Player Matchup

Ishtar
Ishtar
CoolAlxs
Ishtar
Level 156
God Stats
7W - 5L
1,551 SR
Queue Stats
247W - 241L
1,653 Elo+
Party 2
Hercules
Hercules
Crāsh
Hercules
Level 160
God Stats
19W - 12L
1,742 SR
Queue Stats
774W - 473L
1,726 Elo+
Party 1
Athena
Athena
CyanYoh
Athena
Level 157
God Stats
34W - 18L
1,758 SR
Queue Stats
309W - 219L
1,728 Elo+
Party 1
Osiris
Osiris
HSVictory
Osiris
Level 149
God Stats
3W - 2L
1,304 SR
Queue Stats
295W - 189L
1,737 Elo+
Party 1
Nox
Nox
Sob3rbia
Nox
Level 160
God Stats
2W - 1L
1,658 SR
Queue Stats
309W - 289L
1,632 Elo+
Party 2
Team Averages
Level 156
1,603 SR
1,695 Elo+

VS

Team Averages
Level 93
1,605 SR
1,581 Elo+
Ullr
Ullr
BallsIn2Deep
Ullr
Level 160
God Stats
3W - 2L
1,779 SR
Queue Stats
135W - 99L
1,639 Elo+
Party 3
Olorun
Olorun
MisticGameGod
Olorun
Level 69
God Stats
50W - 27L
1,656 SR
Queue Stats
435W - 430L
1,529 Elo+
Solo
Izanami
Izanami
TrippyRippy
Izanami
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 3
Yemoja
Yemoja
VeryRare333
Yemoja
Level 88
God Stats
4W - 3L
1,615 SR
Queue Stats
51W - 35L
1,620 Elo+
Party 3
Cabrakan
Cabrakan
toxicmobaplayer
Cabrakan
Level 136
God Stats
2W - 3L
1,477 SR
Queue Stats
141W - 103L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CoolAlxs
Ishtar
13
3 / 0 / 4
7,719
643
7,124
5,626
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
Crāsh
Hercules
13
2 / 1 / 3
8,018
668
6,996
10,664
12,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
CyanYoh
Athena
10
1 / 1 / 4
6,774
565
3,535
7,972
7,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
HSVictory
Osiris
12
7 / 1 / 2
7,390
616
6,446
9,388
5,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 3
6,907
576
4,504
4,599
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
6,718
560
5,601
8,156
3,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
1 / 2 / 2
5,676
473
4,448
8,476
4,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
TrippyRippy
Izanami
9
0 / 3 / 0
5,267
439
5,098
5,999
2,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
7
0 / 3 / 2
5,267
439
3,215
10,044
8,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cabrakan
10
0 / 4 / 2
5,649
471
4,727
10,502
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
14
Kills
4
4
Deaths
14
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Ishtar
CoolAlxs
Ishtar
3
0
4
5
W
Hercules
Crāsh
Hercules
2
1
3
3.5
W
Athena
CyanYoh
Athena
1
1
4
3
W
Osiris
HSVictory
Osiris
7
1
2
8
L
1
2
2
1
W
1
1
3
2.5
L
Izanami
TrippyRippy
Izanami
0
3
0
0
L
Yemoja
0
3
2
0.33
L
Cabrakan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,605
Damage
23,089
38,249
Taken
43,177
29,030
Mitigated
25,612
13,305
Healing
9,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,601
2,474
0
837
8,156
3,790
0
4,035
4,076
0
55,703
W
Ishtar
CoolAlxs
Ishtar
7,124
4,108
0
2,969
5,626
1,959
1,146
793
4,833
0
60,069
W
Hercules
Crāsh
Hercules
6,996
2,245
0
4,872
10,664
12,119
0
5,112
5,552
0
51,881
W
Athena
CyanYoh
Athena
3,535
980
0
1,868
7,972
7,191
0
2,287
5,685
23,957
1,589
W
Osiris
HSVictory
Osiris
6,446
2,752
0
2,804
9,388
5,904
0
3,150
6,238
0
46,918
L
4,448
1,898
248
1,900
8,476
4,429
19
1,489
6,943
25,303
5,485
W
4,504
318
0
792
4,599
1,857
0
352
4,247
45,258
0
L
Izanami
TrippyRippy
Izanami
5,098
3,748
0
662
5,999
2,014
0
1,038
4,961
0
42,074
L
Yemoja
3,215
1,078
419
2,041
10,044
8,163
0
1,463
8,581
13,373
335
L
Cabrakan
4,727
694
0
3,366
10,502
7,216
0
597
9,321
31,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,808
Gold Earned
28,577
439
Minions Killed
293
0
Camps Cleared
0
1,242,401
Distance Traveled
1,053,334
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,718
560
87
7
0
213,221
3
W
Ishtar
7,719
643
116
10
0
214,428
1
W
Hercules
8,018
668
106
9
0
227,499
3
W
Athena
6,774
565
38
3
0
251,123
2
W
Osiris
7,390
616
84
7
0
295,153
3
L
Olorun
5,676
473
52
4
0
232,540
2
W
Nox
6,907
576
95
8
0
254,198
4
L
Izanami
5,267
439
69
6
0
169,467
0
L
Yemoja
5,267
439
21
2
0
213,855
2
L
Cabrakan
5,649
471
64
5
0
224,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role