla
14,734
1,086
0
1,396
11,056
5,433
597
1,888
9,168
38,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,651
Gold Earned
48,559
151
Minions Killed
153
0
Camps Cleared
0
1,217,072
Distance Traveled
1,081,573
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,281
791
19
1
0
254,857
0
W
Merlin
9,259
712
40
3
0
227,465
4
L
Anhur
8,768
674
21
2
0
191,887
2
W
Achilles
10,532
810
15
1
0
238,233
4
W
Nox
10,046
773
23
2
0
270,660
1
W
Chernobog
11,533
887
54
4
0
225,857
0
L
Vamana
10,562
812
13
1
0
226,303
0
L
Nemesis
9,341
719
19
1
0
218,970
1
L
Ah Muzen Cab
9,714
747
38
3
0
194,351
1
L
Scylla
10,174
783
62
5
0
250,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role