Player Matchup

Thor
Thor
KOWBOIZ4LIFE2nd
Thor
Level 46
God Stats
5W - 1L
1,790 SR
Queue Stats
36W - 42L
1,383 Elo+
Solo
Cernunnos
Cernunnos
SaTaNaMa3011
Cernunnos
Level 142
God Stats
4W - 7L
1,267 SR
Queue Stats
213W - 237L
1,378 Elo+
Solo
Discordia
Discordia
Toohbey
Discordia
Level 89
God Stats
9W - 5L
1,657 SR
Queue Stats
246W - 319L
1,438 Elo+
Solo
Maui
Maui
Wolfgod7777
Maui
Level 122
God Stats
10W - 11L
1,515 SR
Queue Stats
117W - 147L
1,350 Elo+
Solo
Vulcan
Vulcan
vCoronelv
Vulcan
Level 120
God Stats
19W - 19L
1,514 SR
Queue Stats
68W - 75L
1,356 Elo+
Solo
Team Averages
Level 104
1,548 SR
1,381 Elo+

VS

Team Averages
Level 81
1,514 SR
1,392 Elo+
Maui
Maui
EKimball
Maui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 209L
1,349 Elo+
Solo
Mercury
Mercury
ExpandedMoss
Mercury
Level 103
God Stats
10W - 15L
1,482 SR
Queue Stats
134W - 144L
1,396 Elo+
Party 1
Skadi
Skadi
FerociousG00SE
Skadi
Level 35
God Stats
19W - 10L
1,634 SR
Queue Stats
60W - 48L
1,420 Elo+
Party 1
Shiva
Shiva
SkizzyGotBarz
Shiva
Level 64
God Stats
7W - 9L
1,533 SR
Queue Stats
134W - 138L
1,396 Elo+
Party 1
Sol
Sol
TheGreatMoka
Sol
Level 80
God Stats
10W - 20L
1,420 SR
Queue Stats
101W - 116L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
8,459
529
7,298
11,766
4,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
SaTaNaMa3011
Cernunnos
13
5 / 1 / 9
8,196
512
9,188
8,047
3,204
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Toohbey
Discordia
14
3 / 3 / 7
9,034
565
6,858
8,038
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 11
9,217
576
7,083
11,254
12,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
vCoronelv
Vulcan
16
11 / 1 / 1
10,401
650
18,893
7,422
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
0 / 7 / 0
5,935
371
3,713
15,935
11,018
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
ExpandedMoss
Mercury
14
3 / 4 / 1
8,195
512
4,391
13,435
6,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 6 / 0
6,127
383
8,481
12,837
4,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 7 / 2
6,654
416
4,112
17,036
9,493
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 3 / 2
8,277
517
8,560
11,735
5,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
27
Kills
6
6
Deaths
27
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Maui
0
7
0
0
L
Mercury
ExpandedMoss
Mercury
3
4
1
0.88
L
0
6
0
0
W
4
1
3
5.5
W
Cernunnos
SaTaNaMa3011
Cernunnos
5
1
9
9.5
L
0
7
2
0.14
L
3
3
2
1.33
W
Discordia
Toohbey
Discordia
3
3
7
2.17
W
4
0
11
9.5
W
Vulcan
vCoronelv
Vulcan
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,320
Damage
29,257
46,527
Taken
70,978
27,236
Mitigated
36,571
14,368
Healing
15,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
3,713
1,649
661
1,872
15,935
11,018
0
4,917
11,018
17,497
0
L
Mercury
ExpandedMoss
Mercury
4,391
2,300
349
2,396
13,435
6,405
0
5,713
7,722
0
54,898
L
8,481
4,682
411
3,649
12,837
4,222
0
3,906
8,931
0
43,562
W
7,298
1,236
0
4,268
11,766
4,988
380
2,763
9,003
0
65,641
W
Cernunnos
SaTaNaMa3011
Cernunnos
9,188
4,366
0
1,890
8,047
3,204
2,050
2,517
5,530
0
31,965
L
4,112
438
82
1,474
17,036
9,493
0
11,593
5,443
0
30,558
L
8,560
2,021
0
5,102
11,735
5,433
1,632
6,705
5,030
60,856
6,265
W
Discordia
Toohbey
Discordia
6,858
388
272
1,122
8,038
3,169
1,724
2,199
5,839
60,076
0
W
7,083
1,786
0
3,472
11,254
12,320
81
2,419
8,835
42,182
0
W
Vulcan
vCoronelv
Vulcan
18,893
8,215
92
3,252
7,422
3,555
1,227
1,842
5,580
81,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,307
Gold Earned
35,188
449
Minions Killed
323
0
Camps Cleared
0
1,537,953
Distance Traveled
1,515,006
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,935
371
24
2
0
286,504
0
L
Mercury
8,195
512
86
5
0
336,921
2
L
Skadi
6,127
383
56
4
0
275,267
5
W
Thor
8,459
529
97
6
0
330,723
1
W
Cernunnos
8,196
512
55
3
0
291,836
3
L
Shiva
6,654
416
52
3
0
310,655
3
L
Sol
8,277
517
105
7
0
305,659
3
W
Discordia
9,034
565
110
7
0
297,585
3
W
Maui
9,217
576
56
4
0
295,358
4
W
Vulcan
10,401
650
131
8
0
322,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role