Player Matchup

Artemis
Artemis
Buscadoro
Artemis
Level 130
God Stats
9W - 10L
1,496 SR
Queue Stats
363W - 347L
1,489 Elo+
Party 1
Hel
Hel
THE TURRICANE
Hel
Level 141
God Stats
2W - 2L
1,481 SR
Queue Stats
211W - 174L
1,564 Elo+
Party 1
Kuzenbo
Kuzenbo
pytheous
Kuzenbo
Level 83
God Stats
2W - 3L
1,414 SR
Queue Stats
330W - 254L
1,581 Elo+
Party 1
Ares
Ares
tekkieman880
Ares
Level 157
God Stats
2W - 3L
1,605 SR
Queue Stats
385W - 337L
1,596 Elo+
Party 1
Izanami
Izanami
xLegendGary
Izanami
Level 157
God Stats
3W - 2L
1,534 SR
Queue Stats
334W - 279L
1,564 Elo+
Party 1
Team Averages
Level 134
1,506 SR
1,559 Elo+

VS

Team Averages
Level 124
1,534 SR
1,525 Elo+
Danzaburou
Danzaburou
Galvies
Danzaburou
Level 126
God Stats
1W - 2L
1,383 SR
Queue Stats
79W - 72L
1,542 Elo+
Party 2
Yemoja
Yemoja
Heirtoair
Yemoja
Level 160
God Stats
8W - 5L
1,576 SR
Queue Stats
269W - 254L
1,510 Elo+
Solo
Athena
Athena
NemoTheDemiGod
Athena
Level 134
God Stats
6W - 2L
1,593 SR
Queue Stats
343W - 338L
1,523 Elo+
Solo
Sol
Sol
TillerMarkets
Sol
Level 143
God Stats
3W - 1L
1,458 SR
Queue Stats
188W - 209L
1,527 Elo+
Solo
Nox
Nox
yorm19
Nox
Level 57
God Stats
4W - 1L
1,660 SR
Queue Stats
72W - 78L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Buscadoro
Artemis
16
5 / 5 / 5
9,951
765
15,525
19,249
9,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
0 / 4 / 11
8,690
668
9,973
15,489
7,861
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
pytheous
Kuzenbo
15
1 / 3 / 9
8,913
686
8,927
18,022
28,768
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 7 / 7
8,662
666
8,564
19,377
14,856
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Izanami
xLegendGary
Izanami
17
5 / 7 / 6
10,030
772
21,544
18,280
9,035
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Galvies
Danzaburou
19
12 / 3 / 10
12,004
923
26,054
19,108
9,995
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Heirtoair
Yemoja
14
0 / 3 / 11
8,918
686
4,359
13,078
8,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
4 / 5 / 16
10,649
819
10,816
24,833
35,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

19
5 / 1 / 17
11,329
871
27,806
15,453
7,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nox
yorm19
Nox
15
4 / 2 / 9
9,715
747
13,110
10,854
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
88
13
Kills
25
26
Deaths
14
38
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Artemis
Buscadoro
Artemis
5
5
5
1.5
W
Danzaburou
Galvies
Danzaburou
12
3
10
5.67
W
Yemoja
Heirtoair
Yemoja
0
3
11
1.83
W
4
5
16
2.4
L
0
4
11
1.38
W
5
1
17
13.5
L
Kuzenbo
pytheous
Kuzenbo
1
3
9
1.83
L
2
7
7
0.79
L
Izanami
xLegendGary
Izanami
5
7
6
1.14
W
Nox
yorm19
Nox
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,533
Damage
82,145
90,417
Taken
83,326
70,085
Mitigated
66,949
32,462
Healing
47,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Buscadoro
Artemis
15,525
7,515
1,384
2,459
19,249
9,565
494
11,631
7,618
77
25,417
W
Danzaburou
Galvies
Danzaburou
26,054
14,901
2,474
4,849
19,108
9,995
3,457
8,593
10,515
0
49,697
W
Yemoja
Heirtoair
Yemoja
4,359
1,864
20,304
3,656
13,078
8,745
1,630
4,313
8,765
9,981
0
W
10,816
2,728
3,001
4,882
24,833
35,555
607
6,375
18,458
21,675
0
L
9,973
437
12,851
7,703
15,489
7,861
112
10,843
4,646
19,768
0
W
27,806
6,242
934
4,798
15,453
7,007
2,336
4,710
10,743
58,618
0
L
Kuzenbo
pytheous
Kuzenbo
8,927
2,527
1,499
1,809
18,022
28,768
68
11,430
6,592
14,579
0
L
8,564
234
780
1,082
19,377
14,856
0
10,073
9,304
10,937
0
L
Izanami
xLegendGary
Izanami
21,544
14,279
1,088
1,807
18,280
9,035
932
12,114
6,166
25
48,223
W
Nox
yorm19
Nox
13,110
1,923
1,524
1,233
10,854
5,647
336
3,575
7,279
18,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,246
Gold Earned
52,615
132
Minions Killed
153
0
Camps Cleared
0
1,134,479
Distance Traveled
1,220,289
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,951
765
21
2
0
210,310
0
W
Danzaburou
12,004
923
34
3
0
227,548
0
W
Yemoja
8,918
686
13
1
0
204,072
0
W
Athena
10,649
819
19
1
0
267,999
4
L
Hel
8,690
668
17
1
0
266,198
0
W
Sol
11,329
871
64
5
0
269,341
0
L
Kuzenbo
8,913
686
19
1
0
265,614
0
L
Ares
8,662
666
4
0
0
212,309
0
L
Izanami
10,030
772
71
5
0
180,048
1
W
Nox
9,715
747
23
2
0
251,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role