Player Matchup

Sol
Sol
 
Sol
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Demonous567
Izanami
Level 83
God Stats
1W - 1L
1,285 SR
Queue Stats
57W - 67L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LadyTsunade55
Morgan Le Fay
Level 81
God Stats
1W - 0L
1,597 SR
Queue Stats
5W - 5L
1,412 Elo+
Solo
Guan Yu
Guan Yu
Slim_Faded420
Guan Yu
Level 149
God Stats
6W - 11L
1,400 SR
Queue Stats
375W - 406L
1,398 Elo+
Solo
Vamana
Vamana
TDboyz95
Vamana
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 100L
1,348 Elo+
Solo
Team Averages
Level 102
1,456 SR
1,427 Elo+

VS

Team Averages
Level 102
1,465 SR
1,436 Elo+
Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DrRoboMancer
Cerberus
Level 149
God Stats
4W - 2L
1,831 SR
Queue Stats
512W - 546L
1,484 Elo+
Solo
Guan Yu
Guan Yu
Mootman91
Guan Yu
Level 62
God Stats
1W - 1L
1,273 SR
Queue Stats
69W - 62L
1,368 Elo+
Solo
Susano
Susano
Sir_Pickle_Pants
Susano
Level 108
God Stats
2W - 2L
1,523 SR
Queue Stats
59W - 59L
1,409 Elo+
Solo
Hachiman
Hachiman
miniroxx
Hachiman
Level 67
God Stats
0W - 2L
1,198 SR
Queue Stats
121W - 138L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
9 / 4 / 10
13,032
724
29,685
16,528
6,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Demonous567
Izanami
20
5 / 3 / 12
13,072
726
23,666
16,990
8,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
LadyTsunade55
Morgan Le Fay
20
9 / 5 / 5
13,343
741
25,265
16,722
8,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
20
2 / 7 / 10
12,126
674
10,880
29,012
46,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vamana
TDboyz95
Vamana
19
3 / 5 / 12
12,584
699
13,857
22,318
27,955
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
6 / 9 / 12
12,709
706
20,628
40,994
42,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
DrRoboMancer
Cerberus
19
1 / 7 / 15
11,149
619
9,041
36,154
36,288
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
Mootman91
Guan Yu
1
0 / 1 / 0
4,736
263
0
763
150
20
7 / 6 / 9
12,888
716
22,670
20,746
11,446
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
miniroxx
Hachiman
20
10 / 5 / 10
13,528
752
23,673
18,693
9,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
70
28
Kills
24
24
Deaths
28
49
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
4
10
3.5
L
Chaac
 
Chaac
6
9
12
1.33
W
Izanami
Demonous567
Izanami
5
3
12
3.67
L
Cerberus
DrRoboMancer
Cerberus
1
7
15
1.21
W
Morgan Le Fay
LadyTsunade55
Morgan Le Fay
9
5
5
2.3
L
Guan Yu
Mootman91
Guan Yu
0
1
0
0
L
7
6
9
1.92
W
Guan Yu
2
7
10
1
W
Vamana
TDboyz95
Vamana
3
5
12
1.8
L
Hachiman
miniroxx
Hachiman
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,353
Damage
76,012
101,570
Taken
117,350
98,045
Mitigated
100,294
45,432
Healing
37,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
29,685
9,366
1,370
5,153
16,528
6,371
4,454
1,442
14,693
45,589
0
L
Chaac
 
Chaac
20,628
4,972
1,252
12,814
40,994
42,447
78
18,039
22,955
0
33,641
W
Izanami
Demonous567
Izanami
23,666
12,105
359
4,463
16,990
8,153
4,951
1,453
15,133
0
51,307
L
Cerberus
DrRoboMancer
Cerberus
9,041
1,037
1,704
12,290
36,154
36,288
0
17,508
18,646
22,455
0
W
Morgan Le Fay
LadyTsunade55
Morgan Le Fay
25,265
2,656
1,690
3,886
16,722
8,865
712
678
15,815
53,647
0
L
Guan Yu
Mootman91
Guan Yu
0
0
0
0
763
150
0
763
0
0
0
L
22,670
3,513
1,806
3,144
20,746
11,446
0
9,814
10,932
0
41,222
W
Guan Yu
10,880
1,350
9,216
12,131
29,012
46,701
294
3,466
24,951
0
19,033
W
Vamana
TDboyz95
Vamana
13,857
7,246
1,604
5,560
22,318
27,955
926
2,002
19,888
0
29,736
L
Hachiman
miniroxx
Hachiman
23,673
11,162
121
3,954
18,693
9,963
1,269
8,826
9,867
0
55,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,157
Gold Earned
55,010
183
Minions Killed
158
0
Camps Cleared
0
1,529,453
Distance Traveled
1,219,065
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,032
724
30
2
0
294,700
0
L
Chaac
12,709
706
31
2
0
267,217
4
W
Izanami
13,072
726
64
4
0
280,690
0
L
Cerberus
11,149
619
25
1
0
297,774
4
W
Morgan Le Fay
13,343
741
46
3
0
305,523
0
L
Guan Yu
4,736
263
0
0
0
0
0
L
Susano
12,888
716
41
2
0
355,176
0
W
Guan Yu
12,126
674
7
0
0
369,298
0
W
Vamana
12,584
699
36
2
0
279,242
0
L
Hachiman
13,528
752
61
3
0
298,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role