Player Matchup

Chaac
Chaac
AngryGamer199
Chaac
Level 39
God Stats
10W - 7L
1,683 SR
Queue Stats
31W - 54L
1,411 Elo+
Party 1
Yu Huang
Yu Huang
PrestigedK9
Yu Huang
Level 77
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 61L
1,409 Elo+
Party 1
Maui
Maui
m3hicanmahia
Maui
Level 85
God Stats
0W - 5L
1,175 SR
Queue Stats
36W - 60L
1,421 Elo+
Party 1
Team Averages
Level 67
1,453 SR
1,414 Elo+

VS

Team Averages
Level 80
1,662 SR
1,603 Elo+
Maui
Maui
CH1KNxTenders
Maui
Level 67
God Stats
23W - 8L
1,957 SR
Queue Stats
253W - 234L
1,614 Elo+
Party 2
Ymir
Ymir
MMFaShiz
Ymir
Level 107
God Stats
33W - 32L
1,530 SR
Queue Stats
381W - 438L
1,587 Elo+
Party 2
Danzaburou
Danzaburou
NotJonathan
Danzaburou
Level 67
God Stats
5W - 2L
1,500 SR
Queue Stats
295W - 258L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,722
672
7,172
9,833
5,589
Yu Huang
PrestigedK9
Yu Huang
9
0 / 2 / 2
6,036
604
3,750
6,084
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
1 / 0 / 2
6,727
673
2,209
4,233
3,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,855
786
3,536
6,666
6,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
10
2 / 2 / 2
7,344
734
4,326
9,095
9,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NotJonathan
Danzaburou
12
1 / 0 / 3
6,925
693
8,823
5,161
2,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
3
Kills
4
4
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
1
1
3
2.5
W
Ymir
2
2
2
1.5
W
Danzaburou
NotJonathan
Danzaburou
1
0
3
2.5
L
Yu Huang
PrestigedK9
Yu Huang
0
2
2
0.5
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,131
Damage
16,685
20,150
Taken
20,922
11,852
Mitigated
17,265
3,574
Healing
7,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,172
1,543
0
2,052
9,833
5,589
0
3,435
6,398
0
23,090
W
3,536
1,028
0
1,314
6,666
6,003
325
2,041
4,625
18,010
0
W
Ymir
4,326
831
0
2,674
9,095
9,080
78
2,758
6,337
13,160
0
W
Danzaburou
NotJonathan
Danzaburou
8,823
3,814
0
3,094
5,161
2,182
1,278
1,362
3,799
0
26,976
L
Yu Huang
PrestigedK9
Yu Huang
3,750
580
0
1,038
6,084
2,545
0
2,532
3,552
12,287
0
L
2,209
678
0
484
4,233
3,718
0
1,895
2,338
8,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,485
Gold Earned
22,124
85
Minions Killed
99
1
Camps Cleared
8
484,387
Distance Traveled
545,024
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,722
672
47
5
0
192,567
4
W
Maui
7,855
786
32
3
0
183,347
4
W
Ymir
7,344
734
16
2
2
173,281
2
W
Danzaburou
6,925
693
51
5
6
188,396
4
L
Yu Huang
6,036
604
18
2
0
152,936
0
L
Maui
6,727
673
20
2
1
138,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role