Player Matchup

Susano
Susano
DryestStream09
Susano
Level 123
God Stats
11W - 8L
1,665 SR
Queue Stats
168W - 163L
1,573 Elo+
Party 1
Maui
Maui
GodsDevil2519
Maui
Level 111
God Stats
4W - 2L
1,531 SR
Queue Stats
259W - 258L
1,475 Elo+
Party 1
Chernobog
Chernobog
KnavePanda
Chernobog
Level 107
God Stats
8W - 6L
1,571 SR
Queue Stats
195W - 178L
1,507 Elo+
Party 1
Ganesha
Ganesha
RakkAttakk84
Ganesha
Level 69
God Stats
1W - 2L
1,349 SR
Queue Stats
26W - 28L
1,411 Elo+
Party 1
Atlas
Atlas
blue_12221
Atlas
Level 38
God Stats
22W - 17L
1,483 SR
Queue Stats
93W - 93L
1,457 Elo+
Party 1
Team Averages
Level 90
1,520 SR
1,485 Elo+

VS

Team Averages
Level 74
1,537 SR
1,420 Elo+
Skadi
Skadi
Davosito
Skadi
Level 157
God Stats
63W - 77L
1,492 SR
Queue Stats
429W - 525L
1,442 Elo+
Solo
Loki
Loki
GunplayGotFans
Loki
Level 65
God Stats
4W - 2L
1,773 SR
Queue Stats
153W - 156L
1,444 Elo+
Party 2
Shiva
Shiva
Kcaz111
Shiva
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,279 Elo+
Party 2
Horus
Horus
MiKOOLGUN
Horus
Level 86
God Stats
2W - 5L
1,418 SR
Queue Stats
48W - 46L
1,457 Elo+
Party 2
Maui
Maui
iToteThatBeam
Maui
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 118L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 8
10,755
633
17,702
15,795
7,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
6 / 5 / 7
10,109
595
7,434
14,049
8,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
KnavePanda
Chernobog
18
6 / 1 / 7
10,317
607
13,461
12,138
5,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
RakkAttakk84
Ganesha
15
1 / 0 / 11
9,613
565
6,817
12,884
12,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
15
2 / 3 / 4
9,458
556
8,983
10,583
8,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Davosito
Skadi
15
2 / 3 / 0
8,877
522
7,635
13,537
6,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
7 / 7 / 3
9,411
554
8,296
13,362
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
Kcaz111
Shiva
12
0 / 4 / 2
6,853
403
5,977
14,880
11,514
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Horus
MiKOOLGUN
Horus
11
2 / 3 / 3
8,045
473
5,703
17,388
16,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 5 / 5
7,610
448
7,137
15,265
7,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
22
Kills
12
12
Deaths
22
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
Davosito
Skadi
2
3
0
0.67
W
7
3
8
3.67
W
6
5
7
1.9
L
7
7
3
1.21
L
Shiva
Kcaz111
Shiva
0
4
2
0.25
W
Chernobog
KnavePanda
Chernobog
6
1
7
9.5
L
Horus
MiKOOLGUN
Horus
2
3
3
1.17
W
Ganesha
RakkAttakk84
Ganesha
1
0
11
6.5
W
Atlas
2
3
4
1.33
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,397
Damage
34,748
65,449
Taken
74,432
42,988
Mitigated
47,497
19,372
Healing
15,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Davosito
Skadi
7,635
3,987
391
2,398
13,537
6,482
2,011
3,464
10,021
0
67,770
W
17,702
4,965
0
4,406
15,795
7,960
1,295
1,812
13,983
0
86,342
W
7,434
2,758
0
3,765
14,049
8,377
373
2,203
11,846
61,727
17,426
L
8,296
2,540
0
2,252
13,362
4,966
0
3,071
10,229
0
39,675
L
Shiva
Kcaz111
Shiva
5,977
1,111
0
2,218
14,880
11,514
0
8,333
5,855
213
26,810
W
Chernobog
KnavePanda
Chernobog
13,461
9,003
0
2,561
12,138
5,014
5,383
1,429
10,709
0
95,549
L
Horus
MiKOOLGUN
Horus
5,703
2,871
686
4,523
17,388
16,915
161
3,493
13,813
0
22,743
W
Ganesha
RakkAttakk84
Ganesha
6,817
471
4,354
3,861
12,884
12,949
202
1,072
11,812
33,615
1,607
W
Atlas
8,983
2,141
0
425
10,583
8,688
165
834
9,749
54,303
0
L
7,137
2,052
0
2,840
15,265
7,620
0
2,773
12,492
42,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,252
Gold Earned
40,796
580
Minions Killed
289
0
Camps Cleared
0
1,670,373
Distance Traveled
1,512,179
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,877
522
100
6
0
287,188
2
W
Susano
10,755
633
149
9
0
351,444
2
W
Maui
10,109
595
130
8
0
318,316
1
L
Loki
9,411
554
71
4
0
326,380
2
L
Shiva
6,853
403
37
2
0
279,247
0
W
Chernobog
10,317
607
189
11
0
343,259
1
L
Horus
8,045
473
18
1
0
318,245
5
W
Ganesha
9,613
565
7
0
0
355,227
5
W
Atlas
9,458
556
105
6
0
302,127
0
L
Maui
7,610
448
63
4
0
301,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role