Player Matchup

Chernobog
Chernobog
Hiro_Blaze_Kense
Chernobog
Level 139
God Stats
0W - 2L
1,340 SR
Queue Stats
460W - 354L
1,559 Elo+
Party 2
Chang'e
Chang'e
LoneWolf0387
Chang'e
Level 90
God Stats
23W - 24L
1,505 SR
Queue Stats
258W - 262L
1,504 Elo+
Party 2
Maui
Maui
Xanthron
Maui
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
605W - 525L
1,548 Elo+
Party 2
Team Averages
Level 123
1,448 SR
1,537 Elo+

VS

Team Averages
Level 129
1,505 SR
1,568 Elo+
Ravana
Ravana
Doyourlaundry222
Ravana
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 28L
1,646 Elo+
Party 1
Tyr
Tyr
LightSkinSosa-
Tyr
Level 149
God Stats
17W - 17L
1,516 SR
Queue Stats
311W - 268L
1,531 Elo+
Party 1
Guan Yu
Guan Yu
NewEnglxndSosa-
Guan Yu
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
18
4 / 3 / 1
12,924
615
25,904
22,142
13,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
LoneWolf0387
Chang'e
17
1 / 4 / 4
12,101
576
16,427
23,423
10,691
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Maui
17
0 / 4 / 4
11,470
546
9,735
23,335
34,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 4
15,288
728
22,640
21,332
23,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 3 / 7
13,699
652
19,400
29,736
48,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
0 / 2 / 11
12,634
602
17,534
27,896
23,392
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
5
Kills
11
11
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
L
Chernobog
4
3
1
1.5
W
4
3
7
2.5
L
Chang'e
LoneWolf0387
Chang'e
1
4
4
0.75
W
0
2
11
2.75
L
Maui
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,066
Damage
59,574
68,900
Taken
78,964
58,742
Mitigated
95,459
27,324
Healing
30,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,640
4,194
2,891
7,216
21,332
23,722
1,939
7,441
13,038
9,254
57,260
L
Chernobog
25,904
16,027
237
5,011
22,142
13,147
695
1,180
20,512
0
87,760
W
19,400
1,929
566
4,968
29,736
48,345
425
9,259
20,477
0
46,417
L
Chang'e
LoneWolf0387
Chang'e
16,427
2,158
7,091
9,635
23,423
10,691
210
625
22,433
54,470
0
W
17,534
2,587
6,604
7,805
27,896
23,392
635
10,020
17,876
0
59,479
L
Maui
9,735
3,449
531
4,819
23,335
34,904
0
2,847
19,851
26,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,495
Gold Earned
41,621
220
Minions Killed
196
9
Camps Cleared
9
1,040,709
Distance Traveled
1,242,079
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
15,288
728
87
4
7
414,507
5
L
Chernobog
12,924
615
108
5
5
352,571
4
W
Tyr
13,699
652
47
2
2
422,306
3
L
Chang'e
12,101
576
80
4
4
325,610
0
W
Guan Yu
12,634
602
62
3
0
405,266
1
L
Maui
11,470
546
32
2
0
362,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role