Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Elplebello8381
Maui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 215L
1,342 Elo+
Party 2
Freya
Freya
NatsukiCross
Freya
Level 98
God Stats
0W - 1L
1,664 SR
Queue Stats
316W - 334L
1,421 Elo+
Party 2
Janus
Janus
Savage Skorge
Janus
Level 108
God Stats
3W - 2L
1,355 SR
Queue Stats
314W - 334L
1,450 Elo+
Party 2
Mercury
Mercury
Xeno_Exodus
Mercury
Level 45
God Stats
106W - 131L
1,531 SR
Queue Stats
145W - 199L
1,459 Elo+
Solo
Team Averages
Level 86
1,510 SR
1,435 Elo+

VS

Team Averages
Level 89
1,588 SR
1,454 Elo+
Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
EvenStrider
Danzaburou
Level 69
God Stats
28W - 11L
1,669 SR
Queue Stats
56W - 37L
1,462 Elo+
Solo
Jormungandr
Jormungandr
GAMECRAZYPLAYER_
Jormungandr
Level 99
God Stats
102W - 94L
1,581 SR
Queue Stats
393W - 391L
1,519 Elo+
Party 1
Thor
Thor
KOWBOIZ4LIFE2nd
Thor
Level 46
God Stats
5W - 1L
1,686 SR
Queue Stats
36W - 42L
1,359 Elo+
Solo
Bacchus
Bacchus
xXNightWish69Xx
Bacchus
Level 103
God Stats
19W - 16L
1,504 SR
Queue Stats
195W - 210L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
3 / 4 / 1
6,934
578
5,664
11,950
4,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8
0 / 4 / 1
5,338
445
2,579
12,274
7,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 1
5,069
422
2,426
7,984
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

10
2 / 4 / 2
6,134
511
5,648
6,931
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Xeno_Exodus
Mercury
11
0 / 0 / 0
6,028
502
580
7,238
2,671

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
4 / 1 / 3
7,196
600
6,242
7,695
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
EvenStrider
Danzaburou
11
4 / 1 / 3
7,283
607
7,176
5,416
2,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
GAMECRAZYPLAYER_
Jormungandr
13
3 / 0 / 4
7,571
631
7,755
5,884
4,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 7
7,012
584
3,687
9,287
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
4 / 1 / 7
7,114
593
3,833
7,537
5,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
16
16
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
4
1
0.88
W
Chang'e
 
Chang'e
4
1
3
5.5
L
0
4
1
0.13
W
Danzaburou
EvenStrider
Danzaburou
4
1
3
5.5
W
Jormungandr
GAMECRAZYPLAYER_
Jormungandr
3
0
4
5
W
1
2
7
2.25
L
0
4
1
0.13
L
2
4
2
0.75
L
Mercury
Xeno_Exodus
Mercury
0
0
0
0
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,897
Damage
28,693
46,377
Taken
35,819
20,107
Mitigated
18,590
12,934
Healing
12,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,664
1,922
0
3,076
11,950
4,962
0
5,447
6,329
0
36,974
W
Chang'e
 
Chang'e
6,242
354
799
2,649
7,695
2,845
192
3,613
3,698
41,177
0
L
2,579
577
204
3,282
12,274
7,040
0
4,148
8,060
11,983
5,137
W
Danzaburou
EvenStrider
Danzaburou
7,176
3,929
0
1,579
5,416
2,248
1,716
2,986
2,172
0
40,672
W
Jormungandr
GAMECRAZYPLAYER_
Jormungandr
7,755
1,926
0
2,525
5,884
4,074
679
30
5,854
50,578
0
W
3,687
355
0
3,732
9,287
3,762
91
804
8,399
0
49,509
L
2,426
542
190
2,295
7,984
2,496
0
984
7,000
21,145
0
L
5,648
316
0
781
6,931
2,938
0
3,692
3,191
34,042
0
L
Mercury
Xeno_Exodus
Mercury
580
202
0
3,106
7,238
2,671
960
2,965
3,967
0
40,452
W
3,833
667
0
1,595
7,537
5,661
50
1,542
5,823
17,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,503
Gold Earned
36,176
237
Minions Killed
326
0
Camps Cleared
0
1,153,439
Distance Traveled
1,166,356
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,934
578
67
6
0
227,396
0
W
Chang'e
7,196
600
53
4
0
237,348
0
L
Maui
5,338
445
20
2
0
224,216
0
W
Danzaburou
7,283
607
68
6
0
203,966
1
W
Jormungandr
7,571
631
88
7
0
244,618
3
W
Thor
7,012
584
91
8
0
238,282
2
L
Freya
5,069
422
37
3
0
222,149
0
L
Janus
6,134
511
51
4
0
200,312
1
L
Mercury
6,028
502
62
5
0
279,366
11
W
Bacchus
7,114
593
26
2
0
242,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role