Player Matchup

Pele
Pele
 
Pele
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Redredrum
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 42L
1,548 Elo+
Party 3
Cabrakan
Cabrakan
Thanacytus
Cabrakan
Level 123
God Stats
0W - 2L
1,570 SR
Queue Stats
67W - 85L
1,364 Elo+
Party 2
Artemis
Artemis
The_Mr_Daddy
Artemis
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,372 Elo+
Party 2
Horus
Horus
alflalmig
Horus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 210L
1,410 Elo+
Solo
Team Averages
Level 105
1,514 SR
1,439 Elo+

VS

Team Averages
Level 117
1,528 SR
1,398 Elo+
Guan Yu
Guan Yu
Delta4one
Guan Yu
Level 105
God Stats
13W - 8L
1,605 SR
Queue Stats
1,085W - 1,141L
1,422 Elo+
Solo
Janus
Janus
Fresh Cake 6702
Janus
Level 119
God Stats
1W - 0L
1,220 SR
Queue Stats
73W - 67L
1,476 Elo+
Solo
Odin
Odin
MrGridlock2323
Odin
Level 126
God Stats
2W - 0L
1,572 SR
Queue Stats
26W - 16L
1,316 Elo+
Party 1
Skadi
Skadi
MrWombat2323
Skadi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,316 Elo+
Party 1
Hou Yi
Hou Yi
StretchArm3363
Hou Yi
Level 128
God Stats
2W - 0L
1,743 SR
Queue Stats
61W - 70L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
7 / 5 / 6
9,551
796
15,692
18,502
10,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
Redredrum
Nemesis
13
0 / 5 / 8
7,707
642
4,808
12,371
6,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Thanacytus
Cabrakan
15
3 / 4 / 11
9,129
761
9,031
17,015
30,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
The_Mr_Daddy
Artemis
16
3 / 6 / 12
9,362
780
11,595
14,179
9,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
alflalmig
Horus
15
3 / 4 / 9
8,993
749
8,026
17,324
17,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Delta4one
Guan Yu
16
3 / 5 / 12
9,824
819
7,758
16,355
18,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
5 / 5 / 8
10,039
837
15,576
9,710
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 2 / 10
11,080
923
15,158
21,455
18,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
6 / 3 / 11
10,515
876
14,136
11,507
5,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 1 / 15
9,554
796
13,840
7,958
3,543
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
80
16
Kills
24
24
Deaths
16
46
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
7
5
6
2
W
Guan Yu
Delta4one
Guan Yu
3
5
12
1.8
W
5
5
8
1.8
W
9
2
10
7
W
6
3
11
3.83
L
Nemesis
Redredrum
Nemesis
0
5
8
0.8
W
1
1
15
8.5
L
Cabrakan
Thanacytus
Cabrakan
3
4
11
2.13
L
Artemis
The_Mr_Daddy
Artemis
3
6
12
1.5
L
Horus
alflalmig
Horus
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,152
Damage
66,468
79,391
Taken
66,985
74,109
Mitigated
49,515
28,710
Healing
25,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
15,692
2,985
1,192
4,925
18,502
10,563
192
4,992
12,843
0
34,700
W
Guan Yu
Delta4one
Guan Yu
7,758
1,022
3,844
3,307
16,355
18,860
0
2,068
14,287
0
16,555
W
15,576
398
499
1,003
9,710
3,731
0
765
8,945
29,564
0
W
15,158
2,389
792
9,286
21,455
18,370
0
3,983
17,472
0
22,113
W
14,136
8,111
1,056
3,123
11,507
5,011
3,985
1,706
9,801
0
28,573
L
Nemesis
Redredrum
Nemesis
4,808
468
1,373
1,846
12,371
6,189
53
967
11,186
0
10,837
W
13,840
5,465
694
2,305
7,958
3,543
2,704
509
7,449
0
30,616
L
Cabrakan
Thanacytus
Cabrakan
9,031
1,033
2,904
3,260
17,015
30,222
310
3,036
13,510
17,669
0
L
Artemis
The_Mr_Daddy
Artemis
11,595
4,323
1,890
1,839
14,179
9,851
309
3,768
9,981
0
24,751
L
Horus
alflalmig
Horus
8,026
3,516
3,993
5,488
17,324
17,284
88
1,773
14,962
0
15,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,742
Gold Earned
51,012
112
Minions Killed
148
0
Camps Cleared
0
1,090,748
Distance Traveled
1,134,156
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,551
796
40
3
0
233,351
1
W
Guan Yu
9,824
819
23
2
0
212,929
0
W
Janus
10,039
837
34
3
0
229,737
0
W
Odin
11,080
923
22
2
0
239,216
0
W
Skadi
10,515
876
32
3
0
226,139
1
L
Nemesis
7,707
642
12
1
0
205,732
0
W
Hou Yi
9,554
796
37
3
0
226,135
0
L
Cabrakan
9,129
761
20
2
0
235,563
0
L
Artemis
9,362
780
24
2
0
197,990
0
L
Horus
8,993
749
16
1
0
218,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role