Player Matchup

Tsukuyomi
Tsukuyomi
D3MONIC JINN
Tsukuyomi
Level 10
God Stats
8W - 5L
1,524 SR
Queue Stats
42W - 42L
1,363 Elo+
Party 2
Maui
Maui
TSE Maji
Maui
Level 122
God Stats
1W - 2L
1,594 SR
Queue Stats
320W - 293L
1,452 Elo+
Party 2
Guan Yu
Guan Yu
UndueOcean50055
Guan Yu
Level 62
God Stats
70W - 52L
1,583 SR
Queue Stats
246W - 233L
1,501 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ZonaryRoom3211
Morgan Le Fay
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 67L
1,466 Elo+
Party 2
Neith
Neith
shakey vannah
Neith
Level 9
God Stats
1W - 1L
1,871 SR
Queue Stats
2W - 9L
1,363 Elo+
Party 2
Team Averages
Level 45
1,614 SR
1,429 Elo+

VS

Team Averages
Level 100
1,565 SR
1,462 Elo+
Sol
Sol
AbundantCuk
Sol
Level 112
God Stats
4W - 4L
1,498 SR
Queue Stats
52W - 30L
1,594 Elo+
Party 1
Jing Wei
Jing Wei
Dextrumis
Jing Wei
Level 81
God Stats
2W - 2L
1,386 SR
Queue Stats
7W - 14L
1,171 Elo+
Solo
Maui
Maui
HighOnPCP42094
Maui
Level 15
God Stats
7W - 1L
1,744 SR
Queue Stats
17W - 8L
1,461 Elo+
Party 1
Cliodhna
Cliodhna
I_Am_MacDaddy
Cliodhna
Level 144
God Stats
14W - 9L
1,604 SR
Queue Stats
308W - 304L
1,542 Elo+
Solo
Thor
Thor
JasonCuckington
Thor
Level 147
God Stats
5W - 3L
1,593 SR
Queue Stats
84W - 78L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
D3MONIC JINN
Tsukuyomi
12
1 / 3 / 2
7,913
440
1,827
12,428
5,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Maui
12
1 / 3 / 2
7,962
442
3,632
15,587
14,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 3 / 1
9,007
500
6,661
14,981
16,581
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Morgan Le Fay
ZonaryRoom3211
Morgan Le Fay
14
3 / 4 / 1
8,807
489
13,746
12,483
5,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 2
7,400
411
2,355
8,384
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
9,896
550
12,780
12,758
5,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Dextrumis
Jing Wei
17
3 / 1 / 1
10,382
577
4,985
7,500
3,317
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 10
9,871
548
5,895
12,798
13,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
I_Am_MacDaddy
Cliodhna
17
3 / 1 / 2
10,353
575
5,625
13,686
5,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
5 / 2 / 7
11,651
647
13,946
15,804
14,954
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
16
17
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Tsukuyomi
D3MONIC JINN
Tsukuyomi
1
3
2
0.67
W
Jing Wei
Dextrumis
Jing Wei
3
1
1
3.5
W
1
1
10
6
W
Cliodhna
I_Am_MacDaddy
Cliodhna
3
1
2
4
W
5
2
7
4.25
L
Maui
1
3
2
0.67
L
0
3
1
0.17
L
Morgan Le Fay
ZonaryRoom3211
Morgan Le Fay
3
4
1
0.88
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,221
Damage
43,231
63,863
Taken
62,546
45,759
Mitigated
43,308
17,908
Healing
25,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,780
4,599
0
6,836
12,758
5,602
584
6,577
6,181
74,551
0
L
Tsukuyomi
D3MONIC JINN
Tsukuyomi
1,827
364
0
5,531
12,428
5,296
0
2,204
10,224
0
54,522
W
Jing Wei
Dextrumis
Jing Wei
4,985
4,357
0
2,254
7,500
3,317
3,309
2,154
5,346
0
94,980
W
5,895
1,645
721
4,828
12,798
13,481
125
3,083
9,715
33,416
2,623
W
Cliodhna
I_Am_MacDaddy
Cliodhna
5,625
272
0
10,008
13,686
5,954
2,110
3,597
10,089
0
96,758
W
13,946
3,461
0
500
15,804
14,954
134
2,443
13,361
319
100,641
L
Maui
3,632
787
452
3,516
15,587
14,621
0
5,994
9,593
22,008
0
L
6,661
1,286
332
6,197
14,981
16,581
0
3,022
11,959
0
72,312
L
Morgan Le Fay
ZonaryRoom3211
Morgan Le Fay
13,746
2,110
0
1,094
12,483
5,829
0
4,747
7,736
73,197
0
L
2,355
590
0
786
8,384
3,432
0
2,498
5,886
0
29,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,089
Gold Earned
52,153
435
Minions Killed
655
0
Camps Cleared
0
1,738,393
Distance Traveled
1,808,329
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,896
550
130
7
0
351,360
2
L
Tsukuyomi
7,913
440
86
5
0
390,252
0
W
Jing Wei
10,382
577
150
8
0
361,251
4
W
Maui
9,871
548
46
3
0
342,967
3
W
Cliodhna
10,353
575
158
9
0
419,262
4
W
Thor
11,651
647
171
10
0
333,489
0
L
Maui
7,962
442
33
2
0
363,086
7
L
Guan Yu
9,007
500
142
8
0
353,666
5
L
Morgan Le Fay
8,807
489
112
6
0
329,470
3
L
Neith
7,400
411
62
3
0
301,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role