Player Matchup

Ravana
Ravana
Masters
CounterTech
Ravana
Masters
Level 46
God Stats
17W - 5L
1,755 SR
Queue Stats
119W - 72L
2,873 MMR
Party 2
Ganesha
Ganesha
Diamond II
HUHForWhy
Ganesha
Diamond II
Level 126
God Stats
72W - 55L
1,698 SR
Queue Stats
424W - 403L
2,246 MMR
Solo
Hercules
Hercules
Masters
MIDLOKI4LIFE2
Hercules
Masters
Level 86
God Stats
44W - 44L
1,606 SR
Queue Stats
487W - 493L
1,897 MMR
Solo
Tiamat
Tiamat
Masters
Rexuador
Tiamat
Masters
Level 153
God Stats
3W - 1L
1,871 SR
Queue Stats
170W - 101L
2,989 MMR
Party 2
Xbalanque
Xbalanque
Masters
infamouseb
Xbalanque
Masters
Level 156
God Stats
17W - 19L
1,599 SR
Queue Stats
687W - 665L
2,534 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 113
1,706 SR
2,508 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 117
1,620 SR
2,318 MMR
Vulcan
Vulcan
Diamond IV
 
Vulcan
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Masters
Bleikey
Awilix
Masters
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 128L
2,843 MMR
Solo
Ymir
Ymir
Masters
Sŋowie
Ymir
Masters
Level 74
God Stats
16W - 17L
1,671 SR
Queue Stats
248W - 202L
2,730 MMR
Party 1
Horus
Horus
Platinum IV
TurkTurtle
Horus
Platinum IV
Level 154
God Stats
14W - 10L
1,676 SR
Queue Stats
305W - 300L
1,675 MMR
Solo
Charybdis
Charybdis
Diamond I
middleudder
Charybdis
Diamond I
Level 122
God Stats
1W - 1L
1,752 SR
Queue Stats
91W - 59L
2,842 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
5 / 2 / 7
11,166
558
12,010
13,515
7,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
HUHForWhy
Ganesha
16
0 / 0 / 19
10,778
539
6,452
16,933
15,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
MIDLOKI4LIFE2
Hercules
17
9 / 2 / 3
11,727
586
11,322
13,075
13,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Rexuador
Tiamat
18
6 / 2 / 7
11,932
597
20,237
13,210
9,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
infamouseb
Xbalanque
18
8 / 2 / 8
11,871
594
19,042
18,797
7,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ThorNe ZhaDa JiKhepri

VS

Bans
HadesYu HuangNemesisLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 3 / 0
8,732
437
6,305
7,545
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Bleikey
Awilix
17
4 / 6 / 0
10,904
545
7,484
18,904
6,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
Sŋowie
Ymir
13
1 / 6 / 6
9,143
457
8,054
25,642
25,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
16
1 / 6 / 0
9,639
482
5,395
13,133
8,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
middleudder
Charybdis
15
1 / 7 / 4
9,805
490
21,278
22,703
7,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
28
Kills
8
8
Deaths
28
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
3
0
0.33
L
Awilix
Bleikey
Awilix
4
6
0
0.67
W
Ravana
5
2
7
4.25
W
Ganesha
HUHForWhy
Ganesha
0
0
19
9.5
W
Hercules
MIDLOKI4LIFE2
Hercules
9
2
3
5.25
W
Tiamat
Rexuador
Tiamat
6
2
7
4.75
L
Ymir
Sŋowie
Ymir
1
6
6
0.67
L
Horus
1
6
0
0.17
W
Xbalanque
infamouseb
Xbalanque
8
2
8
6
L
Charybdis
middleudder
Charybdis
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,063
Damage
48,516
75,530
Taken
87,927
53,098
Mitigated
51,347
29,027
Healing
18,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,305
1,192
0
1,070
7,545
3,157
0
5,076
2,469
82,159
0
L
Awilix
Bleikey
Awilix
7,484
3,200
0
745
18,904
6,668
0
6,729
12,028
0
84,633
W
Ravana
12,010
4,014
0
2,090
13,515
7,377
0
2,570
10,945
0
125,926
W
Ganesha
HUHForWhy
Ganesha
6,452
897
4,562
4,064
16,933
15,528
0
6,410
10,523
26,569
3,012
W
Hercules
MIDLOKI4LIFE2
Hercules
11,322
2,349
0
5,127
13,075
13,006
346
1,583
11,492
0
65,313
W
Tiamat
Rexuador
Tiamat
20,237
2,341
0
3,726
13,210
9,217
0
3,245
9,965
107,969
0
L
Ymir
Sŋowie
Ymir
8,054
2,107
646
5,064
25,642
25,071
0
7,161
18,371
34,081
0
L
Horus
5,395
2,078
214
2,086
13,133
8,454
0
3,562
9,003
0
68,877
W
Xbalanque
infamouseb
Xbalanque
19,042
12,287
0
9,458
18,797
7,970
743
2,108
16,689
0
98,328
L
Charybdis
middleudder
Charybdis
21,278
11,137
0
8,854
22,703
7,997
0
3,672
18,930
0
93,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,474
Gold Earned
48,223
602
Minions Killed
567
0
Camps Cleared
0
2,060,192
Distance Traveled
1,810,463
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,732
437
153
8
0
297,435
6
L
Awilix
10,904
545
123
6
0
423,730
2
W
Ravana
11,166
558
146
7
0
435,844
5
W
Ganesha
10,778
539
13
1
0
439,766
8
W
Hercules
11,727
586
110
6
0
435,954
0
W
Tiamat
11,932
597
191
10
0
381,225
3
L
Ymir
9,143
457
24
1
0
346,717
8
L
Horus
9,639
482
124
6
0
422,631
6
W
Xbalanque
11,871
594
142
7
0
367,403
5
L
Charybdis
9,805
490
143
7
0
319,950
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role