Player Matchup

Freya
Freya
Alterwulff
Freya
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
56W - 62L
1,451 Elo+
Solo
Mulan
Mulan
Doki Natsuki292
Mulan
Level 89
God Stats
4W - 2L
1,509 SR
Queue Stats
339W - 374L
1,392 Elo+
Solo
Merlin
Merlin
GlitchyHippie93
Merlin
Level 26
God Stats
1W - 3L
1,239 SR
Queue Stats
140W - 152L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
Gurtmanglerz
Sun Wukong
Level 40
God Stats
4W - 0L
1,731 SR
Queue Stats
245W - 271L
1,550 Elo+
Solo
Achilles
Achilles
REESESPUFF8543
Achilles
Level 88
God Stats
5W - 5L
1,745 SR
Queue Stats
288W - 300L
1,402 Elo+
Solo
Team Averages
Level 54
1,545 SR
1,449 Elo+

VS

Team Averages
Level 96
1,678 SR
1,474 Elo+
Anhur
Anhur
Boothius
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,500 Elo+
Solo
Atlas
Atlas
IdoruSoul
Atlas
Level 87
God Stats
5W - 2L
1,950 SR
Queue Stats
499W - 508L
1,432 Elo+
Solo
Persephone
Persephone
MastaMilkman
Persephone
Level 139
God Stats
1W - 1L
1,692 SR
Queue Stats
261W - 258L
1,470 Elo+
Party 1
Rama
Rama
Mocklet
Rama
Level 110
God Stats
2W - 3L
1,668 SR
Queue Stats
212W - 216L
1,548 Elo+
Party 1
Ganesha
Ganesha
Zanduras
Ganesha
Level 127
God Stats
8W - 9L
1,579 SR
Queue Stats
682W - 778L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
14 / 3 / 19
12,678
845
28,441
23,319
10,733
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 5 / 21
10,711
714
10,428
16,491
11,409
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 3 / 25
12,990
866
19,485
15,066
7,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Gurtmanglerz
Sun Wukong
20
7 / 5 / 28
12,087
806
15,505
19,457
16,495
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
19
10 / 2 / 21
12,291
819
20,158
21,814
24,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Boothius
Anhur
13
1 / 11 / 4
8,587
572
5,438
17,001
7,365
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
IdoruSoul
Atlas
18
3 / 9 / 7
10,649
710
18,129
28,641
32,773
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
MastaMilkman
Persephone
17
7 / 9 / 3
11,740
783
16,320
16,615
6,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
Mocklet
Rama
16
2 / 9 / 4
9,985
666
15,330
18,562
9,078
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
Zanduras
Ganesha
20
3 / 7 / 9
11,482
765
13,005
24,548
38,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
43
45
Kills
16
18
Deaths
45
114
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Freya
14
3
19
7.83
L
Anhur
Boothius
Anhur
1
11
4
0.27
W
4
5
21
2.9
W
10
3
25
7.5
W
Sun Wukong
Gurtmanglerz
Sun Wukong
7
5
28
4.2
L
Atlas
IdoruSoul
Atlas
3
9
7
0.72
L
Persephone
MastaMilkman
Persephone
7
9
3
0.94
L
Rama
Mocklet
Rama
2
9
4
0.44
W
Achilles
10
2
21
10.25
L
Ganesha
Zanduras
Ganesha
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,017
Damage
68,222
96,147
Taken
105,367
70,953
Mitigated
94,254
43,081
Healing
10,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
28,441
9,782
1,362
12,323
23,319
10,733
1,883
12,428
9,381
38,550
0
L
Anhur
Boothius
Anhur
5,438
1,601
256
804
17,001
7,365
0
8,277
8,661
0
12,221
W
10,428
1,887
3,568
1,539
16,491
11,409
1,171
8,353
8,138
0
18,340
W
19,485
1,662
1,706
3,138
15,066
7,421
1,965
9,229
5,837
52,336
0
W
Sun Wukong
Gurtmanglerz
Sun Wukong
15,505
3,028
1,093
2,424
19,457
16,495
1,400
7,804
11,653
0
33,064
L
Atlas
IdoruSoul
Atlas
18,129
5,422
494
2,372
28,641
32,773
0
14,187
14,007
35,166
0
L
Persephone
MastaMilkman
Persephone
16,320
1,150
426
1,923
16,615
6,890
0
4,724
11,437
26,518
0
L
Rama
Mocklet
Rama
15,330
8,204
0
1,569
18,562
9,078
125
8,351
9,977
0
29,190
W
Achilles
20,158
3,713
4,397
11,531
21,814
24,895
1,597
9,640
12,174
0
30,504
L
Ganesha
Zanduras
Ganesha
13,005
569
578
2,450
24,548
38,148
0
12,385
11,840
31,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,757
Gold Earned
52,443
149
Minions Killed
116
0
Camps Cleared
0
1,360,627
Distance Traveled
1,060,946
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,678
845
20
1
0
265,175
1
L
Anhur
8,587
572
11
1
0
196,826
0
W
Mulan
10,711
714
16
1
0
239,829
0
W
Merlin
12,990
866
58
4
0
273,409
2
W
Sun Wukong
12,087
806
33
2
0
284,027
0
L
Atlas
10,649
710
33
2
0
207,591
1
L
Persephone
11,740
783
28
2
0
248,857
0
L
Rama
9,985
666
39
3
0
182,252
2
W
Achilles
12,291
819
22
1
0
298,187
0
L
Ganesha
11,482
765
5
0
0
225,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role