Player Matchup

Bellona
Bellona
 
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
MorningstarSTF
Thoth
Level 67
God Stats
1W - 2L
1,516 SR
Queue Stats
182W - 175L
1,486 Elo+
Party 1
Lancelot
Lancelot
SmokeDoggLoKi
Lancelot
Level 27
God Stats
1W - 3L
1,316 SR
Queue Stats
500W - 498L
1,576 Elo+
Solo
Jing Wei
Jing Wei
Tsunamiieeee
Jing Wei
Level 27
God Stats
2W - 2L
1,659 SR
Queue Stats
146W - 140L
1,467 Elo+
Party 1
Ne Zha
Ne Zha
Yan91
Ne Zha
Level 148
God Stats
3W - 7L
1,448 SR
Queue Stats
327W - 328L
1,504 Elo+
Solo
Team Averages
Level 75
1,488 SR
1,507 Elo+

VS

Team Averages
Level 141
1,553 SR
1,568 Elo+
Kukulkan
Kukulkan
ARealDamnGiant
Kukulkan
Level 128
God Stats
2W - 0L
1,575 SR
Queue Stats
130W - 73L
1,668 Elo+
Party 2
Ah Puch
Ah Puch
Algon610
Ah Puch
Level 147
God Stats
14W - 2L
1,765 SR
Queue Stats
190W - 111L
1,609 Elo+
Party 2
Charybdis
Charybdis
CalbyD
Charybdis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,539 Elo+
Party 2
Maui
Maui
ImYoManMommy
Maui
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
214W - 128L
1,572 Elo+
Party 2
Merlin
Merlin
OMGTopher
Merlin
Level 144
God Stats
5W - 6L
1,425 SR
Queue Stats
225W - 238L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 7 / 5
8,605
662
6,319
15,620
14,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 10 / 6
8,039
618
8,752
13,905
6,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
SmokeDoggLoKi
Lancelot
16
2 / 6 / 4
9,109
701
9,376
16,376
15,486
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Tsunamiieeee
Jing Wei
17
4 / 4 / 5
9,772
752
10,089
11,329
5,951
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Yan91
Ne Zha
19
5 / 4 / 4
10,391
799
17,217
16,430
10,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
6 / 3 / 15
10,347
796
9,450
9,460
5,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Algon610
Ah Puch
17
7 / 3 / 16
10,915
840
18,448
15,593
8,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
CalbyD
Charybdis
18
9 / 3 / 14
10,673
821
19,959
14,941
8,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 2 / 21
10,063
774
6,162
16,316
24,341
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
OMGTopher
Merlin
17
5 / 2 / 19
10,481
806
10,615
10,979
6,160
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
116
13
Kills
31
31
Deaths
13
24
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
7
5
0.64
W
Kukulkan
6
3
15
4.5
W
Ah Puch
Algon610
Ah Puch
7
3
16
5
W
Charybdis
CalbyD
Charybdis
9
3
14
5.33
W
4
2
21
7.25
L
0
10
6
0.3
W
Merlin
OMGTopher
Merlin
5
2
19
7.25
L
Lancelot
SmokeDoggLoKi
Lancelot
2
6
4
0.67
L
Jing Wei
Tsunamiieeee
Jing Wei
4
4
5
1.63
L
Ne Zha
Yan91
Ne Zha
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,753
Damage
64,634
73,660
Taken
67,289
52,175
Mitigated
52,686
15,303
Healing
24,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,319
2,071
819
1,359
15,620
14,352
142
9,895
5,725
0
9,873
W
Kukulkan
9,450
856
1,620
1,081
9,460
5,734
1,876
1,528
7,932
16,876
0
W
Ah Puch
Algon610
Ah Puch
18,448
923
1,556
5,910
15,593
8,192
156
1,914
13,679
30,409
0
W
Charybdis
CalbyD
Charybdis
19,959
10,593
2,008
3,064
14,941
8,259
3,428
1,939
13,002
0
34,484
W
6,162
1,019
1,778
1,875
16,316
24,341
210
2,267
14,049
7,935
0
L
8,752
401
0
663
13,905
6,327
529
9,650
4,255
15,720
0
W
Merlin
OMGTopher
Merlin
10,615
817
3,637
1,836
10,979
6,160
1,801
1,104
9,875
35,000
0
L
Lancelot
SmokeDoggLoKi
Lancelot
9,376
759
1,018
556
16,376
15,486
102
7,208
9,168
0
17,041
L
Jing Wei
Tsunamiieeee
Jing Wei
10,089
7,172
654
1,794
11,329
5,951
943
7,846
3,483
0
23,293
L
Ne Zha
Yan91
Ne Zha
17,217
1,753
2,020
6,420
16,430
10,059
294
10,076
6,354
0
36,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,916
Gold Earned
52,479
134
Minions Killed
139
0
Camps Cleared
0
1,116,976
Distance Traveled
1,273,257
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,605
662
8
1
0
215,968
1
W
Kukulkan
10,347
796
25
2
0
217,003
0
W
Ah Puch
10,915
840
23
2
0
267,788
5
W
Charybdis
10,673
821
38
3
0
244,561
5
W
Maui
10,063
774
1
0
0
281,585
0
L
Thoth
8,039
618
13
1
0
213,268
0
W
Merlin
10,481
806
52
4
0
262,320
4
L
Lancelot
9,109
701
28
2
0
210,881
0
L
Jing Wei
9,772
752
49
4
0
229,593
1
L
Ne Zha
10,391
799
36
3
0
247,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role