Player Matchup

Ganesha
Ganesha
Colliholic
Ganesha
Level 160
God Stats
4W - 0L
1,744 SR
Queue Stats
63W - 40L
1,703 Elo+
Party 2
Thoth
Thoth
Ez Sunny
Thoth
Level 158
God Stats
2W - 0L
1,541 SR
Queue Stats
10W - 8L
1,580 Elo+
Party 2
Jing Wei
Jing Wei
JingWeiMain3790
Jing Wei
Level 28
God Stats
2W - 2L
1,487 SR
Queue Stats
66W - 30L
1,696 Elo+
Party 2
Janus
Janus
Kdub the Savage
Janus
Level 88
God Stats
2W - 2L
1,375 SR
Queue Stats
120W - 95L
1,513 Elo+
Solo
Maui
Maui
Twitchy 1Nut
Maui
Level 160
God Stats
2W - 0L
1,804 SR
Queue Stats
49W - 16L
1,763 Elo+
Party 2
Team Averages
Level 119
1,590 SR
1,651 Elo+

VS

Team Averages
Level 127
1,448 SR
1,515 Elo+
Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
JDOGG4204
Neith
Level 160
God Stats
10W - 14L
1,405 SR
Queue Stats
1,030W - 789L
1,580 Elo+
Party 1
Da Ji
Da Ji
ceramic689
Da Ji
Level 147
God Stats
16W - 14L
1,547 SR
Queue Stats
519W - 366L
1,579 Elo+
Party 1
Khepri
Khepri
crazygamer98x
Khepri
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
92W - 79L
1,522 Elo+
Party 1
Arachne
Arachne
x J DUBYA x
Arachne
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 265L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Colliholic
Ganesha
11
0 / 2 / 11
6,735
1,123
3,776
6,966
7,957
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
Ez Sunny
Thoth
12
0 / 1 / 10
6,696
1,116
6,356
5,121
2,064
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
13
7 / 1 / 4
7,683
1,281
6,302
4,917
2,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 7
6,235
1,039
5,217
5,277
2,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 1 / 7
7,172
1,195
1,764
7,839
8,889
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 3 / 0
5,150
858
1,653
6,405
6,788
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
JDOGG4204
Neith
13
3 / 4 / 3
6,312
1,052
5,111
7,352
4,297
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
12
3 / 2 / 0
6,416
1,069
3,383
4,375
2,704
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

12
0 / 3 / 4
5,926
988
1,249
7,284
8,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
x J DUBYA x
Arachne
1
0 / 0 / 0
1,560
260
0
0
0

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
12
Kills
6
8
Deaths
12
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
0
0
W
Ganesha
Colliholic
Ganesha
0
2
11
2.75
W
Thoth
Ez Sunny
Thoth
0
1
10
5
L
Neith
JDOGG4204
Neith
3
4
3
1.13
W
Jing Wei
7
1
4
9
W
1
3
7
1.5
W
4
1
7
7.5
L
Da Ji
3
2
0
1.5
L
0
3
4
0.67
L
Arachne
x J DUBYA x
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,415
Damage
11,396
30,120
Taken
25,416
24,013
Mitigated
21,850
8,460
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,653
175
0
390
6,405
6,788
0
3,174
3,231
3,287
0
W
Ganesha
Colliholic
Ganesha
3,776
254
1,701
1,442
6,966
7,957
122
1,284
5,682
8,598
0
W
Thoth
Ez Sunny
Thoth
6,356
240
0
1,496
5,121
2,064
1,210
0
5,121
17,072
0
L
Neith
JDOGG4204
Neith
5,111
1,198
561
1,729
7,352
4,297
0
6,450
902
0
17,447
W
Jing Wei
6,302
4,920
394
858
4,917
2,648
2,518
468
4,449
0
14,880
W
5,217
217
74
264
5,277
2,455
372
252
5,025
10,513
0
W
1,764
409
1,065
1,166
7,839
8,889
0
898
6,941
2,149
0
L
Da Ji
3,383
532
670
546
4,375
2,704
0
2,531
1,844
0
7,211
L
1,249
0
111
903
7,284
8,061
0
4,958
2,326
4,923
0
L
Arachne
x J DUBYA x
Arachne
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,521
Gold Earned
25,364
70
Minions Killed
44
0
Camps Cleared
0
582,026
Distance Traveled
418,456
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,150
858
7
1
0
57,449
0
W
Ganesha
6,735
1,123
0
0
0
99,663
1
W
Thoth
6,696
1,116
18
3
0
128,099
1
L
Neith
6,312
1,052
22
4
0
107,493
2
W
Jing Wei
7,683
1,281
39
7
0
104,920
0
W
Janus
6,235
1,039
10
2
0
126,399
1
W
Maui
7,172
1,195
3
1
0
122,945
0
L
Da Ji
6,416
1,069
10
2
0
133,291
0
L
Khepri
5,926
988
5
1
0
120,223
0
L
Arachne
1,560
260
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role