Player Matchup

Thor
Thor
MyOwnVibes
Thor
Level 159
God Stats
7W - 8L
1,521 SR
Queue Stats
210W - 188L
1,625 Elo+
Solo
Anubis
Anubis
Snaxen
Anubis
Level 33
God Stats
0W - 2L
1,212 SR
Queue Stats
8W - 21L
1,279 Elo+
Solo
Maui
Maui
gegedu02
Maui
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 43L
1,420 Elo+
Solo
Team Averages
Level 104
1,411 SR
1,441 Elo+

VS

Team Averages
Level 130
1,644 SR
1,491 Elo+
Ra
Ra
ElicioBoi
Ra
Level 116
God Stats
2W - 4L
1,591 SR
Queue Stats
80W - 97L
1,482 Elo+
Solo
Maui
Maui
SullenStew16
Maui
Level 157
God Stats
1W - 0L
1,720 SR
Queue Stats
38W - 46L
1,447 Elo+
Solo
Arachne
Arachne
xxxxinfinit26xx
Arachne
Level 118
God Stats
18W - 12L
1,619 SR
Queue Stats
374W - 383L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 0
9,740
696
10,542
15,958
15,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
Snaxen
Anubis
12
0 / 8 / 4
8,142
582
7,435
13,910
8,314
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maui
13
0 / 5 / 4
8,894
635
4,657
17,052
18,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 12
10,051
718
11,576
5,582
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 14
9,660
690
7,453
12,675
11,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
14 / 1 / 1
11,659
833
18,725
12,034
7,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
4
Kills
16
16
Deaths
4
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
L
4
3
0
1.33
L
Anubis
Snaxen
Anubis
0
8
4
0.25
W
0
2
14
3.5
L
Maui
0
5
4
0.4
W
14
1
1
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,634
Damage
37,754
46,920
Taken
30,291
42,357
Mitigated
22,433
6,553
Healing
12,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,576
500
2,049
1,505
5,582
2,981
104
1,323
4,259
51,196
0
L
10,542
2,740
0
884
15,958
15,057
0
4,482
11,476
0
36,970
L
Anubis
Snaxen
Anubis
7,435
1,085
0
3,707
13,910
8,314
0
7,098
6,812
29,776
0
W
7,453
3,405
119
3,062
12,675
11,695
247
6,517
6,158
31,612
0
L
Maui
4,657
1,863
0
1,962
17,052
18,986
0
8,101
8,951
12,413
0
W
18,725
12,073
0
6,069
12,034
7,757
12
4,833
7,201
0
41,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,776
Gold Earned
31,370
140
Minions Killed
174
2
Camps Cleared
12
662,042
Distance Traveled
814,285
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,051
718
91
7
5
274,975
5
L
Thor
9,740
696
63
5
1
217,710
1
L
Anubis
8,142
582
56
4
1
197,353
3
W
Maui
9,660
690
42
3
1
231,783
0
L
Maui
8,894
635
21
2
0
246,979
7
W
Arachne
11,659
833
41
3
6
307,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role