Player Matchup

Maui
Maui
daltondoobie
Maui
Level 49
God Stats
0W - 2L
1,720 SR
Queue Stats
3W - 6L
1,516 Elo+
Party 1
Merlin
Merlin
iitzWubbz
Merlin
Level 147
God Stats
0W - 1L
1,431 SR
Queue Stats
3W - 7L
1,423 Elo+
Party 1
Fenrir
Fenrir
pvtmiller45
Fenrir
Level 7
God Stats
0W - 2L
1,131 SR
Queue Stats
0W - 5L
1,187 Elo+
Party 1
Team Averages
Level 68
1,427 SR
1,375 Elo+

VS

Team Averages
Level 60
1,475 SR
1,365 Elo+
Ra
Ra
Advent Crisis
Ra
Level 118
God Stats
5W - 4L
1,457 SR
Queue Stats
188W - 141L
1,457 Elo+
Party 2
Bellona
Bellona
SOBKxCUTIEx
Bellona
Level 19
God Stats
8W - 7L
1,468 SR
Queue Stats
45W - 61L
1,392 Elo+
Party 2
Maui
Maui
dark_flame_mass
Maui
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 62L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
8,413
601
3,338
17,416
21,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
iitzWubbz
Merlin
14
0 / 2 / 0
8,165
583
10,415
10,954
5,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
11
0 / 4 / 0
7,521
537
4,699
12,738
7,088
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 2
10,535
753
15,430
5,600
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
SOBKxCUTIEx
Bellona
14
4 / 1 / 4
9,961
712
10,127
11,610
8,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 0 / 8
10,205
729
6,401
13,788
14,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
9
9
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
Bellona
SOBKxCUTIEx
Bellona
4
1
4
6
L
0
3
0
0
W
0
0
8
4
L
Merlin
iitzWubbz
Merlin
0
2
0
0
L
Fenrir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,452
Damage
31,958
41,108
Taken
30,998
34,446
Mitigated
25,256
4,273
Healing
18,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,430
864
5,152
3,650
5,600
3,006
1,228
3,419
2,181
66,205
0
W
Bellona
SOBKxCUTIEx
Bellona
10,127
2,741
210
2,532
11,610
8,235
376
5,319
6,291
0
22,109
L
3,338
845
0
1,827
17,416
21,899
0
8,806
8,045
9,320
0
W
6,401
1,074
658
6,050
13,788
14,015
130
6,008
7,780
21,778
0
L
Merlin
iitzWubbz
Merlin
10,415
505
1,075
782
10,954
5,459
0
4,944
5,840
48,101
0
L
Fenrir
4,699
1,769
0
589
12,738
7,088
0
9,622
2,984
0
15,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,099
Gold Earned
30,701
98
Minions Killed
163
4
Camps Cleared
9
751,036
Distance Traveled
872,297
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,535
753
106
8
4
302,379
3
W
Bellona
9,961
712
30
2
3
292,479
1
L
Maui
8,413
601
9
1
0
238,979
2
W
Maui
10,205
729
27
2
2
277,439
2
L
Merlin
8,165
583
71
5
1
265,095
4
L
Fenrir
7,521
537
18
1
3
246,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role