Player Matchup

Olorun
Olorun
 
Olorun
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
AntKfps
Cabrakan
Level 61
God Stats
2W - 0L
1,198 SR
Queue Stats
33W - 36L
1,540 Elo+
Solo
Hun Batz
Hun Batz
C4 op42
Hun Batz
Level 160
God Stats
2W - 2L
1,276 SR
Queue Stats
229W - 214L
1,599 Elo+
Solo
Sol
Sol
Sinful Tae
Sol
Level 129
God Stats
3W - 3L
1,485 SR
Queue Stats
241W - 238L
1,551 Elo+
Solo
Amaterasu
Amaterasu
xXBaby_Girl173Xx
Amaterasu
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 113L
1,572 Elo+
Solo
Team Averages
Level 97
1,392 SR
1,553 Elo+

VS

Team Averages
Level 133
1,546 SR
1,527 Elo+
Tyr
Tyr
Iam0t0Man
Tyr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,444 Elo+
Party 1
Fafnir
Fafnir
PoOkYjOhNsOn
Fafnir
Level 160
God Stats
2W - 2L
1,668 SR
Queue Stats
695W - 658L
1,537 Elo+
Solo
Chiron
Chiron
Redforman7878
Chiron
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,483 Elo+
Party 2
Hun Batz
Hun Batz
TheCreamMachine
Hun Batz
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,648 Elo+
Party 2
Cupid
Cupid
aDrianoEspejel
Cupid
Level 160
God Stats
1W - 4L
1,561 SR
Queue Stats
179W - 183L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
9 / 1 / 6
10,742
895
21,999
14,186
10,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cabrakan
AntKfps
Cabrakan
15
0 / 3 / 15
8,850
738
6,882
18,332
33,941
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hun Batz
C4 op42
Hun Batz
16
4 / 3 / 12
9,797
816
17,132
14,757
17,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 1 / 11
9,672
806
18,885
11,518
6,301
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
17
3 / 2 / 13
10,380
865
7,771
22,372
30,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 7
8,345
695
7,095
19,584
22,233
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fafnir
17
3 / 3 / 7
9,870
823
11,489
19,518
17,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
1 / 4 / 7
8,566
714
13,254
13,166
6,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
14
2 / 6 / 6
9,358
780
15,028
15,648
8,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 2 / 5
9,107
759
15,397
12,783
6,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
42
19
Kills
10
10
Deaths
19
57
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
9
1
6
12
W
Cabrakan
AntKfps
Cabrakan
0
3
15
2.5
W
Hun Batz
C4 op42
Hun Batz
4
3
12
3.33
L
1
4
7
1.13
L
Fafnir
3
3
7
2.17
L
1
4
7
1.13
W
3
1
11
8.5
L
Hun Batz
2
6
6
0.83
L
3
2
5
2.75
W
Amaterasu
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,669
Damage
62,263
81,165
Taken
80,699
98,158
Mitigated
60,706
39,267
Healing
39,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
21,999
11,584
9,362
5,345
14,186
10,102
3,975
1,720
12,466
49,076
0
W
Cabrakan
AntKfps
Cabrakan
6,882
288
858
1,153
18,332
33,941
150
2,573
15,759
13,122
0
W
Hun Batz
C4 op42
Hun Batz
17,132
2,051
370
3,420
14,757
17,708
322
3,150
11,607
0
27,494
L
7,095
657
1,844
7,484
19,584
22,233
0
12,373
6,813
0
13,393
L
Fafnir
11,489
3,270
2,038
7,509
19,518
17,688
345
11,904
7,271
24,127
0
L
13,254
3,816
1,812
3,583
13,166
6,082
1,267
6,843
5,958
0
22,721
W
18,885
9,590
3,610
4,493
11,518
6,301
3,399
934
10,584
36,869
0
L
Hun Batz
15,028
3,851
646
2,364
15,648
8,397
1,025
8,383
6,988
0
26,051
L
15,397
7,925
7,148
5,188
12,783
6,306
1,996
8,263
4,423
0
33,870
W
Amaterasu
7,771
2,268
3,778
6,878
22,372
30,106
512
3,112
19,260
0
16,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,441
Gold Earned
45,246
130
Minions Killed
122
0
Camps Cleared
0
1,083,349
Distance Traveled
1,120,697
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,742
895
56
5
0
208,140
0
W
Cabrakan
8,850
738
10
1
0
219,966
1
W
Hun Batz
9,797
816
24
2
0
211,182
1
L
Tyr
8,345
695
4
0
0
261,314
1
L
Fafnir
9,870
823
34
3
0
213,008
1
L
Chiron
8,566
714
24
2
0
220,273
0
W
Sol
9,672
806
25
2
0
197,393
2
L
Hun Batz
9,358
780
22
2
0
233,823
5
L
Cupid
9,107
759
38
3
0
192,279
1
W
Amaterasu
10,380
865
15
1
0
246,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role